Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Dec 19, 2006, 11:14:27 PM (17 years ago)
Author:
nicolasc
Message:

bump

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/playability/src/world_entities/projectiles/hbolt.cc

    r10104 r10109  
    117117{
    118118  printf("Collision with HBolt\n");
    119   if (this->hitEntity != entity/* && entity->isA(CL_NPC)*/ || entity == this->target)
     119  if (this->hitEntity != entity && entity->isA(CL_NPC) || entity == this->target)
    120120    this->destroy( entity );
    121121  this->hitEntity = entity;
    122122  dynamic_cast<SpaceShip*>(entity)->damage( this->getPhysDamage(), this->getElecDamage());
    123 //   this->deactivate();
     123  this->deactivate();
    124124}
    125125
Note: See TracChangeset for help on using the changeset viewer.