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Ignore:
Timestamp:
Jan 10, 2007, 11:41:08 AM (17 years ago)
Author:
patrick
Message:

fixed the bug, the resources were overwriting my model infos

File:
1 edited

Legend:

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Added
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  • branches/mount_points/src/world_entities/world_entity.h

    r10184 r10202  
    5353  Model* getModel(unsigned int modelNumber = 0) const { return (this->models.size() > modelNumber)? this->models[modelNumber] : NULL; };
    5454
    55   void loadMountPoints(const std::string& fileName);
     55  void loadMountPoints( Model* model, const std::string& fileName);
    5656  inline void loadMD2Texture(const std::string& fileName) { this->md2TextureFileName = fileName; }
    5757
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