Changeset 1021 for code/trunk/src/network/GameStateClient.h
- Timestamp:
- Apr 10, 2008, 5:03:34 PM (17 years ago)
- File:
-
- 1 edited
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code/trunk/src/network/GameStateClient.h
r790 r1021 25 25 bool pushGameState(GameStateCompressed *compstate); 26 26 private: 27 bool loadSnapshot(GameState state);28 GameState diff(GameState a, GameStateb);29 GameState decompress(GameStateCompresseda);30 GameState decode(GameState a, GameStateCompressedx);31 GameState decode(GameStateCompressedx);27 bool loadSnapshot(GameState *state); 28 GameState *undiff(GameState *a, GameState *b); 29 GameState *decompress(GameStateCompressed *a); 30 GameState *decode(GameState *a, GameStateCompressed *x); 31 GameState *decode(GameStateCompressed *x); 32 32 void removeObject(orxonox::Iterator<Synchronisable> &it); 33 33 34 GameState reference;34 GameState *reference; 35 35 }; 36 36
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