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1 | |
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2 | /* |
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3 | orxonox - the future of 3D-vertical-scrollers |
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4 | |
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5 | Copyright (C) 2004 orx |
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6 | |
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7 | This program is free software; you can redistribute it and/or modify |
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8 | it under the terms of the GNU General Public License as published by |
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9 | the Free Software Foundation; either version 2, or (at your option) |
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10 | any later version. |
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11 | |
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12 | ### File Specific |
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13 | main-programmer: Patrick Boenzli |
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14 | |
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15 | */ |
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16 | |
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17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON |
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18 | |
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19 | #include "weapon_slot.h" |
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20 | #include "util/loading/factory.h" |
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21 | |
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22 | |
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23 | ObjectListDefinition(WeaponSlot); |
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24 | |
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25 | |
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26 | WeaponSlot::WeaponSlot() |
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27 | { |
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28 | this->registerObject(this, WeaponSlot::_objectList); |
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29 | |
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30 | } |
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31 | |
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32 | WeaponSlot::WeaponSlot(const TiXmlElement* root) |
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33 | { |
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34 | this->registerObject(this, WeaponSlot::_objectList); |
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35 | |
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36 | } |
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37 | |
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38 | |
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39 | WeaponSlot::~WeaponSlot() |
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40 | {} |
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