| [4597] | 1 | /* | 
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| [3416] | 2 | orxonox - the future of 3D-vertical-scrollers | 
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|  | 3 |  | 
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|  | 4 | Copyright (C) 2004 orx | 
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|  | 5 |  | 
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|  | 6 | This program is free software; you can redistribute it and/or modify | 
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|  | 7 | it under the terms of the GNU General Public License as published by | 
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|  | 8 | the Free Software Foundation; either version 2, or (at your option) | 
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|  | 9 | any later version. | 
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|  | 10 |  | 
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|  | 11 | ### File Specific: | 
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| [4261] | 12 | main-programmer: Benjamin Grauer | 
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|  | 13 | co-programmer: ... | 
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| [3411] | 14 | */ | 
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|  | 15 |  | 
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| [3590] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | 
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|  | 17 |  | 
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| [3796] | 18 | #include "skybox.h" | 
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| [4010] | 19 |  | 
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| [7193] | 20 | #include "util/loading/load_param.h" | 
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|  | 21 | #include "util/loading/factory.h" | 
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| [6022] | 22 | #include "static_model.h" | 
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| [6470] | 23 |  | 
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| [6022] | 24 | #include "material.h" | 
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| [6470] | 25 | #include "texture.h" | 
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|  | 26 |  | 
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| [6341] | 27 | #include "network_game_manager.h" | 
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|  | 28 | #include "converter.h" | 
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| [7193] | 29 | #include "util/loading/resource_manager.h" | 
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| [3608] | 30 |  | 
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| [7123] | 31 |  | 
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| [5356] | 32 | using namespace std; | 
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| [5357] | 33 |  | 
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| [5750] | 34 | CREATE_FACTORY(SkyBox, CL_SKYBOX); | 
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| [3608] | 35 |  | 
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| [3416] | 36 | /** | 
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| [5357] | 37 | * Constructs a SkyBox and takes fileName as a map. | 
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| [4836] | 38 | * @param fileName the file to take as input for the SkyBox | 
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| [3419] | 39 | */ | 
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| [7221] | 40 | SkyBox::SkyBox(const std::string& fileName) | 
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| [3419] | 41 | { | 
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| [4012] | 42 | this->preInit(); | 
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| [7221] | 43 | if (!fileName.empty()) | 
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| [4261] | 44 | this->setTextureAndType(fileName, ".jpg"); | 
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| [4012] | 45 | this->postInit(); | 
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| [4010] | 46 | } | 
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|  | 47 |  | 
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| [4444] | 48 | /** | 
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| [4836] | 49 | *  initializes a skybox from a XmlElement | 
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| [4444] | 50 | */ | 
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| [4436] | 51 | SkyBox::SkyBox(const TiXmlElement* root) | 
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| [4010] | 52 | { | 
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| [4012] | 53 | this->preInit(); | 
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| [4010] | 54 |  | 
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| [6695] | 55 | if( root != NULL) | 
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|  | 56 | this->loadParams(root); | 
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| [4010] | 57 |  | 
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| [4012] | 58 | this->postInit(); | 
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| [4010] | 59 | } | 
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|  | 60 |  | 
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| [4261] | 61 | void SkyBox::loadParams(const TiXmlElement* root) | 
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|  | 62 | { | 
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| [6512] | 63 | WorldEntity::loadParams(root); | 
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| [4436] | 64 |  | 
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| [5671] | 65 | LoadParam(root, "Materialset", this, SkyBox, setTexture) | 
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| [4621] | 66 | .describe("Sets the material on the SkyBox. The string must be the path relative to the data-dir, and without a trailing .jpg"); | 
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|  | 67 |  | 
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| [5671] | 68 | LoadParam(root, "Size", this, SkyBox, setSize) | 
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| [4621] | 69 | .describe("Sets the Size of the SkyBox (normally this should be 90% of the maximal viewing Distance)."); | 
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| [4261] | 70 | } | 
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|  | 71 |  | 
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| [4746] | 72 | void SkyBox::preInit() | 
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| [4010] | 73 | { | 
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| [4320] | 74 | this->setClassID(CL_SKYBOX, "SkyBox"); | 
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| [7840] | 75 | this->toList(OM_BACKGROUND); | 
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| [8037] | 76 | this->toReflectionList(); | 
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| [6634] | 77 | //this->size = 100.0; | 
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|  | 78 | this->textureSize = 1024.0f; | 
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| [4620] | 79 |  | 
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| [4597] | 80 | for (int i = 0; i < 6; i++) | 
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| [3801] | 81 | { | 
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|  | 82 | this->material[i] = new Material(); | 
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|  | 83 | this->material[i]->setIllum(3); | 
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| [3805] | 84 | this->material[i]->setDiffuse(0.0,0.0,0.0); | 
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|  | 85 | this->material[i]->setSpecular(0.0,0.0,0.0); | 
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|  | 86 | this->material[i]->setAmbient(2.0, 2.0, 2.0); | 
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| [6470] | 87 |  | 
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| [6519] | 88 | this->cubeTexture[i] = NULL; | 
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| [3801] | 89 | } | 
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| [4444] | 90 | this->setParentMode(PNODE_MOVEMENT); | 
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| [6341] | 91 |  | 
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| [7221] | 92 | this->textureName = ""; | 
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| [4012] | 93 | } | 
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| [3803] | 94 |  | 
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| [4746] | 95 | void SkyBox::postInit() | 
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| [4012] | 96 | { | 
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|  | 97 | this->rebuild(); | 
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| [7954] | 98 |  | 
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|  | 99 | textureName_handle = registerVarId( new SynchronizeableString( &textureName, &textureName, "textureName") ); | 
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|  | 100 | size_handle = registerVarId( new SynchronizeableFloat( &size, &size, "size" ) ); | 
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| [3411] | 101 | } | 
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|  | 102 |  | 
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| [3507] | 103 |  | 
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| [3416] | 104 | /** | 
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| [4836] | 105 | *  default destructor | 
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| [3416] | 106 | */ | 
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| [3796] | 107 | SkyBox::~SkyBox() | 
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| [3411] | 108 | { | 
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| [4136] | 109 | PRINTF(5)("Deleting SkyBox\n"); | 
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| [3801] | 110 | for (int i = 0; i < 6; i++) | 
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| [6523] | 111 | { | 
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| [7221] | 112 | if (this->material[i]) | 
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| [6863] | 113 | delete this->material[i]; | 
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| [7221] | 114 | if (this->cubeTexture[i]) | 
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| [7123] | 115 | ResourceManager::getInstance()->unload(this->cubeTexture[i]); | 
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| [6523] | 116 | } | 
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| [6307] | 117 | } | 
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| [3411] | 118 |  | 
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| [7221] | 119 | void SkyBox::setTexture(const std::string& name) | 
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|  | 120 | { | 
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|  | 121 | this->textureName = name; | 
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|  | 122 | this->setTextureAndType (name, "jpg"); | 
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|  | 123 | }; | 
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|  | 124 |  | 
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|  | 125 |  | 
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| [3803] | 126 | /** | 
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| [7328] | 127 | * @brief sets A set of textures when just giving a Name and an extension: | 
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|  | 128 | * @param name the prefix of the Name | 
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|  | 129 | * @param extension the file extension (jpg by default) | 
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|  | 130 | * usage: give this function an argument like | 
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|  | 131 | * setTexture("skybox", "jpg"); | 
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|  | 132 | * and it will convert this to | 
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|  | 133 | * setTextures("skybox_negx.jpg", "skybox_posx.jpg", "skybox_negy.jpg", | 
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|  | 134 | *             "skybox_posy.jpg", "skybox_negz.jpg", "skybox_posz.jpg"); | 
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|  | 135 | */ | 
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| [7221] | 136 | void SkyBox::setTextureAndType(const std::string& name, const std::string& extension) | 
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| [3803] | 137 | { | 
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| [7328] | 138 | std::string negX = name + "_negx." + extension; | 
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|  | 139 | std::string posX = name + "_posx." + extension; | 
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| [3803] | 140 |  | 
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| [7328] | 141 | std::string negY = name + "_negy." + extension; | 
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|  | 142 | std::string posY = name + "_posy." + extension; | 
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|  | 143 |  | 
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|  | 144 | std::string negZ = name + "_negz." + extension; | 
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|  | 145 | std::string posZ = name + "_posz." + extension; | 
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|  | 146 |  | 
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|  | 147 | this->setTextures(negX, posX, negY, posY, negZ, posZ); | 
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| [3803] | 148 | } | 
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|  | 149 |  | 
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|  | 150 | /** | 
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| [7328] | 151 | * @brief Defines which textures should be loaded onto the SkyBox. | 
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|  | 152 | * @param negX the top texture. | 
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|  | 153 | * @param posX the bottom texture. | 
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|  | 154 | * @param negY the left texture. | 
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|  | 155 | * @param posY the right texture. | 
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|  | 156 | * @param negZ the front texture. | 
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|  | 157 | * @param posZ the back texture. | 
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| [3803] | 158 | */ | 
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| [7328] | 159 | void SkyBox::setTextures(const std::string& negX, const std::string& posX, | 
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|  | 160 | const std::string& negY, const std::string& posY, | 
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|  | 161 | const std::string& negZ, const std::string& posZ) | 
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| [3803] | 162 | { | 
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| [7328] | 163 | this->material[0]->setDiffuseMap(negX); | 
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|  | 164 | this->material[1]->setDiffuseMap(posX); | 
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|  | 165 | this->material[2]->setDiffuseMap(negY); | 
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|  | 166 | this->material[3]->setDiffuseMap(posY); | 
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|  | 167 | this->material[4]->setDiffuseMap(negZ); | 
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|  | 168 | this->material[5]->setDiffuseMap(posZ); | 
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| [6523] | 169 | if (GLEW_EXT_texture_cube_map) | 
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| [7328] | 170 | this->loadCubeMapTextures(negX, posX, negY, posY, negZ, posZ); | 
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| [3803] | 171 | } | 
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|  | 172 |  | 
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| [7328] | 173 | void SkyBox::loadCubeMapTextures(const std::string& posY, const std::string& negY, const std::string& negZ, | 
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|  | 174 | const std::string& posZ, const std::string& posX, const std::string& negX) | 
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| [6470] | 175 | { | 
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| [7328] | 176 | this->cubeTexture[0] = (Texture*)ResourceManager::getInstance()->load(negX, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT); | 
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|  | 177 | this->cubeTexture[1] = (Texture*)ResourceManager::getInstance()->load(posX, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT); | 
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|  | 178 |  | 
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|  | 179 | this->cubeTexture[2] = (Texture*)ResourceManager::getInstance()->load(negY, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT); | 
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|  | 180 | this->cubeTexture[3] = (Texture*)ResourceManager::getInstance()->load(posY, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT); | 
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|  | 181 |  | 
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|  | 182 | this->cubeTexture[4] = (Texture*)ResourceManager::getInstance()->load(negZ, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT); | 
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|  | 183 | this->cubeTexture[5] = (Texture*)ResourceManager::getInstance()->load(posZ, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT); | 
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| [6470] | 184 | } | 
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|  | 185 |  | 
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|  | 186 | void SkyBox::enableCubeMap() | 
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|  | 187 | { | 
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| [6860] | 188 | glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
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|  | 189 | glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
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|  | 190 | glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
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|  | 191 |  | 
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| [6523] | 192 | glEnable(GL_TEXTURE_CUBE_MAP_EXT); | 
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| [6860] | 193 |  | 
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| [6470] | 194 | glEnable(GL_TEXTURE_GEN_S); | 
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|  | 195 | glEnable(GL_TEXTURE_GEN_T); | 
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|  | 196 | glEnable(GL_TEXTURE_GEN_R); | 
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| [6523] | 197 |  | 
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| [6470] | 198 | } | 
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|  | 199 |  | 
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|  | 200 | void SkyBox::disableCubeMap() | 
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|  | 201 | { | 
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| [6860] | 202 | glDisable(GL_TEXTURE_CUBE_MAP); | 
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| [6519] | 203 | glDisable(GL_TEXTURE_2D); | 
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| [6470] | 204 | glDisable(GL_TEXTURE_GEN_S); | 
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|  | 205 | glDisable(GL_TEXTURE_GEN_T); | 
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|  | 206 | glDisable(GL_TEXTURE_GEN_R); | 
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| [6523] | 207 |  | 
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|  | 208 | glDisable(GL_TEXTURE_GEN_S); | 
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|  | 209 | glDisable(GL_TEXTURE_GEN_T); | 
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|  | 210 | glDisable(GL_TEXTURE_GEN_R); | 
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| [6470] | 211 | } | 
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|  | 212 |  | 
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|  | 213 |  | 
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|  | 214 |  | 
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| [3803] | 215 | /** | 
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| [4836] | 216 | * @param size The new size of the SkyBox | 
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| [4621] | 217 |  | 
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|  | 218 | * do not forget to rebuild the SkyBox after this. | 
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| [3803] | 219 | */ | 
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|  | 220 | void SkyBox::setSize(float size) | 
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|  | 221 | { | 
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|  | 222 | this->size = size; | 
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|  | 223 | } | 
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|  | 224 |  | 
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| [6634] | 225 |  | 
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|  | 226 |  | 
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|  | 227 | void SkyBox::draw() | 
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|  | 228 | { | 
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|  | 229 | glPushAttrib(GL_ENABLE_BIT); | 
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|  | 230 | //   glPushAttrib(GL_LIGHTING_BIT); | 
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|  | 231 | glDisable(GL_LIGHTING); | 
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|  | 232 |  | 
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| [6772] | 233 | glDisable(GL_FOG); | 
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|  | 234 |  | 
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| [6634] | 235 | WorldEntity::draw(); | 
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|  | 236 |  | 
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|  | 237 | glPopAttrib(); | 
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|  | 238 |  | 
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|  | 239 | } | 
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|  | 240 |  | 
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|  | 241 |  | 
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| [3803] | 242 | /** | 
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| [4836] | 243 | *  rebuilds the SkyBox | 
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| [4597] | 244 |  | 
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| [3803] | 245 | this must be done, when changing the Size of the Skybox (runtime-efficency) | 
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|  | 246 | */ | 
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| [3801] | 247 | void SkyBox::rebuild() | 
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|  | 248 | { | 
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| [6022] | 249 | StaticModel* model = new StaticModel(); | 
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| [3801] | 250 |  | 
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| [5994] | 251 | model->addVertex (-0.5*size, -0.5*size, 0.5*size); | 
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|  | 252 | model->addVertex (0.5*size, -0.5*size, 0.5*size); | 
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|  | 253 | model->addVertex (-0.5*size, 0.5*size, 0.5*size); | 
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|  | 254 | model->addVertex (0.5*size, 0.5*size, 0.5*size); | 
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|  | 255 | model->addVertex (-0.5*size, 0.5*size, -0.5*size); | 
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|  | 256 | model->addVertex (0.5*size, 0.5*size, -0.5*size); | 
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|  | 257 | model->addVertex (-0.5*size, -0.5*size, -0.5*size); | 
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|  | 258 | model->addVertex (0.5*size, -0.5*size, -0.5*size); | 
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| [3801] | 259 |  | 
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| [6634] | 260 | //   model->addVertexTexture (0.0, 1.0); | 
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|  | 261 | //   model->addVertexTexture (1.0, 1.0); | 
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|  | 262 | //   model->addVertexTexture (1.0, 0.0); | 
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|  | 263 | //   model->addVertexTexture (0.0, 0.0); | 
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| [3801] | 264 |  | 
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| [6634] | 265 | model->addVertexTexture (1.0/this->textureSize, (this->textureSize - 1.0)/this->textureSize); | 
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|  | 266 | model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, (this->textureSize - 1.0)/this->textureSize); | 
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|  | 267 | model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, 1.0/this->textureSize); | 
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|  | 268 | model->addVertexTexture (1.0/this->textureSize, 1.0/this->textureSize); | 
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|  | 269 |  | 
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|  | 270 |  | 
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| [5994] | 271 | model->addVertexNormal (0.0, 0.0, 1.0); | 
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|  | 272 | model->addVertexNormal (0.0, 1.0, 0.0); | 
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|  | 273 | model->addVertexNormal (0.0, 0.0, -1.0); | 
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|  | 274 | model->addVertexNormal (0.0, -1.0, 0.0); | 
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|  | 275 | model->addVertexNormal (1.0, 0.0, 0.0); | 
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|  | 276 | model->addVertexNormal (-1.0, 0.0, 0.0); | 
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| [3801] | 277 |  | 
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| [5994] | 278 | model->setMaterial(material[0]); | 
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| [7328] | 279 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,4, 0,1,4, 2,2,4, 4,3,4); // back | 
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| [5994] | 280 | model->setMaterial(material[1]); | 
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| [7328] | 281 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 1,0,5, 7,1,5, 5,2,5, 3,3,5); // front | 
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|  | 282 | model->setMaterial(material[2]); | 
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| [5994] | 283 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,1, 7,1,1, 1,2,1, 0,3,1); // bottom | 
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|  | 284 | model->setMaterial(material[3]); | 
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| [7328] | 285 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 2,0,3, 3,1,3, 5,2,3, 4,3,3); // top | 
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| [5994] | 286 | model->setMaterial(material[4]); | 
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| [7328] | 287 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 4,2,2, 5,3,2, 7,0,2, 6,1,2); // left | 
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| [5994] | 288 | model->setMaterial(material[5]); | 
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| [7328] | 289 | model->addFace (4, VERTEX_TEXCOORD_NORMAL, 0,0,0, 1,1,0, 3,2,0, 2,3,0); // right | 
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| [4597] | 290 |  | 
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| [5994] | 291 | model->finalize(); | 
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|  | 292 |  | 
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|  | 293 | this->setModel(model); | 
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| [3801] | 294 | } | 
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| [6341] | 295 |  | 
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| [7954] | 296 | void SkyBox::varChangeHandler( std::list< int > & id ) | 
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| [6341] | 297 | { | 
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| [7954] | 298 | bool somethinChanged = false; | 
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|  | 299 |  | 
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|  | 300 | if ( std::find( id.begin(), id.end(), textureName_handle ) != id.end() ) | 
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| [6341] | 301 | { | 
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| [7954] | 302 | somethinChanged = true; | 
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|  | 303 | setTexture( textureName ); | 
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| [6341] | 304 | } | 
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| [7954] | 305 |  | 
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|  | 306 | if ( std::find( id.begin(), id.end(), size_handle ) != id.end() ) | 
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| [6341] | 307 | { | 
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| [7954] | 308 | somethinChanged = true; | 
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| [6341] | 309 | } | 
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| [7954] | 310 |  | 
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|  | 311 | rebuild(); | 
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|  | 312 |  | 
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|  | 313 | WorldEntity::varChangeHandler( id ); | 
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| [6341] | 314 | } | 
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