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| 1 |  | 
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| 2 | /* | 
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| 3 |    orxonox - the future of 3D-vertical-scrollers | 
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| 4 |  | 
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| 5 |    Copyright (C) 2004 orx | 
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| 6 |  | 
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| 7 |    This program is free software; you can redistribute it and/or modify | 
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| 8 |    it under the terms of the GNU General Public License as published by | 
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| 9 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 10 |    any later version. | 
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| 11 |  | 
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| 12 | ### File Specific | 
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| 13 |    main-programmer: Patrick Boenzli | 
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| 14 |  | 
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| 15 | */ | 
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| 16 |  | 
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| 17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON | 
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| 18 |  | 
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| 19 | #include "weapon_slot.h" | 
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| 20 | #include "util/loading/factory.h" | 
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| 21 | #include "util/loading/load_param.h" | 
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| 22 |  | 
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| 23 |  | 
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| 24 | ObjectListDefinition(WeaponSlot); | 
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| 25 |  | 
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| 26 |  | 
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| 27 | WeaponSlot::WeaponSlot() | 
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| 28 | { | 
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| 29 |   this->registerObject(this, WeaponSlot::_objectList); | 
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| 30 | } | 
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| 31 |  | 
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| 32 | WeaponSlot::WeaponSlot(const TiXmlElement* root) | 
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| 33 | { | 
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| 34 |    this->registerObject(this, WeaponSlot::_objectList); | 
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| 35 |  | 
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| 36 |    if( root != NULL) | 
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| 37 |      this->loadParams( root); | 
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| 38 | } | 
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| 39 |  | 
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| 40 |  | 
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| 41 | WeaponSlot::~WeaponSlot() | 
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| 42 | {} | 
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| 43 |  | 
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| 44 |  | 
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| 45 |  | 
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| 46 | void WeaponSlot::loadParams(const TiXmlElement* root) | 
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| 47 | { | 
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| 48 |   PNode::loadParams( root); | 
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| 49 |  | 
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| 50 |     // now check for the orx class to create | 
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| 51 |   LoadParam(root, "WeaponClass", this, WeaponSlot, setWeaponClass) | 
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| 52 |   .describe("Sets the class this mount points should host"); | 
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| 53 | } | 
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| 54 |  | 
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| 55 |  | 
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| 56 |  | 
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| 57 |  | 
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| 58 | void WeaponSlot::setWeaponClass() | 
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| 59 | { | 
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| 60 |  | 
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| 61 | } | 
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| 62 |  | 
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