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Ignore:
Timestamp:
Nov 12, 2014, 4:11:00 PM (11 years ago)
Author:
sriedel
Message:

still working atm. including function after function, currently HUD.

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/surfaceraceHS14/src/modules/dodgerace2/DodgeRace.cc

    r10118 r10124  
    6767    {
    6868        level++;
    69        /* if (getPlayer() != NULL)
     69        if (getPlayer() != NULL)
    7070        {
    7171            for (int i = 0; i < 7; i++)
     
    7676                chunk->setScale(20);
    7777            }
    78         }*/
     78        }
    7979        addPoints(multiplier * 42);
    8080        multiplier *= 2;
     
    119119        }
    120120    }
    121 
     121*/
    122122    void DodgeRace::costLife()
    123123    {
     
    128128         //   enemySpawnTimer.setTimer(30.0f, false, createExecutor(createFunctor(&DodgeRace::end, this)));
    129129    };
    130 */
     130
    131131    void DodgeRace::comboControll()
    132132    {
     
    145145        this->bForceSpawn_ = true;
    146146
    147         /*if (this->center_ == NULL)  // abandon mission!
     147        if (this->center_ == NULL)  // abandon mission!
    148148        {
    149149            orxout(internal_error) << "DodgeRace: No Centerpoint specified." << endl;
    150150            GSLevel::startMainMenu();
    151151            return;
    152         }*/
     152        }
    153153        // Call start for the parent class.
    154154        Deathmatch::start();
     
    162162        }
    163163    }
    164 /*
     164
    165165    void DodgeRace::end()
    166166    {
     
    170170        // Instead startMainMenu, this won't crash.
    171171        GSLevel::startMainMenu();
    172     }*/
     172    }
    173173}
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