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Ignore:
Timestamp:
Dec 13, 2006, 10:30:51 PM (17 years ago)
Author:
marcscha
Message:

Emitter Node implemented, first steps for swarm missile in

File:
1 edited

Legend:

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  • branches/playability/src/world_entities/projectiles/swarm_projectile.cc

    r10064 r10073  
    9393  {
    9494    SwarmProjectile::trailParticles = new SpriteParticles(2000);
    95     SwarmProjectile::trailParticles->setName("BoomerangProjectileTrailParticles");
     95    SwarmProjectile::trailParticles->setName("SwarmProjectileTrailParticles");
    9696    SwarmProjectile::trailParticles->setMaterialTexture("maps/radial-trans-noise.png");
    97     SwarmProjectile::trailParticles->setLifeSpan(1.0, .3);
     97    SwarmProjectile::trailParticles->setLifeSpan(.5, 0);
    9898    SwarmProjectile::trailParticles->setRadius(0.0, .5);
    99     SwarmProjectile::trailParticles->setRadius(0.2, 2.0);
     99    SwarmProjectile::trailParticles->setRadius(0.2, 1.5);
    100100    SwarmProjectile::trailParticles->setRadius(.5, 1.0);
    101101    SwarmProjectile::trailParticles->setRadius(1.0, 0.6);
     
    108108  {
    109109    SwarmProjectile::explosionParticles = new SpriteParticles(200);
    110     SwarmProjectile::explosionParticles->setName("BoomerangProjectileExplosionParticles");
     110    SwarmProjectile::explosionParticles->setName("SwarmProjectileExplosionParticles");
    111111    SwarmProjectile::explosionParticles->setMaterialTexture("maps/radial-trans-noise.png");
    112112    SwarmProjectile::explosionParticles->setLifeSpan(.5, .3);
     
    123123
    124124  this->updateNode(0);
    125   this->emitter->setEmissionRate(45.0);
     125  this->emitter->setEmissionRate(160.0);
    126126  this->emitter->setEmissionVelocity(0.0);
    127127
     
    254254  this->emitter->setEmissionRate(1000.0);
    255255  this->emitter->setEmissionVelocity(50.0);
    256   //  this->deactivate();
     256  this->deactivate();
    257257
    258258}
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