- Timestamp:
- May 27, 2014, 9:54:25 AM (10 years ago)
- File:
-
- 1 edited
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code/branches/presentationFS14/src/orxonox/controllers/ControllerDirector.cc
r10076 r10077 27 27 28 28 // output a message to ensure we know the constructor was run 29 orxout( )<<"hello universe constructor blablub"<< endl;29 orxout(verbose)<<"hello universe constructor blablub"<< endl; 30 30 31 31 … … 42 42 SUPER(ControllerDirector, XMLPort, xmlelement, mode); 43 43 44 orxout( )<< "ControllerDirector::XMLPort "44 orxout(verbose)<< "ControllerDirector::XMLPort " 45 45 << "An instance of ControllerDirector has been created." << endl; 46 46 } … … 63 63 { 64 64 /* Output a message confirming that the function was called */ 65 orxout( )<<"test takecontrol."<< endl;65 orxout(verbose)<<"test takecontrol."<< endl; 66 66 67 67 /* First, we set up a new controller to attach to the unit that … … 112 112 this->player_ = NULL; 113 113 114 orxout( ) << "Preparation to take Control!" << endl;114 orxout(verbose) << "Preparation to take Control!" << endl; 115 115 116 116 // Check whether it is a player trigger and extract pawn from it … … 125 125 else 126 126 { 127 orxout( ) << "ControllerDirector::preparationToTakeControl "127 orxout(verbose) << "ControllerDirector::preparationToTakeControl " 128 128 << "Not a player trigger, can't extract pawn from it.." << endl; 129 129 return false;
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