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Ignore:
Timestamp:
Jan 10, 2007, 3:37:40 PM (19 years ago)
Author:
nicolasc
Message:

bump

File:
1 edited

Legend:

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Added
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  • branches/playability/src/world_entities/projectiles/spike_ball.cc

    r10196 r10217  
    7474  this->weaponMan->changeWeaponConfig(0);
    7575
    76 
     76  this->ttd = false;
    7777}
    7878
     
    177177
    178178  if (this->tickLifeCycle(dt)){
    179     this->weaponMan->fire();
    180     this->deactivate();
     179    this->weaponMan->getWeapon(0)->requestAction(WA_SHOOT);
     180    if (this->ttd)
     181      this->deactivate();
     182    this->ttd = true;
    181183  }
    182184
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