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Ignore:
Timestamp:
Apr 10, 2008, 5:03:34 PM (17 years ago)
Author:
bknecht
Message:

merged back that script-branch

File:
1 edited

Legend:

Unmodified
Added
Removed
  • code/trunk/src/orxonox/OrxonoxStableHeaders.h

    r890 r1021  
    4141
    4242// not including the entire Ogre.h doesn't exceed the default heap size for pch
     43#ifndef WIN32_LEAN_AND_MEAN
     44// prevent Ogre from including winsock.h that messes with winsock2.h from enet
     45#  define WIN32_LEAN_AND_MEAN
     46#endif
    4347//#include <Ogre.h>
    4448#include <OgreBillboardSet.h>
    4549#include <OgreCamera.h>
     50#include <OgreColourValue.h>
    4651#include <OgreConfigFile.h>
    4752#include <OgreEntity.h>
     
    4954#include <OgreFrameListener.h>
    5055#include <OgreLight.h>
     56#include <OgreMath.h>
     57#include <OgreMatrix3.h>
    5158#include <OgreOverlay.h>
    5259#include <OgreOverlayElement.h>
     
    5663#include <OgrePlatform.h>
    5764#include <OgrePrerequisites.h>
     65#include <OgreQuaternion.h>
     66#include <OgreResourceGroupManager.h>
    5867#include <OgreRenderWindow.h>
    5968#include <OgreRoot.h>
     
    6271#include <OgreStringConverter.h>
    6372#include <OgreTextureManager.h>
     73#include <OgreTimer.h>
     74#include <OgreVector2.h>
     75#include <OgreVector3.h>
     76#include <OgreVector3.h>
    6477#include <OgreViewport.h>
     78#include <OgreWindowEventUtilities.h>
    6579
    6680#include <OIS/OIS.h>
     
    6882/**
    6983* Some of the not so stable header files.
    70 * But it's not very useful to include them anyway..
     84* It's not very useful to include them anyway..
    7185**/
    7286
    73 //#include "audio/AudioManager.h"
    74 
    75 //#include "core/CoreIncludes.h"
     87#include "core/CoreIncludes.h"
    7688#include "core/BaseObject.h"
    77 //#include "core/ArgReader.h"
     89#include "core/Tickable.h"
    7890#include "core/Error.h"
     91#include "core/Loader.h"
     92#include "core/XMLPort.h"
    7993
    8094#include "network/Synchronisable.h"
     
    97111#include "util/tinyxml/tinyxml.h"
    98112
    99 //#include "hud/HUD.h"
    100 //#include "loader/LevelLoader.h"
    101 //#include "objects/weapon/AmmunitionDump.h"
    102 //#include "objects/weapon/BarrelGun.h"
    103 //#include "objects/weapon/Bullet.h"
    104 //#include "objects/weapon/BulletManager.h"
    105 //#include "objects/weapon/WeaponStation.h"
    106 //#include "objects/Ambient.h"
    107 //#include "objects/Camera.h"
    108 //#include "objects/Explosion.h"
    109 //#include "objects/Fighter.h"
    110113#include "objects/Model.h"
    111 //#include "objects/NPC.h"
    112 //#include "objects/Projectile.h"
    113 //#include "objects/Skybox.h"
    114 //#include "objects/SpaceShipSteeringObject.h"
    115 #include "objects/Tickable.h"
    116114#include "objects/WorldEntity.h"
    117 //#include "particle/ParticleInterface.h"
    118 //#include "tools/BillboardSet.h"
    119 //#include "tools/Light.h"
    120 //#include "tools/Mesh.h"
    121 //#include "tools/Timer.h"
    122 //#include "GraphicsEngine.h"
    123 //#include "InputManager.h"
    124 //#include "Orxonox.h"
    125 //#include "SpaceshipSteering.h"
    126115
    127116#endif
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