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Ignore:
Timestamp:
Dec 14, 2006, 10:58:41 AM (17 years ago)
Author:
marcscha
Message:

Update in swarm launcher, swarm missile, mbolt

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/playability/src/world_entities/space_ships/space_ship.cc

    r10073 r10078  
    377377  this->secWeaponMan.showCrosshair();
    378378  this->toList( OM_GROUP_01 );
     379  /*for(ObjectList<WorldEntity>::const_iterator it = WorldEntity::objectList().begin(); it != WorldEntity::objectList().end(); it++)
     380  {
     381    (*it)->toList( OM_GROUP_01);
     382  }*/
    379383  //dynamic_cast<Element2D*>(this->secWeaponMan.getFixedTarget())->setVisibility( true);
    380384  //this->attachCamera();
     
    386390  this->secWeaponMan.hideCrosshair();
    387391  this->toList( OM_GROUP_00);
     392  /*for(ObjectList<WorldEntity>::const_iterator it = WorldEntity::objectList().begin(); it != WorldEntity::objectList().end(); it++)
     393  {
     394    (*it)->toList( OM_GROUP_00);
     395  }*/
    388396  //dynamic_cast<Element2D*>(this->secWeaponMan.getFixedTarget())->setVisibility( false);
    389397  //this->detachCamera();
     
    611619
    612620  this->toList( OM_DEAD);
     621  /*for(ObjectList<WorldEntity>::const_iterator it = WorldEntity::objectList().begin(); it != WorldEntity::objectList().end(); it++)
     622  {
     623    (*it)->toList( OM_DEAD);
     624  }*/
    613625    PRINTF(0)("spaceship destroy == ship translated \n");
    614626}
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