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Ignore:
Timestamp:
Dec 4, 2006, 2:24:40 PM (19 years ago)
Author:
patrick
Message:

removed many very heavy segfaults

File:
1 edited

Legend:

Unmodified
Added
Removed
  • branches/coll_rect/src/lib/collision_reaction/collision.h

    r9988 r10006  
    7171    /** @return Collision WorldEntity B */
    7272    inline WorldEntity* getEntityB() const { return this->_entityB; }
    73     inline bool match(const WorldEntity& entityA, WorldEntity& entityB) const {
     73    inline bool same(const WorldEntity& entityA, WorldEntity& entityB) const {
    7474      return ((this->_entityA == &entityA && this->_entityB == &entityB) || (this->_entityA == &entityB && this->_entityB == &entityA)); }
    7575
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