- Timestamp:
- Nov 5, 2014, 4:06:09 PM (9 years ago)
- File:
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- 1 edited
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code/branches/pickupsFS14/src/modules/jump/JumpPlatformTimer.h
r10050 r10111 21 21 * 22 22 * Author: 23 * Fabi an 'x3n' Landau23 * Fabien Vultier 24 24 * Co-authors: 25 25 * ... … … 46 46 namespace orxonox 47 47 { 48 49 /**50 @brief51 This class manages the ball for @ref orxonox::Jump "Jump".52 53 It is responsible for both the movement of the ball in the x,z-plane as well as its interaction with the boundaries of the playing field (defined by the @ref orxonox::JumpCenterpoint "JumpCenterpoint") and the @ref orxonox::JumpFigure "JumpFigures". Or more precisely, it makes the ball bounce off then upper and lower delimiters of the playing field, it makes the ball bounce off the bats and also detects when a player scores and takes appropriate measures.54 55 @author56 Fabian 'x3n' Landau57 58 @ingroup Jump59 */60 48 class _JumpExport JumpPlatformTimer : public JumpPlatform 61 49 { … … 63 51 JumpPlatformTimer(Context* context); 64 52 virtual ~JumpPlatformTimer(); 65 66 53 virtual void tick(float dt); 67 54 virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); 68 69 55 virtual void setProperties(float time); 70 56 virtual bool isActive(void); … … 85 71 protected: 86 72 float time_; 87 ParticleSpawner* particleSpawner ;73 ParticleSpawner* particleSpawner_; 88 74 std::string effectPath_; 89 75 float effectStartTime_;
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