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Ignore:
Timestamp:
Dec 13, 2006, 12:22:11 AM (17 years ago)
Author:
patrick
Message:

integrating loading to we

File:
1 edited

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  • branches/mount_points/src/world_entities/world_entity.cc

    r10013 r10052  
    2424#include "md2/md2Model.h"
    2525#include "md3/md3_model.h"
     26#include "oif/object_information_file.h"
    2627
    2728#include "aabb_tree_node.h"
     
    191192    {
    192193      PRINTF(4)("fetching OBJ file: %s\n", fileName.c_str());
     194      // creating the model and loading it
    193195      StaticModel* model = new StaticModel();
    194196      *model = ResourceOBJ(fileName, this->scaling);
     
    201203      else
    202204        delete model;
     205
     206      // now get the object information file for this model, if any
     207      std::string oifName = fileName.substr(0, fileName.length() - 3) + ".oif";
     208      this->loadObjectInformationFile( oifName);
    203209    }
    204210    /// LOADING AN MD2-model
     
    246252
    247253  this->models[modelNumber] = model;
     254}
     255
     256
     257
     258/**
     259 * loads the object information file for this model
     260 * @param fileName the name of the file
     261 */
     262void WorldEntity::loadObjectInformationFile(const std::string& fileName)
     263{
     264  PRINTF(0)("loading the oif File: %s", fileName.c_str());
    248265}
    249266
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