Changeset 10036 in orxonox.OLD for branches/playability/src/world_entities/weapons/weapon_manager.h
- Timestamp:
- Dec 10, 2006, 1:08:50 PM (17 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
branches/playability/src/world_entities/weapons/weapon_manager.h
r10004 r10036 103 103 //! @TODO: implement this function (maybe also in Weapon itself) 104 104 void releaseFire(); 105 //inline void setFire() { this->bFire = true; }; 105 106 106 107 void tick(float dt); … … 131 132 132 133 std::vector<CountPointer<AmmoContainer> > ammo; //!< Containers 134 135 bool bFire; 133 136 }; 134 137
Note: See TracChangeset
for help on using the changeset viewer.