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Ignore:
Timestamp:
Nov 12, 2014, 4:04:45 PM (11 years ago)
Author:
flsueess
Message:

verschiedene Anpassungen

File:
1 edited

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  • code/branches/weaponupdateHS14/data/levels/FPS_Level_HS14.oxw

    r10113 r10120  
    101101    </StaticEntity>
    102102
     103
    103104<!-- Docking  I -->
    104105    <Dock position="2830,20,50" roll=0 yaw=0 >
     
    121122        <attached>
    122123
    123         <!-- Trigger for docking with billboard -->
     124        <!-- Trigger for docking with billboard  -->
    124125       
    125126            <Billboard position="0,0,0" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />
     
    128129            />
    129130
    130         <!-- Trigger for undocking with billboard -->
     131        <!-- Trigger for undocking with billboard  -->
    131132       
    132133            <Billboard position="-2800,-20055,-700" material="Flares/ringflare2" colour="0.2,0.4,0.8" scale=1 />
     
    138139    </Dock>
    139140   
     141
    140142<!-- FPS Player as destination of the dock -->
    141143
    142     <FpsPlayer template = "fps_HS14" radarname = "First Person Player" position = "172,-20000,-676" >
     144    <FpsPlayer template = "fps_HS14" radarname = "First Person Player" position = "500,-20000,0"  >
     145        <!--"500,-20000,0"-->
    143146      <attached>
    144147        <DistanceTriggerBeacon name="bcnDestroyer" />
     
    258261
    259262-->
    260 <StaticEntity position="2800,-500,0" direction="0,0,0" collisionType=static mass=100000 friction=0.01 pitch=-90>
    261 <attached>
    262 
    263 <Model position="0,0,0" mesh="cube.mesh" scale3D="50,50,50" />
    264 
    265 </attached>
    266 </StaticEntity>
     263
     264<!-- Hilfsobjekte fuer Koordinatensystem -->
    267265
    268266<Model position="0,0,0" mesh="cube_red.mesh" scale3D="10000,10,10" />
     
    270268<Model position="0,0,0" mesh="cube.mesh" scale3D="10,10,10000" />
    271269
     270<Model position="0,-100,0" mesh="cube_orange.mesh" scale3D="15,15,15" />
     271<Model position="-100,0,0" mesh="cube_orange.mesh" scale3D="15,15,15" />
     272<Model position="0,0,-100" mesh="cube_orange.mesh" scale3D="15,15,15" />
     273
    272274<Model position="0,-20000,0" mesh="cube_red.mesh" scale3D="10000,10,10" />
    273275<Model position="0,-20000,0" mesh="cube_green.mesh" scale3D="10,10000,10" />
    274276<Model position="0,-20000,0" mesh="cube.mesh" scale3D="10,10,10000" />
    275277
    276 <Model position="0,-20010,0" mesh="cube_blue.mesh" scale3D="11,11,11" />
    277 <Model position="-10,-20000,0" mesh="cube_blue.mesh" scale3D="11,11,11" />
    278 <Model position="0,-20000,-10" mesh="cube_blue.mesh" scale3D="11,11,11" />
     278<Model position="0,-20100,0" mesh="cube_orange.mesh" scale3D="15,15,15" />
     279<Model position="-100,-20000,0" mesh="cube_orange.mesh" scale3D="15,15,15" />
     280<Model position="0,-20000,-100" mesh="cube_orange.mesh" scale3D="15,15,15" />
    279281
    280282
     
    284286
    285287        <Model template = "ss_flag_room" position="750,-16,703.5" />
    286         <Model template = "ss_tube" position="0,0,0" />
     288        <!--<Model template     = "ss_tube" position="0,0,0" />-->
     289        <Model template = "ss_tube" position="500,0,0" />
     290        <Model template = "ss_curve" position="0,0,0" yaw=0 />
    287291       
    288292       
     
    305309        <Model position="1000,50,0" roll=180 mesh="ss_wall.mesh" scale3D="20,20,20" />
    306310        <Model position="-830,20,0" roll=180 mesh="ss_flag_aean.mesh" scale3D="40,40,40" />
    307 -->     
    308         <!--Model mesh="cube.mesh" mass=10 position="0,-100,0" scale3D="5000,0.5,1000" yaw=0 />
     311-->
     312
     313<!-- <Model mesh="cube.mesh" mass=10 position="0,-100,0" scale3D="5000,0.5,1000" yaw=0 />
    309314    <Model mesh="cube.mesh" mass=10 position="0,100,0" scale3D="2000,0.5,1000" yaw=0 />
    310315    <!--Model mesh="cube.mesh" mass=10 position="0,0,100" scale3D="5000,100,0.5" yaw=0 />
    311     <Model mesh="cube.mesh" mass=10 position="0,0,-100" scale3D="5000,100,0.5" yaw=0 /-->
     316    <Model mesh="cube.mesh" mass=10 position="0,0,-100" scale3D="5000,100,0.5" yaw=0 />
    312317      </attached>
    313318      <collisionShapes>
    314         <!--BoxCollisionShape position="0,-100,0" halfExtents="5000,0,100" /-->
     319        <BoxCollisionShape position="0,-100,0" halfExtents="5000,0,1000"/>
    315320            <BoxCollisionShape position="0,100,0" halfExtents="2000,0,1000" />
    316             <!--BoxCollisionShape position="0,0,100" halfExtents="5000,100,0" />
    317             <BoxCollisionShape position="0,0,-100" halfExtents="5000,100,0" /-->
     321            <BoxCollisionShape position="0,0,100" halfExtents="5000,100,0" />
     322            <BoxCollisionShape position="0,0,-100" halfExtents="5000,100,0" />
    318323      </collisionShapes>
     324-->
     325 </attached>
    319326  </StaticEntity>
     327
    320328
    321329<!--       
     
    331339   
    332340<!-- Homogenous gravitationfield to simulate local gravity (activating the normal gravity will affect the spaceship terribly) -->
    333 <ForceField position="0,-20000,0" mode="homogen" diameter="3000" forcedirection = "0,-500,0" />
     341<ForceField position="0,-20200,0" mode="homogen" diameter="5000" forcedirection = "0,-500,0" />
    334342
    335343
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