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source: orxonox.OLD/trunk/src/world_entities/weapons/guided_missile.cc @ 6431

Last change on this file since 6431 was 6431, checked in by bensch, 18 years ago

orxonox/trunk: projectile inherits Energies from WorldEntity

File size: 6.3 KB
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[4593]1/*
[3708]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific
[5759]12   main-programmer: Silvan Nellen
13   co-programmer:
[5443]14
[3708]15*/
[5357]16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON
[3708]17
[5759]18#include "guided_missile.h"
[3708]19
[4947]20#include "fast_factory.h"
[3708]21
[5443]22#include "state.h"
[5444]23#include "class_list.h"
[5054]24
[5443]25#include "particle_engine.h"
26#include "particle_emitter.h"
27#include "particle_system.h"
28
[3708]29using namespace std;
30
[5759]31CREATE_FAST_FACTORY_STATIC(GuidedMissile, CL_GUIDED_MISSILE);
[3708]32
33/**
[4836]34 *  standard constructor
[3708]35*/
[5759]36GuidedMissile::GuidedMissile () : Projectile()
[3755]37{
[5759]38  this->setClassID(CL_GUIDED_MISSILE, "GuidedMissile");
[4597]39
[4948]40  float modelSize = .3;
[5764]41  this->loadModel("models/projectiles/orx-rocket.obj", .3);
[4948]42
[6431]43  this->setMinEnergy(1);
44  this->setMaxEnergy(10);
[6162]45  this->lifeSpan = 10.0;
[6426]46  this->agility = 500;
[6162]47  this->maxVelocity = 75;
[5443]48
[5447]49  this->emitter = new ParticleEmitter(Vector(0,1,0), M_2_PI, 100, 5);
[5443]50  this->emitter->setParent(this);
[5449]51  this->emitter->setSpread(M_PI, M_PI);
[3755]52}
[3708]53
54
55/**
[4836]56 *  standard deconstructor
[3708]57*/
[5759]58GuidedMissile::~GuidedMissile ()
[3708]59{
[5446]60  // delete this->emitter;
[5444]61
[5445]62  /* this is normaly done by World.cc by deleting the ParticleEngine */
[5779]63  if (GuidedMissile::trailParticles != NULL && ClassList::getList(CL_TEST_BULLET)->size() <= 1)
[5447]64  {
[5759]65    if (ClassList::exists(GuidedMissile::trailParticles, CL_PARTICLE_SYSTEM))
66      delete GuidedMissile::trailParticles;
67    GuidedMissile::trailParticles = NULL;
[5447]68  }
[5779]69  if (GuidedMissile::explosionParticles != NULL && ClassList::getList(CL_TEST_BULLET)->size() <= 1)
[5444]70  {
[5759]71    if (ClassList::exists(GuidedMissile::explosionParticles, CL_PARTICLE_SYSTEM))
72      delete GuidedMissile::explosionParticles;
73    GuidedMissile::explosionParticles = NULL;
[5444]74  }
[5445]75
[3708]76}
77
[5759]78ParticleSystem* GuidedMissile::trailParticles = NULL;
79ParticleSystem* GuidedMissile::explosionParticles = NULL;
[5443]80
[5760]81
82
[5759]83void GuidedMissile::activate()
[5443]84{
[5759]85  if (unlikely(GuidedMissile::trailParticles == NULL))
[5447]86  {
[5759]87    GuidedMissile::trailParticles = new ParticleSystem(2000, PARTICLE_SPRITE);
88    GuidedMissile::trailParticles->setName("GuidedMissileTrailParticles");
89    GuidedMissile::trailParticles->setMaterialTexture("maps/radial-trans-noise.png");
90    GuidedMissile::trailParticles->setLifeSpan(1.0, .3);
91    GuidedMissile::trailParticles->setRadius(0.0, .5);
92    GuidedMissile::trailParticles->setRadius(0.2, 2.0);
93    GuidedMissile::trailParticles->setRadius(.5, .8);
94    GuidedMissile::trailParticles->setRadius(1.0, .8);
95    GuidedMissile::trailParticles->setColor(0.0, 1,0,0,.7);
96    GuidedMissile::trailParticles->setColor(0.2, .8,.8,0,.5);
97    GuidedMissile::trailParticles->setColor(0.5, .8,.8,.8,.8);
98    GuidedMissile::trailParticles->setColor(1.0, .8,.8,.8,.0);
[5447]99  }
[5759]100  if (unlikely(GuidedMissile::explosionParticles == NULL))
[5443]101  {
[5759]102    GuidedMissile::explosionParticles = new ParticleSystem(200, PARTICLE_SPRITE);
103    GuidedMissile::explosionParticles->setName("GuidedMissileExplosionParticles");
104    GuidedMissile::explosionParticles->setMaterialTexture("maps/radial-trans-noise.png");
105    GuidedMissile::explosionParticles->setLifeSpan(.5, .3);
106    GuidedMissile::explosionParticles->setRadius(0.0, 10);
107    GuidedMissile::explosionParticles->setRadius(.5, 15.0);
108    GuidedMissile::explosionParticles->setRadius(1.0, 10.0);
109    GuidedMissile::explosionParticles->setColor(0.0, 0,1,0,1);
110    GuidedMissile::explosionParticles->setColor(0.5, .8,.8,0,.8);
111    GuidedMissile::explosionParticles->setColor(0.8, .8,.8,.3,.8);
112    GuidedMissile::explosionParticles->setColor(1.0, 1,1,1,.0);
[5443]113  }
114
[5759]115  ParticleEngine::getInstance()->addConnection(this->emitter, GuidedMissile::trailParticles);
[5447]116
[5772]117  this->updateNode(0);
[5472]118  this->emitter->setEmissionRate(45.0);
[5471]119  this->emitter->setEmissionVelocity(0.0);
[5443]120}
121
122
[5759]123void GuidedMissile::deactivate()
[5443]124{
[5447]125  ParticleEngine::getInstance()->breakConnections(this->emitter);
126  this->lifeCycle = 0.0;
[5443]127
[6142]128  this->toList(OM_DEAD);
[6056]129  this->removeNode();
[5759]130  GuidedMissile::fastFactory->kill(this);
[5443]131}
132
133
[5759]134void GuidedMissile::collidesWith(WorldEntity* entity, const Vector& location)
[5257]135{
[5447]136  if (this->hitEntity != entity && entity->isA(CL_NPC))
137    this->destroy();
138  this->hitEntity = entity;
[5257]139}
[3708]140
141/**
[4836]142 *  signal tick, time dependent things will be handled here
143 * @param time since last tick
[3708]144*/
[5759]145void GuidedMissile::tick (float time)
[3708]146{
[6162]147
[6431]148
[6241]149if (this->target != NULL && this->target->getParent() != PNode::getNullParent())
[5764]150   {
[6162]151    speed = velocity.len();
152    diffVector = ((target->getAbsCoor() - this->getAbsCoor()).getNormalized());
[5765]153
[6162]154    if(velocity.dot(diffVector) != 0)
[6241]155     {
[6162]156     correctionVector = (( ( diffVector *  (speed * speed/( velocity.dot(diffVector ) ) )) - velocity).getNormalized()) * agility;
157
[6426]158      if( (diffVector *  (speed * speed/( velocity.dot(diffVector ) ) ) -velocity).len() < agility )
159       velocity = ((diffVector *  (speed * speed/( velocity.dot(diffVector ) ) )).getNormalized())*agility;
160      else if(velocity.dot(diffVector) > 0)
[6162]161        velocity += correctionVector;
162      else if (velocity.dot(diffVector) < 0)
163        velocity -= correctionVector;
[6241]164     }
[6162]165    else
166      velocity += diffVector * agility;
167
[5765]168     this->setAbsDir(Quaternion(velocity, Vector(0,1,0)) * Quaternion ( -M_PI_2, Vector(0,1,0)));
[5764]169   }
[6162]170
171  velocity *= maxVelocity/velocity.len();
[4464]172  Vector v = this->velocity * (time);
[3708]173  this->shiftCoor(v);
174
[6056]175  if(this->tickLifeCycle(time))
176    this->deactivate();
[3708]177}
178
179/**
[4836]180 *  the function gets called, when the projectile is destroyed
[5765]181 */
[5759]182void GuidedMissile::destroy ()
[5257]183{
[5759]184  PRINTF(5)("DESTROY GuidedMissile\n");
[5448]185  this->lifeCycle = .95; //!< @todo calculate this usefully.
[5759]186  ParticleEngine::getInstance()->breakConnection(this->emitter, GuidedMissile::trailParticles);
187  ParticleEngine::getInstance()->addConnection(this->emitter, GuidedMissile::explosionParticles);
[3708]188
[5465]189  this->emitter->setEmissionRate(1000.0);
[5447]190  this->emitter->setEmissionVelocity(50.0);
191//  this->deactivate();
[3708]192
[5257]193}
194
195
[5759]196void GuidedMissile::draw () const
[3708]197{
198  glMatrixMode(GL_MODELVIEW);
199  glPushMatrix();
200
[4593]201  float matrix[4][4];
[3708]202  glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z);
203  this->getAbsDir().matrix (matrix);
[4593]204  glMultMatrixf((float*)matrix);
[3755]205  glScalef(2.0, 2.0, 2.0);
[5994]206  this->getModel()->draw();
[3708]207
208  glPopMatrix();
[5765]209
[3708]210}
211
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