Changeset 1021 for code/trunk/src/orxonox/OrxonoxStableHeaders.h
- Timestamp:
- Apr 10, 2008, 5:03:34 PM (17 years ago)
- File:
-
- 1 edited
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code/trunk/src/orxonox/OrxonoxStableHeaders.h
r890 r1021 41 41 42 42 // not including the entire Ogre.h doesn't exceed the default heap size for pch 43 #ifndef WIN32_LEAN_AND_MEAN 44 // prevent Ogre from including winsock.h that messes with winsock2.h from enet 45 # define WIN32_LEAN_AND_MEAN 46 #endif 43 47 //#include <Ogre.h> 44 48 #include <OgreBillboardSet.h> 45 49 #include <OgreCamera.h> 50 #include <OgreColourValue.h> 46 51 #include <OgreConfigFile.h> 47 52 #include <OgreEntity.h> … … 49 54 #include <OgreFrameListener.h> 50 55 #include <OgreLight.h> 56 #include <OgreMath.h> 57 #include <OgreMatrix3.h> 51 58 #include <OgreOverlay.h> 52 59 #include <OgreOverlayElement.h> … … 56 63 #include <OgrePlatform.h> 57 64 #include <OgrePrerequisites.h> 65 #include <OgreQuaternion.h> 66 #include <OgreResourceGroupManager.h> 58 67 #include <OgreRenderWindow.h> 59 68 #include <OgreRoot.h> … … 62 71 #include <OgreStringConverter.h> 63 72 #include <OgreTextureManager.h> 73 #include <OgreTimer.h> 74 #include <OgreVector2.h> 75 #include <OgreVector3.h> 76 #include <OgreVector3.h> 64 77 #include <OgreViewport.h> 78 #include <OgreWindowEventUtilities.h> 65 79 66 80 #include <OIS/OIS.h> … … 68 82 /** 69 83 * Some of the not so stable header files. 70 * But it's not very useful to include them anyway..84 * It's not very useful to include them anyway.. 71 85 **/ 72 86 73 //#include "audio/AudioManager.h" 74 75 //#include "core/CoreIncludes.h" 87 #include "core/CoreIncludes.h" 76 88 #include "core/BaseObject.h" 77 //#include "core/ArgReader.h"89 #include "core/Tickable.h" 78 90 #include "core/Error.h" 91 #include "core/Loader.h" 92 #include "core/XMLPort.h" 79 93 80 94 #include "network/Synchronisable.h" … … 97 111 #include "util/tinyxml/tinyxml.h" 98 112 99 //#include "hud/HUD.h"100 //#include "loader/LevelLoader.h"101 //#include "objects/weapon/AmmunitionDump.h"102 //#include "objects/weapon/BarrelGun.h"103 //#include "objects/weapon/Bullet.h"104 //#include "objects/weapon/BulletManager.h"105 //#include "objects/weapon/WeaponStation.h"106 //#include "objects/Ambient.h"107 //#include "objects/Camera.h"108 //#include "objects/Explosion.h"109 //#include "objects/Fighter.h"110 113 #include "objects/Model.h" 111 //#include "objects/NPC.h"112 //#include "objects/Projectile.h"113 //#include "objects/Skybox.h"114 //#include "objects/SpaceShipSteeringObject.h"115 #include "objects/Tickable.h"116 114 #include "objects/WorldEntity.h" 117 //#include "particle/ParticleInterface.h"118 //#include "tools/BillboardSet.h"119 //#include "tools/Light.h"120 //#include "tools/Mesh.h"121 //#include "tools/Timer.h"122 //#include "GraphicsEngine.h"123 //#include "InputManager.h"124 //#include "Orxonox.h"125 //#include "SpaceshipSteering.h"126 115 127 116 #endif
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