| [4597] | 1 | /* | 
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| [3416] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [4261] | 12 |    main-programmer: Benjamin Grauer | 
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 | 13 |    co-programmer: ... | 
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| [3411] | 14 | */ | 
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 | 15 |  | 
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| [3590] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | 
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 | 17 |  | 
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| [3796] | 18 | #include "skybox.h" | 
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| [4010] | 19 |  | 
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| [5356] | 20 | #include "load_param.h" | 
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| [4010] | 21 | #include "factory.h" | 
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| [6022] | 22 | #include "static_model.h" | 
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| [6470] | 23 |  | 
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| [6022] | 24 | #include "material.h" | 
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| [6470] | 25 | #include "texture.h" | 
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 | 26 |  | 
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| [6341] | 27 | #include "network_game_manager.h" | 
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 | 28 | #include "converter.h" | 
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| [7123] | 29 | #include "resource_manager.h" | 
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| [3608] | 30 |  | 
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| [7123] | 31 |  | 
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| [5356] | 32 | using namespace std; | 
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| [5357] | 33 |  | 
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| [5750] | 34 | CREATE_FACTORY(SkyBox, CL_SKYBOX); | 
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| [3608] | 35 |  | 
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| [3416] | 36 | /** | 
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| [5357] | 37 |  * Constructs a SkyBox and takes fileName as a map. | 
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| [4836] | 38 |  * @param fileName the file to take as input for the SkyBox | 
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| [3419] | 39 | */ | 
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| [4261] | 40 | SkyBox::SkyBox(const char* fileName) | 
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| [3419] | 41 | { | 
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| [4012] | 42 |   this->preInit(); | 
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| [4261] | 43 |   if (fileName) | 
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 | 44 |     this->setTextureAndType(fileName, ".jpg"); | 
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| [4012] | 45 |   this->postInit(); | 
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| [4010] | 46 | } | 
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 | 47 |  | 
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| [4444] | 48 | /** | 
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| [4836] | 49 |  *  initializes a skybox from a XmlElement | 
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| [4444] | 50 | */ | 
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| [4436] | 51 | SkyBox::SkyBox(const TiXmlElement* root) | 
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| [4010] | 52 | { | 
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| [4012] | 53 |   this->preInit(); | 
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| [4010] | 54 |  | 
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| [6695] | 55 |   if( root != NULL) | 
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 | 56 |     this->loadParams(root); | 
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| [4010] | 57 |  | 
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| [4012] | 58 |   this->postInit(); | 
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| [4010] | 59 | } | 
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 | 60 |  | 
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| [4261] | 61 | void SkyBox::loadParams(const TiXmlElement* root) | 
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 | 62 | { | 
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| [6512] | 63 |   WorldEntity::loadParams(root); | 
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| [4436] | 64 |  | 
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| [5671] | 65 |   LoadParam(root, "Materialset", this, SkyBox, setTexture) | 
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| [4621] | 66 |       .describe("Sets the material on the SkyBox. The string must be the path relative to the data-dir, and without a trailing .jpg"); | 
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 | 67 |  | 
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| [5671] | 68 |   LoadParam(root, "Size", this, SkyBox, setSize) | 
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| [4621] | 69 |       .describe("Sets the Size of the SkyBox (normally this should be 90% of the maximal viewing Distance)."); | 
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| [4261] | 70 | } | 
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 | 71 |  | 
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| [4746] | 72 | void SkyBox::preInit() | 
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| [4010] | 73 | { | 
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| [4320] | 74 |   this->setClassID(CL_SKYBOX, "SkyBox"); | 
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| [6142] | 75 |   this->toList(OM_ENVIRON_NOTICK); | 
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| [6634] | 76 |   //this->size = 100.0; | 
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 | 77 |   this->textureSize = 1024.0f; | 
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| [4620] | 78 |  | 
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| [4597] | 79 |   for (int i = 0; i < 6; i++) | 
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| [3801] | 80 |     { | 
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 | 81 |       this->material[i] = new Material(); | 
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 | 82 |       this->material[i]->setIllum(3); | 
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| [3805] | 83 |       this->material[i]->setDiffuse(0.0,0.0,0.0); | 
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 | 84 |       this->material[i]->setSpecular(0.0,0.0,0.0); | 
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 | 85 |       this->material[i]->setAmbient(2.0, 2.0, 2.0); | 
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| [6470] | 86 |  | 
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| [6519] | 87 |       this->cubeTexture[i] = NULL; | 
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| [3801] | 88 |     } | 
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| [4444] | 89 |   this->setParentMode(PNODE_MOVEMENT); | 
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| [6341] | 90 |  | 
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 | 91 |   this->textureName = NULL; | 
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| [4012] | 92 | } | 
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| [3803] | 93 |  | 
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| [4746] | 94 | void SkyBox::postInit() | 
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| [4012] | 95 | { | 
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 | 96 |   this->rebuild(); | 
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| [3411] | 97 | } | 
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 | 98 |  | 
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| [3507] | 99 |  | 
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| [3416] | 100 | /** | 
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| [4836] | 101 |  *  default destructor | 
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| [3416] | 102 | */ | 
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| [3796] | 103 | SkyBox::~SkyBox() | 
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| [3411] | 104 | { | 
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| [4136] | 105 |   PRINTF(5)("Deleting SkyBox\n"); | 
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| [3801] | 106 |   for (int i = 0; i < 6; i++) | 
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| [6523] | 107 |   { | 
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| [6863] | 108 |     if( this->material[i]) | 
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 | 109 |       delete this->material[i]; | 
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| [7123] | 110 |     if( this->cubeTexture[i]) | 
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 | 111 |       ResourceManager::getInstance()->unload(this->cubeTexture[i]); | 
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| [6523] | 112 |   } | 
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| [6307] | 113 | } | 
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| [3411] | 114 |  | 
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| [3803] | 115 | /** | 
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| [4836] | 116 |  *  sets A set of textures when just giving a Name and an extension: | 
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| [3763] | 117 |  | 
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| [3803] | 118 |    usage: give this function an argument like | 
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 | 119 |    setTexture("skybox", "jpg"); | 
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| [4597] | 120 |    and it will convert this to | 
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| [3803] | 121 |    setTextures("skybox_top.jpg", "skybox_bottom.jpg", "skybox_left.jpg", | 
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 | 122 |                "skybox_right.jpg", "skybox_front.jpg", "skybox_back.jpg"); | 
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 | 123 | */ | 
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| [4261] | 124 | void SkyBox::setTextureAndType(const char* name, const char* extension) | 
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| [3803] | 125 | { | 
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| [4012] | 126 |   char* top    = new char[strlen(name)+strlen(extension)+ 10]; | 
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 | 127 |   char* bottom = new char[strlen(name)+strlen(extension)+ 10]; | 
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 | 128 |   char* left   = new char[strlen(name)+strlen(extension)+ 10]; | 
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 | 129 |   char* right  = new char[strlen(name)+strlen(extension)+ 10]; | 
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 | 130 |   char* front  = new char[strlen(name)+strlen(extension)+ 10]; | 
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 | 131 |   char* back   = new char[strlen(name)+strlen(extension)+ 10]; | 
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| [3803] | 132 |  | 
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 | 133 |   sprintf(top, "%s_top.%s", name, extension); | 
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 | 134 |   sprintf(bottom, "%s_bottom.%s", name, extension); | 
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 | 135 |   sprintf(left, "%s_left.%s", name, extension); | 
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 | 136 |   sprintf(right, "%s_right.%s", name, extension); | 
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 | 137 |   sprintf(front, "%s_front.%s", name, extension); | 
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 | 138 |   sprintf(back, "%s_back.%s", name, extension); | 
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| [4597] | 139 |  | 
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| [3803] | 140 |   this->setTextures(top, bottom, left, right, front, back); | 
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 | 141 |  | 
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| [4012] | 142 |   // deleted alocated memory of this function | 
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| [3803] | 143 |   delete []top; | 
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 | 144 |   delete []bottom; | 
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 | 145 |   delete []left; | 
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 | 146 |   delete []right; | 
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 | 147 |   delete []front; | 
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 | 148 |   delete []back; | 
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 | 149 | } | 
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 | 150 |  | 
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 | 151 | /** | 
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| [4836] | 152 |  *  Defines which textures should be loaded onto the SkyBox. | 
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 | 153 |  * @param top the top texture. | 
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 | 154 |  * @param bottom the bottom texture. | 
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 | 155 |  * @param left the left texture. | 
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 | 156 |  * @param right the right texture. | 
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 | 157 |  * @param front the front texture. | 
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 | 158 |  * @param back the back texture. | 
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| [3803] | 159 | */ | 
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| [6470] | 160 | void SkyBox::setTextures(const char* top, const char* bottom, const char* left, | 
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 | 161 |                           const char* right, const char* front, const char* back) | 
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| [3803] | 162 | { | 
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 | 163 |   this->material[0]->setDiffuseMap(top); | 
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 | 164 |   this->material[1]->setDiffuseMap(bottom); | 
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 | 165 |   this->material[2]->setDiffuseMap(left); | 
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 | 166 |   this->material[3]->setDiffuseMap(right); | 
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 | 167 |   this->material[4]->setDiffuseMap(front); | 
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 | 168 |   this->material[5]->setDiffuseMap(back); | 
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| [6523] | 169 |   if (GLEW_EXT_texture_cube_map) | 
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 | 170 |     this->loadCubeMapTextures(top, bottom, left, right, front, back); | 
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| [3803] | 171 | } | 
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 | 172 |  | 
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| [6470] | 173 | void SkyBox::loadCubeMapTextures(const char* top, const char* bottom, const char* left, | 
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 | 174 |                                   const char* right, const char* front, const char* back) | 
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 | 175 | { | 
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| [6860] | 176 |   this->cubeTexture[0] = (Texture*)ResourceManager::getInstance()->load(top, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT); | 
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 | 177 |   this->cubeTexture[1] = (Texture*)ResourceManager::getInstance()->load(bottom, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT); | 
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 | 178 |   this->cubeTexture[2] = (Texture*)ResourceManager::getInstance()->load(left, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT); | 
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 | 179 |   this->cubeTexture[3] = (Texture*)ResourceManager::getInstance()->load(right, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT); | 
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 | 180 |   this->cubeTexture[4] = (Texture*)ResourceManager::getInstance()->load(front, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT); | 
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 | 181 |   this->cubeTexture[5] = (Texture*)ResourceManager::getInstance()->load(back, RP_LEVEL, IMAGE, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT); | 
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| [6470] | 182 | } | 
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 | 183 |  | 
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 | 184 | void SkyBox::enableCubeMap() | 
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 | 185 | { | 
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| [6860] | 186 |   glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
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 | 187 |   glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
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 | 188 |   glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
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 | 189 |  | 
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| [6523] | 190 |   glEnable(GL_TEXTURE_CUBE_MAP_EXT); | 
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| [6860] | 191 |  | 
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| [6470] | 192 |   glEnable(GL_TEXTURE_GEN_S); | 
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 | 193 |   glEnable(GL_TEXTURE_GEN_T); | 
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 | 194 |   glEnable(GL_TEXTURE_GEN_R); | 
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| [6523] | 195 |  | 
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| [6470] | 196 | } | 
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 | 197 |  | 
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 | 198 | void SkyBox::disableCubeMap() | 
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 | 199 | { | 
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| [6860] | 200 |   glDisable(GL_TEXTURE_CUBE_MAP); | 
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| [6519] | 201 |   glDisable(GL_TEXTURE_2D); | 
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| [6470] | 202 |   glDisable(GL_TEXTURE_GEN_S); | 
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 | 203 |   glDisable(GL_TEXTURE_GEN_T); | 
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 | 204 |   glDisable(GL_TEXTURE_GEN_R); | 
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| [6523] | 205 |  | 
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 | 206 |   glDisable(GL_TEXTURE_GEN_S); | 
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 | 207 |   glDisable(GL_TEXTURE_GEN_T); | 
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 | 208 |   glDisable(GL_TEXTURE_GEN_R); | 
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| [6470] | 209 | } | 
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 | 210 |  | 
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 | 211 |  | 
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 | 212 |  | 
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| [3803] | 213 | /** | 
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| [4836] | 214 |  * @param size The new size of the SkyBox | 
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| [4621] | 215 |  | 
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 | 216 |  * do not forget to rebuild the SkyBox after this. | 
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| [3803] | 217 | */ | 
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 | 218 | void SkyBox::setSize(float size) | 
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 | 219 | { | 
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 | 220 |   this->size = size; | 
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 | 221 | } | 
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 | 222 |  | 
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| [6634] | 223 |  | 
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 | 224 |  | 
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 | 225 | void SkyBox::draw() | 
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 | 226 | { | 
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 | 227 |   glPushAttrib(GL_ENABLE_BIT); | 
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 | 228 | //   glPushAttrib(GL_LIGHTING_BIT); | 
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 | 229 |   glDisable(GL_LIGHTING); | 
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 | 230 |  | 
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| [6772] | 231 |   glPushAttrib(GL_ENABLE_BIT); | 
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 | 232 |   glDisable(GL_FOG); | 
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 | 233 |  | 
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| [6634] | 234 |   WorldEntity::draw(); | 
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 | 235 |  | 
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 | 236 |   glPopAttrib(); | 
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| [6772] | 237 |   glPopAttrib(); | 
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| [6634] | 238 |  | 
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 | 239 | } | 
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 | 240 |  | 
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 | 241 |  | 
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| [3803] | 242 | /** | 
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| [4836] | 243 |  *  rebuilds the SkyBox | 
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| [4597] | 244 |  | 
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| [3803] | 245 |    this must be done, when changing the Size of the Skybox (runtime-efficency) | 
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 | 246 | */ | 
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| [3801] | 247 | void SkyBox::rebuild() | 
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 | 248 | { | 
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| [6022] | 249 |   StaticModel* model = new StaticModel(); | 
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| [3801] | 250 |  | 
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| [5994] | 251 |   model->addVertex (-0.5*size, -0.5*size, 0.5*size); | 
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 | 252 |   model->addVertex (0.5*size, -0.5*size, 0.5*size); | 
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 | 253 |   model->addVertex (-0.5*size, 0.5*size, 0.5*size); | 
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 | 254 |   model->addVertex (0.5*size, 0.5*size, 0.5*size); | 
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 | 255 |   model->addVertex (-0.5*size, 0.5*size, -0.5*size); | 
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 | 256 |   model->addVertex (0.5*size, 0.5*size, -0.5*size); | 
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 | 257 |   model->addVertex (-0.5*size, -0.5*size, -0.5*size); | 
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 | 258 |   model->addVertex (0.5*size, -0.5*size, -0.5*size); | 
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| [3801] | 259 |  | 
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| [6634] | 260 | //   model->addVertexTexture (0.0, 1.0); | 
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 | 261 | //   model->addVertexTexture (1.0, 1.0); | 
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 | 262 | //   model->addVertexTexture (1.0, 0.0); | 
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 | 263 | //   model->addVertexTexture (0.0, 0.0); | 
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| [3801] | 264 |  | 
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| [6634] | 265 |   model->addVertexTexture (1.0/this->textureSize, (this->textureSize - 1.0)/this->textureSize); | 
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 | 266 |   model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, (this->textureSize - 1.0)/this->textureSize); | 
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 | 267 |   model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, 1.0/this->textureSize); | 
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 | 268 |   model->addVertexTexture (1.0/this->textureSize, 1.0/this->textureSize); | 
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 | 269 |  | 
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 | 270 |  | 
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| [5994] | 271 |   model->addVertexNormal (0.0, 0.0, 1.0); | 
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 | 272 |   model->addVertexNormal (0.0, 1.0, 0.0); | 
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 | 273 |   model->addVertexNormal (0.0, 0.0, -1.0); | 
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 | 274 |   model->addVertexNormal (0.0, -1.0, 0.0); | 
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 | 275 |   model->addVertexNormal (1.0, 0.0, 0.0); | 
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 | 276 |   model->addVertexNormal (-1.0, 0.0, 0.0); | 
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| [3801] | 277 |  | 
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| [5994] | 278 |   model->setMaterial(material[0]); | 
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 | 279 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 2,0,3, 3,1,3, 5,2,3, 4,3,3); // top | 
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 | 280 |   model->setMaterial(material[1]); | 
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 | 281 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,1, 7,1,1, 1,2,1, 0,3,1); // bottom | 
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 | 282 |   model->setMaterial(material[2]); | 
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 | 283 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 4,2,2, 5,3,2, 7,0,2, 6,1,2); // left | 
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 | 284 |   model->setMaterial(material[3]); | 
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 | 285 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 0,0,0, 1,1,0, 3,2,0, 2,3,0); // right | 
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 | 286 |   model->setMaterial(material[4]); | 
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 | 287 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 1,0,5, 7,1,5, 5,2,5, 3,3,5); // front | 
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 | 288 |   model->setMaterial(material[5]); | 
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 | 289 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,4, 0,1,4, 2,2,4, 4,3,4); // back | 
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| [4597] | 290 |  | 
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| [5994] | 291 |   model->finalize(); | 
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 | 292 |  | 
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 | 293 |   this->setModel(model); | 
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| [3801] | 294 | } | 
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| [6341] | 295 |  | 
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 | 296 | int SkyBox::writeBytes( const byte * data, int length, int sender ) | 
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 | 297 | { | 
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 | 298 |   setRequestedSync( false ); | 
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 | 299 |   setIsOutOfSync( false ); | 
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 | 300 |  | 
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 | 301 |   SYNCHELP_READ_BEGIN(); | 
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 | 302 |  | 
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| [6815] | 303 |   SYNCHELP_READ_FKT( WorldEntity::writeState, NWT_SB_WE_STATE ); | 
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| [6341] | 304 |  | 
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| [6815] | 305 |   SYNCHELP_READ_FLOAT( size, NWT_SB_SIZE ); | 
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| [6341] | 306 |   if ( textureName ) | 
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 | 307 |   { | 
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 | 308 |     delete[] textureName; | 
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 | 309 |     textureName = NULL; | 
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 | 310 |   } | 
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| [6815] | 311 |   SYNCHELP_READ_STRINGM( textureName, NWT_SB_TEXTURENAME ); | 
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| [6341] | 312 |  | 
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 | 313 |   this->setSize( size ); | 
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 | 314 |   this->setTextureAndType( textureName, "jpg" ); | 
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 | 315 |   this->rebuild(); | 
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 | 316 |  | 
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 | 317 |   return SYNCHELP_READ_N; | 
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 | 318 | } | 
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 | 319 |  | 
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 | 320 |  | 
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 | 321 |  | 
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 | 322 | int SkyBox::readBytes( byte * data, int maxLength, int * reciever ) | 
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 | 323 | { | 
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 | 324 |   if ( isOutOfSync() && !requestedSync() && this->getHostID()!=this->getOwner() ) | 
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 | 325 |   { | 
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 | 326 |     (NetworkGameManager::getInstance())->sync( this->getUniqueID(), this->getOwner() ); | 
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 | 327 |     setRequestedSync( true ); | 
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 | 328 |   } | 
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 | 329 |  | 
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 | 330 |   int rec = this->getRequestSync(); | 
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 | 331 |   if ( rec > 0 ) | 
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 | 332 |   { | 
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 | 333 |     *reciever = rec; | 
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 | 334 |  | 
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 | 335 |     SYNCHELP_WRITE_BEGIN(); | 
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 | 336 |  | 
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| [6815] | 337 |     SYNCHELP_WRITE_FKT( WorldEntity::readState, NWT_SB_WE_STATE ); | 
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| [6341] | 338 |  | 
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| [6815] | 339 |     SYNCHELP_WRITE_FLOAT(this->size, NWT_SB_SIZE); | 
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 | 340 |     SYNCHELP_WRITE_STRING(this->textureName, NWT_SB_TEXTURENAME); | 
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| [6341] | 341 |  | 
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 | 342 |     return SYNCHELP_WRITE_N; | 
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 | 343 |   } | 
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 | 344 |  | 
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 | 345 |   *reciever = 0; | 
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 | 346 |   return 0; | 
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 | 347 | } | 
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 | 348 |  | 
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 | 349 | void SkyBox::writeDebug( ) const | 
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 | 350 | { | 
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 | 351 | } | 
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 | 352 |  | 
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 | 353 | void SkyBox::readDebug( ) const | 
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 | 354 | { | 
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 | 355 | } | 
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