- Timestamp:
- Nov 5, 2014, 3:59:18 PM (10 years ago)
- File:
-
- 1 edited
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code/branches/towerdefenseHS14/src/modules/towerdefense/TowerDefense.h
r10105 r10109 40 40 #include "towerdefense/TowerDefensePrereqs.h" 41 41 #include "gametypes/Deathmatch.h" 42 #include "TowerDefenseEnemy.h" 43 #include "util/Output.h" 44 42 45 43 46 #include "TowerDefensePlayerStats.h" … … 51 54 virtual ~TowerDefense(); 52 55 53 void addEnemy(); 56 std::vector<TowerDefenseEnemy*> TowerDefenseEnemyvector; 57 58 void addTowerDefenseEnemy(std::vector<TDCoordinate> path); 54 59 virtual void start(); //<! The function is called when the gametype starts 55 60 virtual void end();
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