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Timestamp:
Nov 5, 2014, 4:06:09 PM (9 years ago)
Author:
fvultier
Message:
 
File:
1 edited

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  • code/branches/pickupsFS14/src/modules/jump/JumpItem.h

    r10074 r10111  
    2121 *
    2222 *   Author:
    23  *      Fabian 'x3n' Landau
     23 *      Fabien Vultier
    2424 *   Co-authors:
    2525 *      ...
     
    4545namespace orxonox
    4646{
    47 
    48     /**
    49     @brief
    50         This class manages the ball for @ref orxonox::Jump "Jump".
    51 
    52         It is responsible for both the movement of the ball in the x,z-plane as well as its interaction with the boundaries of the playing field (defined by the @ref orxonox::JumpCenterpoint "JumpCenterpoint") and the @ref orxonox::JumpFigure "JumpFigures". Or more precisely, it makes the ball bounce off then upper and lower delimiters of the playing field, it makes the ball bounce off the bats and also detects when a player scores and takes appropriate measures.
    53 
    54     @author
    55         Fabian 'x3n' Landau
    56 
    57     @ingroup Jump
    58     */
    5947    class _JumpExport JumpItem : public MovableEntity
    6048    {
     
    7462            Vector2 getFieldDimension() const
    7563                { return Vector2(this->fieldWidth_, this->fieldHeight_); }
    76 
    7764            void setWidth(const float width)
    7865                { this->width_ = width; }
     
    8976            float fieldWidth_; //!< The width of the playing field.
    9077            float fieldHeight_; //!< The height of the playing field.
    91 
    9278            WeakPtr<JumpFigure> figure_; //!< An array with the two bats.
    9379            float height_;
    9480            float width_;
    95 
    9681            float leftBoundary_;
    9782            float rightBoundary_;
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