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Timestamp:
Dec 3, 2014, 12:49:15 PM (9 years ago)
Author:
maxima
Message:

Geaenderte Turret Klassen hinzugefuegt. Neues Template towerturret. Dort wurde an den TDTower ein Turret attached. So schiesst der Tower nun auf die Enemies.

File:
1 edited

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  • code/branches/towerdefenseHS14/src/orxonox/controllers/ArtificialController.cc

    r9667 r10144  
    9494        static const float hardcoded_projectile_speed = 1250;
    9595
    96         this->targetPosition_ = getPredictedPosition(this->getControllableEntity()->getPosition(), hardcoded_projectile_speed, this->target_->getPosition(), this->target_->getVelocity());
     96        this->targetPosition_ = getPredictedPosition(this->getControllableEntity()->getWorldPosition(), hardcoded_projectile_speed, this->target_->getWorldPosition(), this->target_->getVelocity());
    9797        this->bHasTargetPosition_ = (this->targetPosition_ != Vector3::ZERO);
    9898
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