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Ignore:
Timestamp:
Dec 19, 2006, 11:39:59 PM (17 years ago)
Author:
marcscha
Message:

Collision fixes, further additions

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/playability/src/world_entities/space_ships/space_ship.h

    r10098 r10113  
    7878    void setPlaymodeXML(const std::string& playmode);
    7979    virtual void movement (float dt);
     80
     81    void nextWeaponConfig();
     82    void previousWeaponConfig();
     83
     84    inline void hit(float damage, WorldEntity* killer) { this->collidesWith(killer, this->getAbsCoor()); killer->collidesWith(this, this->getAbsCoor()); } ;
    8085
    8186  private:
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