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Ignore:
Timestamp:
Jan 31, 2015, 5:31:23 PM (9 years ago)
Author:
landauf
Message:

replaced tabs with spaces. no changes in code.

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/branches/presentationFS14/src/modules/jump/JumpProjectile.cc

    r10078 r10215  
    7171        Vector3 projectilePosition = getPosition();
    7272
    73                 for (ObjectList<JumpEnemy>::iterator it = ObjectList<JumpEnemy>::begin(); it != ObjectList<JumpEnemy>::end(); ++it)
    74                 {
    75                         Vector3 enemyPosition = it->getPosition();
    76                         float enemyWidth = it->getWidth();
    77                         float enemyHeight = it->getHeight();
     73        for (ObjectList<JumpEnemy>::iterator it = ObjectList<JumpEnemy>::begin(); it != ObjectList<JumpEnemy>::end(); ++it)
     74        {
     75            Vector3 enemyPosition = it->getPosition();
     76            float enemyWidth = it->getWidth();
     77            float enemyHeight = it->getHeight();
    7878
    79                         if(projectilePosition.x > enemyPosition.x-enemyWidth && projectilePosition.x < enemyPosition.x+enemyWidth && projectilePosition.z > enemyPosition.z-enemyHeight && projectilePosition.z < enemyPosition.z+enemyHeight)
    80                         {
    81                                 it->dead_ = true;
    82                         }
    83                 }
     79            if(projectilePosition.x > enemyPosition.x-enemyWidth && projectilePosition.x < enemyPosition.x+enemyWidth && projectilePosition.z > enemyPosition.z-enemyHeight && projectilePosition.z < enemyPosition.z+enemyHeight)
     80            {
     81                it->dead_ = true;
     82            }
     83        }
    8484    }
    8585
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