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source: orxonox.OLD/trunk/src/world_entities/projectiles/test_bullet.h @ 6622

Last change on this file since 6622 was 6622, checked in by bensch, 18 years ago

orxonox/trunk: Material can now be copied
ParticleSprite used for all Projectiles

File size: 884 bytes
RevLine 
[4890]1/*!
[3708]2    \projectile.h
[4836]3  *  a projectile, that is been shooted by a weapon
[3708]4*/
5
[3709]6#ifndef _TEST_BULLET_H
7#define _TEST_BULLET_H
[3708]8
[3710]9#include "projectile.h"
[3708]10
11class Vector;
12class Weapon;
[6622]13class SpriteParticles;
[5443]14class ParticleEmitter;
[5447]15class FastFactory;
[3708]16
[4890]17class TestBullet : public Projectile
[3708]18{
[5443]19  public:
20    TestBullet ();
21    virtual ~TestBullet ();
[3708]22
23
[5443]24    virtual void activate();
25    virtual void deactivate();
[4890]26
[5443]27    virtual void collidesWith(WorldEntity* entity, const Vector& location);
28
29    virtual void destroy ();
30
31    virtual void tick (float time);
[5500]32    virtual void draw () const;
[5443]33
34
35  private:
[5447]36    static FastFactory*               fastFactory;
[6622]37    static SpriteParticles*           trailParticles;
38    static SpriteParticles*           explosionParticles;
[5443]39
[5447]40    ParticleEmitter*                  emitter;
41
42
43    WorldEntity* hitEntity; // FIXME TEMPORARY
44
[3708]45};
46
[3709]47#endif /* _TEST_BULLET_H */
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