Changeset 10064 in orxonox.OLD for branches/playability/src/world_entities/projectiles/mbolt.cc
- Timestamp:
- Dec 13, 2006, 3:19:40 PM (17 years ago)
- File:
-
- 1 edited
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branches/playability/src/world_entities/projectiles/mbolt.cc
r10042 r10064 24 24 25 25 #include "particles/dot_emitter.h" 26 #include "particles/box_emitter.h" 26 27 #include "particles/sprite_particles.h" 28 29 #include "space_ships/space_ship.h" 27 30 28 31 #include <cassert> … … 33 36 34 37 #include "class_id_DEPRECATED.h" 38 ObjectListDefinition(MBolt); 35 39 CREATE_FAST_FACTORY_STATIC(MBolt); 36 40 … … 40 44 MBolt::MBolt () : Projectile() 41 45 { 42 46 this->registerObject(this, MBolt::_objectList); 43 47 this->loadModel("models/projectiles/mbolt.obj",0.25); 44 48 //this->loadModel("models/projectiles/laser.obj"); … … 49 53 this->angle = 0; 50 54 51 this->emitter = new DotEmitter(40, 0, M_2_PI); 55 56 //this->emitter = new DotEmitter(1000, 0, 0); 57 this->emitter = new BoxEmitter(Vector(8,1,1)*dynamic_cast<StaticModel*>(this->getModel())->getScaleFactor(), 1000, 0, 0); 52 58 this->emitter->setParent(this); 53 this->emitter->setSpread(M_PI, M_PI); 54 this->emitter->setEmissionRate(300.0); 55 this->emitter->setEmissionVelocity(50.0); 59 this->emitter->setSpread(M_PI,M_PI); 60 this->emitter->setInheritSpeed(this->velocity.len()); 61 this->emitter->setEmissionRate(500.0); 62 this->emitter->setEmissionVelocity(this->velocity.len()); 56 63 57 64 this->mat = new Material("mBolt"); … … 59 66 this->mat->setBlendFunc(GL_SRC_ALPHA,GL_ONE); 60 67 this->mat->setDiffuse(1,1,1); 61 this->mat->setDiffuseMap("laser .png");68 this->mat->setDiffuseMap("laser_add.png"); 62 69 this->mat->setDiffuseMap("laser.png",1); 70 63 71 dynamic_cast<StaticModel*>(this->getModel())->addMaterial(this->mat); 64 72 dynamic_cast<StaticModel*>(this->getModel())->finalize(); … … 99 107 MBolt::trailParticles->setName("BoomerangProjectileTrailParticles"); 100 108 MBolt::trailParticles->setMaterialTexture("maps/radial-trans-noise.png"); 101 MBolt::trailParticles->setLifeSpan( 1, 0);102 MBolt::trailParticles->setRadius(0.0, 1);103 MBolt::trailParticles->setRadius(1.0, 1);109 MBolt::trailParticles->setLifeSpan(0.3, 0); 110 MBolt::trailParticles->setRadius(0.0, .8); 111 MBolt::trailParticles->setRadius(1.0, .2); 104 112 MBolt::trailParticles->setColor(0.0, 1,0,0,.9); 105 113 MBolt::trailParticles->setColor(0.2, .8,.2,0,.9); 106 MBolt::trailParticles->setColor(0.5, .8,.4, 0,.8);107 MBolt::trailParticles->setColor(1.0, .8,.8, 0,.7);114 MBolt::trailParticles->setColor(0.5, .8,.4,.4,.8); 115 MBolt::trailParticles->setColor(1.0, .8,.8,.8,.7); 108 116 } 109 117 if (unlikely(MBolt::explosionParticles == NULL)) … … 125 133 this->emitter->setSystem(MBolt::trailParticles); 126 134 135 this->emitter->setSpread(0); 136 this->emitter->setEmissionRate(80.0); 137 this->emitter->setEmissionVelocity(0); 127 138 this->updateNode(0); 128 this->emitter->setSpread(0);129 this->emitter->setEmissionRate(20.0);130 this->emitter->setEmissionVelocity(this->velocity.len());131 139 } 132 140 … … 152 160 this->destroy( entity ); 153 161 this->hitEntity = entity; 162 dynamic_cast<SpaceShip*>(entity)->damage(this->getDamage(),0); 154 163 } 155 164
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