source:
orxonox.OLD/trunk/src/world_entities/weapons/cannon.h
@
6078
| Last change on this file since 6078 was 5750, checked in by bensch, 20 years ago | |
|---|---|
| File size: 662 bytes | |
| Rev | Line | |
|---|---|---|
| [4827] | 1 | /*! |
| [5621] | 2 | * @file cannon.h |
| 3 | * a weapon that is fix on top of the player to fire heavy weaponary. | |
| [3618] | 4 | */ |
| 5 | ||
| 6 | ||
| [5621] | 7 | #ifndef _CANNON_H |
| 8 | #define _CANNON_H | |
| [3618] | 9 | |
| 10 | #include "weapon.h" | |
| 11 | ||
| [5621] | 12 | class Cannon : public Weapon |
| [4934] | 13 | { |
| [4827] | 14 | public: |
| [5745] | 15 | Cannon (); |
| [5621] | 16 | Cannon (const TiXmlElement* root); |
| 17 | virtual ~Cannon (); | |
| [3618] | 18 | |
| [4972] | 19 | void init(); |
| 20 | void loadParams(const TiXmlElement* root); | |
| 21 | ||
| [4827] | 22 | virtual void activate(); |
| 23 | virtual void deactivate(); | |
| [3618] | 24 | |
| [4827] | 25 | virtual void fire(); |
| 26 | virtual void destroy(); | |
| [3618] | 27 | |
| [5500] | 28 | virtual void draw() const; |
| [3752] | 29 | |
| [4827] | 30 | private: |
| [5621] | 31 | // PNode* objectComponent1; //<! the gun is made of multiple parts, these PNodes represent their location and orientation |
| [4934] | 32 | }; |
| [5621] | 33 | #endif /* _CANNON_H */ |
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