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Ignore:
Timestamp:
Nov 12, 2014, 2:27:50 PM (11 years ago)
Author:
sriedel
Message:

Bullshit

File:
1 edited

Legend:

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  • code/branches/surfaceraceHS14/src/modules/dodgerace2/DodgeRace.cc

    r10116 r10117  
    4545#include "infos/PlayerInfo.h"
    4646
    47 #include "DodgeRaceCenterPoint.h"
    48 /*#include "DodgeRaceShip.h"
     47/*#include "DodgeRaceCenterPoint.h"
     48#include "DodgeRaceShip.h"
    4949#include "DodgeRaceEnemy.h"
    5050#include "DodgeRaceEnemyShooter.h"
     
    6161        RegisterObject(DodgeRace);
    6262        this->numberOfBots_ = 0; //sets number of default bots temporarly to 0
    63         this->center_ = 0;
     63        this->center_ = NULL;
    6464        init();
    6565        this->setHUDTemplate("DodgeRaceHUD"); // !!!!!!!!!!!!!!!        change later
     
    8282    void DodgeRace::levelUp()
    8383    {
    84         level++;/*
     84        level++;
    8585        if (getPlayer() != NULL)
    8686        {
     
    9696        multiplier *= 2;
    9797        toggleShowLevel();
    98         showLevelTimer.setTimer(1.0f, false, createExecutor(createFunctor(&DodgeRace::toggleShowLevel, this)));*/
     98        showLevelTimer.setTimer(1.0f, false, createExecutor(createFunctor(&DodgeRace::toggleShowLevel, this)));
    9999    }
    100100
    101     /*WeakPtr<DodgeRaceShip> DodgeRace::getPlayer()
     101    WeakPtr<DodgeRaceShip> DodgeRace::getPlayer()
    102102    {
    103103        if (player == NULL)
    104104        {
    105             //for (ObjectList<DodgeRaceShip>::iterator it = ObjectList<DodgeRaceShip>::begin(); it != ObjectList<DodgeRaceShip>::end(); ++it)
    106               //  player = *it;
     105            for (ObjectList<DodgeRaceShip>::iterator it = ObjectList<DodgeRaceShip>::begin(); it != ObjectList<DodgeRaceShip>::end(); ++it)
     106            {
     107                player = *it;
     108            }
    107109        }
    108110        return player;
    109111    }
    110112
    111     void DodgeRace::spawnEnemy()
     113    /*void DodgeRace::spawnEnemy()
    112114    {
    113115        if (getPlayer() == NULL)
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