- Timestamp:
- Dec 11, 2014, 1:05:08 PM (11 years ago)
- File:
-
- 1 edited
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code/branches/towerdefenseHS14/src/modules/towerdefense/TowerDefense.h
r10159 r10172 42 42 #include "TowerDefenseEnemy.h" 43 43 #include "util/Output.h" 44 45 46 #include "TowerDefensePlayerStats.h" 44 #include "core/object/WeakPtr.h" 47 45 48 46 namespace orxonox … … 56 54 std::vector<orxonox::WeakPtr<TowerDefenseEnemy> > TowerDefenseEnemyvector; 57 55 bool towermatrix[16][16]; 58 void addTowerDefenseEnemy(std::vector<TDCoordinate*> path, int templatenr); 56 void addTowerDefenseEnemy(std::vector<TDCoordinate*> path, int templatenr); 59 57 virtual void start(); //<! The function is called when the gametype starts 60 58 virtual void end(); … … 108 106 bool hasEnoughCreditForUpgrade(); 109 107 108 109 110 110 std::vector<TowerTurret*> towers_; 111 111 };
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