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Ignore:
Timestamp:
Dec 11, 2014, 1:05:08 PM (11 years ago)
Author:
maxima
Message:

final version for presentation

File:
1 edited

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  • code/branches/towerdefenseHS14/src/modules/towerdefense/TowerDefense.h

    r10159 r10172  
    4242#include "TowerDefenseEnemy.h"
    4343#include "util/Output.h"
    44 
    45 
    46  #include "TowerDefensePlayerStats.h"
     44#include "core/object/WeakPtr.h"
    4745
    4846namespace orxonox
     
    5654        std::vector<orxonox::WeakPtr<TowerDefenseEnemy> > TowerDefenseEnemyvector;
    5755        bool towermatrix[16][16];
    58         void addTowerDefenseEnemy(std::vector<TDCoordinate*> path, int templatenr); 
     56        void addTowerDefenseEnemy(std::vector<TDCoordinate*> path, int templatenr);
    5957        virtual void start(); //<! The function is called when the gametype starts
    6058        virtual void end();
     
    108106        bool hasEnoughCreditForUpgrade();
    109107
     108
     109
    110110        std::vector<TowerTurret*> towers_;
    111111    };
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