| [4597] | 1 | /* | 
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| [3416] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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 | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [4261] | 12 |    main-programmer: Benjamin Grauer | 
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 | 13 |    co-programmer: ... | 
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| [3411] | 14 | */ | 
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 | 15 |  | 
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| [3590] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY | 
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 | 17 |  | 
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| [3796] | 18 | #include "skybox.h" | 
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| [4010] | 19 |  | 
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| [7193] | 20 | #include "util/loading/load_param.h" | 
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 | 21 | #include "util/loading/factory.h" | 
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| [6022] | 22 | #include "static_model.h" | 
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| [6470] | 23 |  | 
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| [6022] | 24 | #include "material.h" | 
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| [6470] | 25 | #include "texture.h" | 
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 | 26 |  | 
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| [6341] | 27 | #include "network_game_manager.h" | 
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 | 28 | #include "converter.h" | 
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| [9869] | 29 | #include "resource_texture.h" | 
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| [3608] | 30 |  | 
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| [9869] | 31 | #include "debug.h" | 
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| [7123] | 32 |  | 
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| [10114] | 33 |  | 
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 | 34 | ObjectListDefinition(SkyBox); | 
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| [9869] | 35 | CREATE_FACTORY(SkyBox); | 
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| [5357] | 36 |  | 
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| [3416] | 37 | /** | 
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| [5357] | 38 |  * Constructs a SkyBox and takes fileName as a map. | 
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| [4836] | 39 |  * @param fileName the file to take as input for the SkyBox | 
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| [3419] | 40 | */ | 
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| [7221] | 41 | SkyBox::SkyBox(const std::string& fileName) | 
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| [3419] | 42 | { | 
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| [4012] | 43 |   this->preInit(); | 
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| [7221] | 44 |   if (!fileName.empty()) | 
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| [4261] | 45 |     this->setTextureAndType(fileName, ".jpg"); | 
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| [4012] | 46 |   this->postInit(); | 
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| [4010] | 47 | } | 
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 | 48 |  | 
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| [4444] | 49 | /** | 
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| [4836] | 50 |  *  initializes a skybox from a XmlElement | 
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| [4444] | 51 | */ | 
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| [4436] | 52 | SkyBox::SkyBox(const TiXmlElement* root) | 
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| [4010] | 53 | { | 
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| [4012] | 54 |   this->preInit(); | 
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| [4010] | 55 |  | 
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| [6695] | 56 |   if( root != NULL) | 
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 | 57 |     this->loadParams(root); | 
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| [4010] | 58 |  | 
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| [4012] | 59 |   this->postInit(); | 
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| [4010] | 60 | } | 
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 | 61 |  | 
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| [4261] | 62 | void SkyBox::loadParams(const TiXmlElement* root) | 
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 | 63 | { | 
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| [6512] | 64 |   WorldEntity::loadParams(root); | 
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| [4436] | 65 |  | 
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| [5671] | 66 |   LoadParam(root, "Materialset", this, SkyBox, setTexture) | 
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| [4621] | 67 |       .describe("Sets the material on the SkyBox. The string must be the path relative to the data-dir, and without a trailing .jpg"); | 
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 | 68 |  | 
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| [5671] | 69 |   LoadParam(root, "Size", this, SkyBox, setSize) | 
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| [4621] | 70 |       .describe("Sets the Size of the SkyBox (normally this should be 90% of the maximal viewing Distance)."); | 
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| [4261] | 71 | } | 
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 | 72 |  | 
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| [4746] | 73 | void SkyBox::preInit() | 
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| [4010] | 74 | { | 
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| [9869] | 75 |   this->registerObject(this, SkyBox::_objectList); | 
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| [7840] | 76 |   this->toList(OM_BACKGROUND); | 
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| [8037] | 77 |   this->toReflectionList(); | 
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| [6634] | 78 |   //this->size = 100.0; | 
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 | 79 |   this->textureSize = 1024.0f; | 
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| [4620] | 80 |  | 
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| [4597] | 81 |   for (int i = 0; i < 6; i++) | 
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| [3801] | 82 |     { | 
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 | 83 |       this->material[i] = new Material(); | 
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 | 84 |       this->material[i]->setIllum(3); | 
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| [3805] | 85 |       this->material[i]->setDiffuse(0.0,0.0,0.0); | 
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 | 86 |       this->material[i]->setSpecular(0.0,0.0,0.0); | 
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 | 87 |       this->material[i]->setAmbient(2.0, 2.0, 2.0); | 
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| [6470] | 88 |  | 
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| [6519] | 89 |       this->cubeTexture[i] = NULL; | 
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| [3801] | 90 |     } | 
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| [4444] | 91 |   this->setParentMode(PNODE_MOVEMENT); | 
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| [6341] | 92 |  | 
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| [7221] | 93 |   this->textureName = ""; | 
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| [4012] | 94 | } | 
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| [3803] | 95 |  | 
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| [4746] | 96 | void SkyBox::postInit() | 
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| [4012] | 97 | { | 
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 | 98 |   this->rebuild(); | 
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| [9656] | 99 |  | 
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 | 100 |   textureName_handle = registerVarId( new SynchronizeableString( &textureName, &textureName, "textureName", PERMISSION_MASTER_SERVER) ); | 
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 | 101 |   size_handle = registerVarId( new SynchronizeableFloat( &size, &size, "size", PERMISSION_MASTER_SERVER ) ); | 
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| [3411] | 102 | } | 
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 | 103 |  | 
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| [3507] | 104 |  | 
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| [3416] | 105 | /** | 
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| [4836] | 106 |  *  default destructor | 
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| [3416] | 107 | */ | 
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| [3796] | 108 | SkyBox::~SkyBox() | 
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| [3411] | 109 | { | 
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| [4136] | 110 |   PRINTF(5)("Deleting SkyBox\n"); | 
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| [3801] | 111 |   for (int i = 0; i < 6; i++) | 
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| [6523] | 112 |   { | 
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| [7221] | 113 |     if (this->material[i]) | 
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| [6863] | 114 |       delete this->material[i]; | 
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| [6523] | 115 |   } | 
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| [6307] | 116 | } | 
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| [3411] | 117 |  | 
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| [7221] | 118 | void SkyBox::setTexture(const std::string& name) | 
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 | 119 | { | 
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 | 120 |   this->textureName = name; | 
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 | 121 |   this->setTextureAndType (name, "jpg"); | 
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 | 122 | }; | 
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 | 123 |  | 
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 | 124 |  | 
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| [3803] | 125 | /** | 
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| [7328] | 126 |  * @brief sets A set of textures when just giving a Name and an extension: | 
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 | 127 |  * @param name the prefix of the Name | 
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 | 128 |  * @param extension the file extension (jpg by default) | 
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 | 129 |  * usage: give this function an argument like | 
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 | 130 |  * setTexture("skybox", "jpg"); | 
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 | 131 |  * and it will convert this to | 
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 | 132 |  * setTextures("skybox_negx.jpg", "skybox_posx.jpg", "skybox_negy.jpg", | 
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 | 133 |  *             "skybox_posy.jpg", "skybox_negz.jpg", "skybox_posz.jpg"); | 
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 | 134 |  */ | 
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| [7221] | 135 | void SkyBox::setTextureAndType(const std::string& name, const std::string& extension) | 
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| [3803] | 136 | { | 
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| [7328] | 137 |   std::string negX = name + "_negx." + extension; | 
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 | 138 |   std::string posX = name + "_posx." + extension; | 
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| [3803] | 139 |  | 
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| [7328] | 140 |   std::string negY = name + "_negy." + extension; | 
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 | 141 |   std::string posY = name + "_posy." + extension; | 
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 | 142 |  | 
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 | 143 |   std::string negZ = name + "_negz." + extension; | 
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 | 144 |   std::string posZ = name + "_posz." + extension; | 
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 | 145 |  | 
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 | 146 |   this->setTextures(negX, posX, negY, posY, negZ, posZ); | 
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| [3803] | 147 | } | 
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 | 148 |  | 
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 | 149 | /** | 
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| [7328] | 150 |  * @brief Defines which textures should be loaded onto the SkyBox. | 
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 | 151 |  * @param negX the top texture. | 
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 | 152 |  * @param posX the bottom texture. | 
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 | 153 |  * @param negY the left texture. | 
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 | 154 |  * @param posY the right texture. | 
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 | 155 |  * @param negZ the front texture. | 
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 | 156 |  * @param posZ the back texture. | 
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| [3803] | 157 | */ | 
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| [7328] | 158 | void SkyBox::setTextures(const std::string& negX, const std::string& posX, | 
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 | 159 |                          const std::string& negY, const std::string& posY, | 
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 | 160 |                          const std::string& negZ, const std::string& posZ) | 
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| [3803] | 161 | { | 
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| [7328] | 162 |   this->material[0]->setDiffuseMap(negX); | 
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 | 163 |   this->material[1]->setDiffuseMap(posX); | 
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 | 164 |   this->material[2]->setDiffuseMap(negY); | 
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 | 165 |   this->material[3]->setDiffuseMap(posY); | 
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 | 166 |   this->material[4]->setDiffuseMap(negZ); | 
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 | 167 |   this->material[5]->setDiffuseMap(posZ); | 
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| [6523] | 168 |   if (GLEW_EXT_texture_cube_map) | 
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| [7328] | 169 |     this->loadCubeMapTextures(negX, posX, negY, posY, negZ, posZ); | 
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| [3803] | 170 | } | 
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 | 171 |  | 
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| [7328] | 172 | void SkyBox::loadCubeMapTextures(const std::string& posY, const std::string& negY, const std::string& negZ, | 
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 | 173 |                                   const std::string& posZ, const std::string& posX, const std::string& negX) | 
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| [6470] | 174 | { | 
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| [9869] | 175 |   this->cubeTexture[0] = ResourceTexture(negX, GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT); | 
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 | 176 |   this->cubeTexture[1] = ResourceTexture(posX, GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT); | 
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| [7328] | 177 |  | 
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| [9869] | 178 |   this->cubeTexture[2] = ResourceTexture(negY, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT); | 
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 | 179 |   this->cubeTexture[3] = ResourceTexture(posY, GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT); | 
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| [7328] | 180 |  | 
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| [9869] | 181 |   this->cubeTexture[4] = ResourceTexture(negZ, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT); | 
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 | 182 |   this->cubeTexture[5] = ResourceTexture(posZ, GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT); | 
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| [6470] | 183 | } | 
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 | 184 |  | 
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 | 185 | void SkyBox::enableCubeMap() | 
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 | 186 | { | 
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| [6860] | 187 |   glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
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 | 188 |   glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
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 | 189 |   glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_REFLECTION_MAP); | 
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 | 190 |  | 
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| [6523] | 191 |   glEnable(GL_TEXTURE_CUBE_MAP_EXT); | 
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| [6860] | 192 |  | 
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| [6470] | 193 |   glEnable(GL_TEXTURE_GEN_S); | 
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 | 194 |   glEnable(GL_TEXTURE_GEN_T); | 
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 | 195 |   glEnable(GL_TEXTURE_GEN_R); | 
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| [6523] | 196 |  | 
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| [6470] | 197 | } | 
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 | 198 |  | 
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 | 199 | void SkyBox::disableCubeMap() | 
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 | 200 | { | 
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| [6860] | 201 |   glDisable(GL_TEXTURE_CUBE_MAP); | 
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| [6519] | 202 |   glDisable(GL_TEXTURE_2D); | 
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| [6470] | 203 |   glDisable(GL_TEXTURE_GEN_S); | 
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 | 204 |   glDisable(GL_TEXTURE_GEN_T); | 
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 | 205 |   glDisable(GL_TEXTURE_GEN_R); | 
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| [6523] | 206 |  | 
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 | 207 |   glDisable(GL_TEXTURE_GEN_S); | 
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 | 208 |   glDisable(GL_TEXTURE_GEN_T); | 
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 | 209 |   glDisable(GL_TEXTURE_GEN_R); | 
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| [6470] | 210 | } | 
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 | 211 |  | 
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 | 212 |  | 
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 | 213 |  | 
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| [3803] | 214 | /** | 
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| [4836] | 215 |  * @param size The new size of the SkyBox | 
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| [4621] | 216 |  | 
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 | 217 |  * do not forget to rebuild the SkyBox after this. | 
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| [3803] | 218 | */ | 
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 | 219 | void SkyBox::setSize(float size) | 
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 | 220 | { | 
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 | 221 |   this->size = size; | 
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 | 222 | } | 
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 | 223 |  | 
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| [6634] | 224 |  | 
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 | 225 |  | 
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 | 226 | void SkyBox::draw() | 
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 | 227 | { | 
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 | 228 |   glPushAttrib(GL_ENABLE_BIT); | 
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 | 229 | //   glPushAttrib(GL_LIGHTING_BIT); | 
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 | 230 |   glDisable(GL_LIGHTING); | 
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 | 231 |  | 
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| [6772] | 232 |   glDisable(GL_FOG); | 
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 | 233 |  | 
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| [6634] | 234 |   WorldEntity::draw(); | 
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 | 235 |  | 
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 | 236 |   glPopAttrib(); | 
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 | 237 |  | 
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 | 238 | } | 
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 | 239 |  | 
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 | 240 |  | 
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| [3803] | 241 | /** | 
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| [4836] | 242 |  *  rebuilds the SkyBox | 
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| [4597] | 243 |  | 
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| [3803] | 244 |    this must be done, when changing the Size of the Skybox (runtime-efficency) | 
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 | 245 | */ | 
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| [3801] | 246 | void SkyBox::rebuild() | 
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 | 247 | { | 
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| [6022] | 248 |   StaticModel* model = new StaticModel(); | 
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| [3801] | 249 |  | 
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| [5994] | 250 |   model->addVertex (-0.5*size, -0.5*size, 0.5*size); | 
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 | 251 |   model->addVertex (0.5*size, -0.5*size, 0.5*size); | 
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 | 252 |   model->addVertex (-0.5*size, 0.5*size, 0.5*size); | 
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 | 253 |   model->addVertex (0.5*size, 0.5*size, 0.5*size); | 
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 | 254 |   model->addVertex (-0.5*size, 0.5*size, -0.5*size); | 
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 | 255 |   model->addVertex (0.5*size, 0.5*size, -0.5*size); | 
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 | 256 |   model->addVertex (-0.5*size, -0.5*size, -0.5*size); | 
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 | 257 |   model->addVertex (0.5*size, -0.5*size, -0.5*size); | 
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| [3801] | 258 |  | 
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| [6634] | 259 | //   model->addVertexTexture (0.0, 1.0); | 
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 | 260 | //   model->addVertexTexture (1.0, 1.0); | 
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 | 261 | //   model->addVertexTexture (1.0, 0.0); | 
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 | 262 | //   model->addVertexTexture (0.0, 0.0); | 
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| [3801] | 263 |  | 
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| [6634] | 264 |   model->addVertexTexture (1.0/this->textureSize, (this->textureSize - 1.0)/this->textureSize); | 
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 | 265 |   model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, (this->textureSize - 1.0)/this->textureSize); | 
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 | 266 |   model->addVertexTexture ((this->textureSize - 1.0)/this->textureSize, 1.0/this->textureSize); | 
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 | 267 |   model->addVertexTexture (1.0/this->textureSize, 1.0/this->textureSize); | 
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 | 268 |  | 
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 | 269 |  | 
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| [5994] | 270 |   model->addVertexNormal (0.0, 0.0, 1.0); | 
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 | 271 |   model->addVertexNormal (0.0, 1.0, 0.0); | 
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 | 272 |   model->addVertexNormal (0.0, 0.0, -1.0); | 
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 | 273 |   model->addVertexNormal (0.0, -1.0, 0.0); | 
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 | 274 |   model->addVertexNormal (1.0, 0.0, 0.0); | 
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 | 275 |   model->addVertexNormal (-1.0, 0.0, 0.0); | 
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| [3801] | 276 |  | 
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| [5994] | 277 |   model->setMaterial(material[0]); | 
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| [7328] | 278 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,4, 0,1,4, 2,2,4, 4,3,4); // back | 
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| [5994] | 279 |   model->setMaterial(material[1]); | 
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| [7328] | 280 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 1,0,5, 7,1,5, 5,2,5, 3,3,5); // front | 
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 | 281 |   model->setMaterial(material[2]); | 
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| [5994] | 282 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 6,0,1, 7,1,1, 1,2,1, 0,3,1); // bottom | 
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 | 283 |   model->setMaterial(material[3]); | 
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| [7328] | 284 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 2,0,3, 3,1,3, 5,2,3, 4,3,3); // top | 
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| [5994] | 285 |   model->setMaterial(material[4]); | 
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| [7328] | 286 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 4,2,2, 5,3,2, 7,0,2, 6,1,2); // left | 
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| [5994] | 287 |   model->setMaterial(material[5]); | 
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| [7328] | 288 |   model->addFace (4, VERTEX_TEXCOORD_NORMAL, 0,0,0, 1,1,0, 3,2,0, 2,3,0); // right | 
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| [4597] | 289 |  | 
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| [5994] | 290 |   model->finalize(); | 
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 | 291 |  | 
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 | 292 |   this->setModel(model); | 
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| [3801] | 293 | } | 
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| [6341] | 294 |  | 
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| [7954] | 295 | void SkyBox::varChangeHandler( std::list< int > & id ) | 
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| [6341] | 296 | { | 
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| [7954] | 297 |   bool somethinChanged = false; | 
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| [9656] | 298 |  | 
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| [7954] | 299 |   if ( std::find( id.begin(), id.end(), textureName_handle ) != id.end() ) | 
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| [6341] | 300 |   { | 
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| [7954] | 301 |     somethinChanged = true; | 
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 | 302 |     setTexture( textureName ); | 
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| [6341] | 303 |   } | 
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| [9656] | 304 |  | 
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| [7954] | 305 |   if ( std::find( id.begin(), id.end(), size_handle ) != id.end() ) | 
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| [6341] | 306 |   { | 
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| [7954] | 307 |     somethinChanged = true; | 
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| [6341] | 308 |   } | 
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| [9656] | 309 |  | 
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| [7954] | 310 |   rebuild(); | 
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| [9656] | 311 |  | 
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| [7954] | 312 |   WorldEntity::varChangeHandler( id ); | 
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| [6341] | 313 | } | 
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