| [4597] | 1 | /* | 
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| [3416] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [4261] | 12 |    main-programmer: Benjamin Grauer | 
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 | 13 |    co-programmer: ... | 
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| [3411] | 14 | */ | 
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 | 15 |  | 
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| [3590] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | 
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 | 17 |  | 
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| [3796] | 18 | #include "skybox.h" | 
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| [4010] | 19 |  | 
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| [5356] | 20 | #include "load_param.h" | 
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| [4010] | 21 | #include "factory.h" | 
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| [6022] | 22 | #include "static_model.h" | 
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| [6470] | 23 |  | 
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| [6022] | 24 | #include "material.h" | 
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| [6470] | 25 | #include "texture.h" | 
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 | 26 |  | 
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| [6341] | 27 | #include "network_game_manager.h" | 
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 | 28 | #include "converter.h" | 
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| [3608] | 29 |  | 
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| [5356] | 30 | using namespace std; | 
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| [5357] | 31 |  | 
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| [5750] | 32 | CREATE_FACTORY(SkyBox, CL_SKYBOX); | 
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| [3608] | 33 |  | 
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| [3416] | 34 | /** | 
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| [5357] | 35 |  * Constructs a SkyBox and takes fileName as a map. | 
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| [4836] | 36 |  * @param fileName the file to take as input for the SkyBox | 
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| [3419] | 37 | */ | 
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| [4261] | 38 | SkyBox::SkyBox(const char* fileName) | 
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| [3419] | 39 | { | 
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| [4012] | 40 |   this->preInit(); | 
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| [4261] | 41 |   if (fileName) | 
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 | 42 |     this->setTextureAndType(fileName, ".jpg"); | 
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| [4012] | 43 |   this->postInit(); | 
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| [4010] | 44 | } | 
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 | 45 |  | 
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| [4444] | 46 | /** | 
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| [4836] | 47 |  *  initializes a skybox from a XmlElement | 
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| [4444] | 48 | */ | 
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| [4436] | 49 | SkyBox::SkyBox(const TiXmlElement* root) | 
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| [4010] | 50 | { | 
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| [4012] | 51 |   this->preInit(); | 
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| [4010] | 52 |  | 
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| [6695] | 53 |   if( root != NULL) | 
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 | 54 |     this->loadParams(root); | 
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| [4010] | 55 |  | 
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| [4012] | 56 |   this->postInit(); | 
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| [4010] | 57 | } | 
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 | 58 |  | 
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| [4261] | 59 | void SkyBox::loadParams(const TiXmlElement* root) | 
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 | 60 | { | 
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| [6512] | 61 |   WorldEntity::loadParams(root); | 
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| [4436] | 62 |  | 
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| [5671] | 63 |   LoadParam(root, "Materialset", this, SkyBox, setTexture) | 
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| [4621] | 64 |       .describe("Sets the material on the SkyBox. The string must be the path relative to the data-dir, and without a trailing .jpg"); | 
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 | 65 |  | 
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| [5671] | 66 |   LoadParam(root, "Size", this, SkyBox, setSize) | 
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| [4621] | 67 |       .describe("Sets the Size of the SkyBox (normally this should be 90% of the maximal viewing Distance)."); | 
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| [4261] | 68 | } | 
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 | 69 |  | 
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| [4746] | 70 | void SkyBox::preInit() | 
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| [4010] | 71 | { | 
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| [4320] | 72 |   this->setClassID(CL_SKYBOX, "SkyBox"); | 
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| [6142] | 73 |   this->toList(OM_ENVIRON_NOTICK); | 
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| [6634] | 74 |   //this->size = 100.0; | 
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 | 75 |   this->textureSize = 1024.0f; | 
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| [4620] | 76 |  | 
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| [4597] | 77 |   for (int i = 0; i < 6; i++) | 
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| [3801] | 78 |     { | 
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 | 79 |       this->material[i] = new Material(); | 
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 | 80 |       this->material[i]->setIllum(3); | 
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| [3805] | 81 |       this->material[i]->setDiffuse(0.0,0.0,0.0); | 
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 | 82 |       this->material[i]->setSpecular(0.0,0.0,0.0); | 
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 | 83 |       this->material[i]->setAmbient(2.0, 2.0, 2.0); | 
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| [6470] | 84 |  | 
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| [6519] | 85 |       this->cubeTexture[i] = NULL; | 
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| [3801] | 86 |     } | 
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| [4444] | 87 |   this->setParentMode(PNODE_MOVEMENT); | 
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| [6341] | 88 |  | 
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 | 89 |   this->textureName = NULL; | 
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| [4012] | 90 | } | 
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| [3803] | 91 |  | 
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| [4746] | 92 | void SkyBox::postInit() | 
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| [4012] | 93 | { | 
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 | 94 |   this->rebuild(); | 
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| [3411] | 95 | } | 
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 | 96 |  | 
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| [3507] | 97 |  | 
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| [3416] | 98 | /** | 
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| [4836] | 99 |  *  default destructor | 
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| [3416] | 100 | */ | 
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| [3796] | 101 | SkyBox::~SkyBox() | 
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| [3411] | 102 | { | 
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| [4136] | 103 |   PRINTF(5)("Deleting SkyBox\n"); | 
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| [5994] | 104 |   this->setModel(NULL); //< so that WorldEntity does not try to delete it again. | 
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| [3801] | 105 |   for (int i = 0; i < 6; i++) | 
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| [6523] | 106 |   { | 
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| [3801] | 107 |     delete this->material[i]; | 
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| [6523] | 108 |     delete this->cubeTexture[i]; | 
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 | 109 |   } | 
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| [6307] | 110 | } | 
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| [3411] | 111 |  | 
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| [3803] | 112 | /** | 
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| [4836] | 113 |  *  sets A set of textures when just giving a Name and an extension: | 
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| [3763] | 114 |  | 
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| [3803] | 115 |    usage: give this function an argument like | 
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 | 116 |    setTexture("skybox", "jpg"); | 
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| [4597] | 117 |    and it will convert this to | 
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| [3803] | 118 |    setTextures("skybox_top.jpg", "skybox_bottom.jpg", "skybox_left.jpg", | 
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 | 119 |                "skybox_right.jpg", "skybox_front.jpg", "skybox_back.jpg"); | 
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 | 120 | */ | 
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| [4261] | 121 | void SkyBox::setTextureAndType(const char* name, const char* extension) | 
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| [3803] | 122 | { | 
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| [4012] | 123 |   char* top    = new char[strlen(name)+strlen(extension)+ 10]; | 
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 | 124 |   char* bottom = new char[strlen(name)+strlen(extension)+ 10]; | 
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 | 125 |   char* left   = new char[strlen(name)+strlen(extension)+ 10]; | 
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 | 126 |   char* right  = new char[strlen(name)+strlen(extension)+ 10]; | 
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 | 127 |   char* front  = new char[strlen(name)+strlen(extension)+ 10]; | 
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 | 128 |   char* back   = new char[strlen(name)+strlen(extension)+ 10]; | 
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| [3803] | 129 |  | 
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 | 130 |   sprintf(top, "%s_top.%s", name, extension); | 
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 | 131 |   sprintf(bottom, "%s_bottom.%s", name, extension); | 
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 | 132 |   sprintf(left, "%s_left.%s", name, extension); | 
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 | 133 |   sprintf(right, "%s_right.%s", name, extension); | 
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 | 134 |   sprintf(front, "%s_front.%s", name, extension); | 
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 | 135 |   sprintf(back, "%s_back.%s", name, extension); | 
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| [4597] | 136 |  | 
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| [3803] | 137 |   this->setTextures(top, bottom, left, right, front, back); | 
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 | 138 |  | 
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| [4012] | 139 |   // deleted alocated memory of this function | 
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| [3803] | 140 |   delete []top; | 
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 | 141 |   delete []bottom; | 
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 | 142 |   delete []left; | 
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 | 143 |   delete []right; | 
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 | 144 |   delete []front; | 
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 | 145 |   delete []back; | 
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 | 146 | } | 
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 | 147 |  | 
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 | 148 | /** | 
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| [4836] | 149 |  *  Defines which textures should be loaded onto the SkyBox. | 
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 | 150 |  * @param top the top texture. | 
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 | 151 |  * @param bottom the bottom texture. | 
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 | 152 |  * @param left the left texture. | 
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 | 153 |  * @param right the right texture. | 
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 | 154 |  * @param front the front texture. | 
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 | 155 |  * @param back the back texture. | 
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| [3803] | 156 | */ | 
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| [6470] | 157 | void SkyBox::setTextures(const char* top, const char* bottom, const char* left, | 
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 | 158 |                           const char* right, const char* front, const char* back) | 
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| [3803] | 159 | { | 
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 | 160 |   this->material[0]->setDiffuseMap(top); | 
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 | 161 |   this->material[1]->setDiffuseMap(bottom); | 
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 | 162 |   this->material[2]->setDiffuseMap(left); | 
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 | 163 |   this->material[3]->setDiffuseMap(right); | 
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 | 164 |   this->material[4]->setDiffuseMap(front); | 
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 | 165 |   this->material[5]->setDiffuseMap(back); | 
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| [6523] | 166 |   if (GLEW_EXT_texture_cube_map) | 
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 | 167 |     this->loadCubeMapTextures(top, bottom, left, right, front, back); | 
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| [3803] | 168 | } | 
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 | 169 |  | 
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| [6470] | 170 | void SkyBox::loadCubeMapTextures(const char* top, const char* bottom, const char* left, | 
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 | 171 |                                   const char* right, const char* front, const char* back) | 
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 | 172 | { | 
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| [6523] | 173 |   this->cubeTexture[0] = new Texture (top, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT); | 
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 | 174 |   this->cubeTexture[1] = new Texture (bottom, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT); | 
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 | 175 |   this->cubeTexture[2] = new Texture (left, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT); | 
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 | 176 |   this->cubeTexture[3] = new Texture (right, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT); | 
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 | 177 |   this->cubeTexture[4] = new Texture (front, GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT); | 
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 | 178 |   this->cubeTexture[5] = new Texture (back, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT); | 
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| [6470] | 179 | } | 
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 | 180 |  | 
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 | 181 | void SkyBox::enableCubeMap() | 
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 | 182 | { | 
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| [6519] | 183 |   glEnable(GL_TEXTURE_2D); | 
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| [6523] | 184 |   glEnable(GL_TEXTURE_CUBE_MAP_EXT); | 
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 | 185 |   glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_EXT); | 
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 | 186 |   glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_EXT); | 
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 | 187 |   glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP_EXT); | 
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| [6470] | 188 |   glEnable(GL_TEXTURE_GEN_S); | 
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 | 189 |   glEnable(GL_TEXTURE_GEN_T); | 
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 | 190 |   glEnable(GL_TEXTURE_GEN_R); | 
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| [6523] | 191 |  | 
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| [6470] | 192 | } | 
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 | 193 |  | 
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 | 194 | void SkyBox::disableCubeMap() | 
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 | 195 | { | 
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| [6523] | 196 |   glDisable(GL_TEXTURE_CUBE_MAP_EXT); | 
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| [6519] | 197 |   glDisable(GL_TEXTURE_2D); | 
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| [6470] | 198 |   glDisable(GL_TEXTURE_GEN_S); | 
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 | 199 |   glDisable(GL_TEXTURE_GEN_T); | 
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 | 200 |   glDisable(GL_TEXTURE_GEN_R); | 
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| [6523] | 201 |  | 
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 | 202 |   glDisable(GL_TEXTURE_GEN_S); | 
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 | 203 |   glDisable(GL_TEXTURE_GEN_T); | 
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 | 204 |   glDisable(GL_TEXTURE_GEN_R); | 
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| [6470] | 205 | } | 
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 | 206 |  | 
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 | 207 |  | 
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 | 208 |  | 
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| [3803] | 209 | /** | 
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| [4836] | 210 |  * @param size The new size of the SkyBox | 
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| [4621] | 211 |  | 
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 | 212 |  * do not forget to rebuild the SkyBox after this. | 
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| [3803] | 213 | */ | 
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 | 214 | void SkyBox::setSize(float size) | 
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 | 215 | { | 
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 | 216 |   this->size = size; | 
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 | 217 | } | 
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 | 218 |  | 
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| [6634] | 219 |  | 
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 | 220 |  | 
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 | 221 | void SkyBox::draw() | 
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 | 222 | { | 
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 | 223 |   glPushAttrib(GL_ENABLE_BIT); | 
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 | 224 | //   glPushAttrib(GL_LIGHTING_BIT); | 
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 | 225 |   glDisable(GL_LIGHTING); | 
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 | 226 |  | 
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 | 227 |   WorldEntity::draw(); | 
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 | 228 |  | 
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 | 229 |   glPopAttrib(); | 
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 | 230 |  | 
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 | 231 | } | 
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 | 232 |  | 
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 | 233 |  | 
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| [3803] | 234 | /** | 
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| [4836] | 235 |  *  rebuilds the SkyBox | 
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| [4597] | 236 |  | 
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| [3803] | 237 |    this must be done, when changing the Size of the Skybox (runtime-efficency) | 
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 | 238 | */ | 
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| [3801] | 239 | void SkyBox::rebuild() | 
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 | 240 | { | 
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| [6022] | 241 |   StaticModel* model = new StaticModel(); | 
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| [3801] | 242 |  | 
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| [5994] | 243 |   model->addVertex (-0.5*size, -0.5*size, 0.5*size); | 
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 | 244 |   model->addVertex (0.5*size, -0.5*size, 0.5*size); | 
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 | 245 |   model->addVertex (-0.5*size, 0.5*size, 0.5*size); | 
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 | 246 |   model->addVertex (0.5*size, 0.5*size, 0.5*size); | 
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 | 247 |   model->addVertex (-0.5*size, 0.5*size, -0.5*size); | 
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 | 248 |   model->addVertex (0.5*size, 0.5*size, -0.5*size); | 
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 | 249 |   model->addVertex (-0.5*size, -0.5*size, -0.5*size); | 
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 | 250 |   model->addVertex (0.5*size, -0.5*size, -0.5*size); | 
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| [3801] | 251 |  | 
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| [6634] | 252 | //   model->addVertexTexture (0.0, 1.0); | 
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 | 253 | //   model->addVertexTexture (1.0, 1.0); | 
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 | 254 | //   model->addVertexTexture (1.0, 0.0); | 
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 | 255 | //   model->addVertexTexture (0.0, 0.0); | 
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| [3801] | 256 |  | 
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| [6634] | 257 |   model->addVertexTexture (1.0/this->textureSize, (this->textureSize - 1.0)/this->textureSize); | 
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 | 258 |   model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, (this->textureSize - 1.0)/this->textureSize); | 
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 | 259 |   model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, 1.0/this->textureSize); | 
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 | 260 |   model->addVertexTexture (1.0/this->textureSize, 1.0/this->textureSize); | 
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 | 261 |  | 
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 | 262 |  | 
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| [5994] | 263 |   model->addVertexNormal (0.0, 0.0, 1.0); | 
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 | 264 |   model->addVertexNormal (0.0, 1.0, 0.0); | 
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 | 265 |   model->addVertexNormal (0.0, 0.0, -1.0); | 
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 | 266 |   model->addVertexNormal (0.0, -1.0, 0.0); | 
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 | 267 |   model->addVertexNormal (1.0, 0.0, 0.0); | 
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 | 268 |   model->addVertexNormal (-1.0, 0.0, 0.0); | 
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| [3801] | 269 |  | 
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| [5994] | 270 |   model->setMaterial(material[0]); | 
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 | 271 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 2,0,3, 3,1,3, 5,2,3, 4,3,3); // top | 
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 | 272 |   model->setMaterial(material[1]); | 
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 | 273 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,1, 7,1,1, 1,2,1, 0,3,1); // bottom | 
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 | 274 |   model->setMaterial(material[2]); | 
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 | 275 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 4,2,2, 5,3,2, 7,0,2, 6,1,2); // left | 
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 | 276 |   model->setMaterial(material[3]); | 
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 | 277 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 0,0,0, 1,1,0, 3,2,0, 2,3,0); // right | 
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 | 278 |   model->setMaterial(material[4]); | 
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 | 279 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 1,0,5, 7,1,5, 5,2,5, 3,3,5); // front | 
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 | 280 |   model->setMaterial(material[5]); | 
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 | 281 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,4, 0,1,4, 2,2,4, 4,3,4); // back | 
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| [4597] | 282 |  | 
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| [5994] | 283 |   model->finalize(); | 
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 | 284 |  | 
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 | 285 |   this->setModel(model); | 
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| [3801] | 286 | } | 
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| [6341] | 287 |  | 
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 | 288 | int SkyBox::writeBytes( const byte * data, int length, int sender ) | 
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 | 289 | { | 
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 | 290 |   setRequestedSync( false ); | 
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 | 291 |   setIsOutOfSync( false ); | 
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 | 292 |  | 
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 | 293 |   SYNCHELP_READ_BEGIN(); | 
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 | 294 |  | 
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 | 295 |   SYNCHELP_READ_FKT( WorldEntity::writeState ); | 
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 | 296 |  | 
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 | 297 |   SYNCHELP_READ_FLOAT( size ); | 
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 | 298 |   if ( textureName ) | 
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 | 299 |   { | 
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 | 300 |     delete[] textureName; | 
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 | 301 |     textureName = NULL; | 
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 | 302 |   } | 
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 | 303 |   SYNCHELP_READ_STRINGM( textureName ); | 
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 | 304 |  | 
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 | 305 |   this->setSize( size ); | 
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 | 306 |   this->setTextureAndType( textureName, "jpg" ); | 
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 | 307 |   this->rebuild(); | 
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 | 308 |  | 
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 | 309 |   return SYNCHELP_READ_N; | 
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 | 310 | } | 
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 | 311 |  | 
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 | 312 |  | 
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 | 313 |  | 
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 | 314 | int SkyBox::readBytes( byte * data, int maxLength, int * reciever ) | 
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 | 315 | { | 
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 | 316 |   if ( isOutOfSync() && !requestedSync() && this->getHostID()!=this->getOwner() ) | 
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 | 317 |   { | 
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 | 318 |     (NetworkGameManager::getInstance())->sync( this->getUniqueID(), this->getOwner() ); | 
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 | 319 |     setRequestedSync( true ); | 
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 | 320 |   } | 
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 | 321 |  | 
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 | 322 |   int rec = this->getRequestSync(); | 
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 | 323 |   if ( rec > 0 ) | 
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 | 324 |   { | 
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 | 325 |     *reciever = rec; | 
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 | 326 |  | 
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 | 327 |     SYNCHELP_WRITE_BEGIN(); | 
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 | 328 |  | 
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 | 329 |     SYNCHELP_WRITE_FKT( WorldEntity::readState ); | 
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 | 330 |  | 
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 | 331 |     SYNCHELP_WRITE_FLOAT(this->size); | 
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 | 332 |     SYNCHELP_WRITE_STRING(this->textureName); | 
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 | 333 |  | 
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 | 334 |     return SYNCHELP_WRITE_N; | 
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 | 335 |   } | 
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 | 336 |  | 
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 | 337 |   *reciever = 0; | 
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 | 338 |   return 0; | 
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 | 339 | } | 
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 | 340 |  | 
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 | 341 | void SkyBox::writeDebug( ) const | 
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 | 342 | { | 
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 | 343 | } | 
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 | 344 |  | 
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 | 345 | void SkyBox::readDebug( ) const | 
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 | 346 | { | 
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 | 347 | } | 
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