[4593] | 1 | /* |
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[3708] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific |
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[5759] | 12 | main-programmer: Silvan Nellen |
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| 13 | co-programmer: |
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[5443] | 14 | |
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[3708] | 15 | */ |
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[5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON |
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[3708] | 17 | |
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[5759] | 18 | #include "guided_missile.h" |
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[3708] | 19 | |
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[4947] | 20 | #include "fast_factory.h" |
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[3708] | 21 | |
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[5443] | 22 | #include "state.h" |
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[5444] | 23 | #include "class_list.h" |
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[5054] | 24 | |
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[5443] | 25 | #include "particle_emitter.h" |
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[6621] | 26 | #include "sprite_particles.h" |
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[5443] | 27 | |
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[3708] | 28 | using namespace std; |
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| 29 | |
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[5759] | 30 | CREATE_FAST_FACTORY_STATIC(GuidedMissile, CL_GUIDED_MISSILE); |
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[3708] | 31 | |
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| 32 | /** |
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[4836] | 33 | * standard constructor |
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[3708] | 34 | */ |
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[5759] | 35 | GuidedMissile::GuidedMissile () : Projectile() |
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[3755] | 36 | { |
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[5759] | 37 | this->setClassID(CL_GUIDED_MISSILE, "GuidedMissile"); |
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[4597] | 38 | |
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[4948] | 39 | float modelSize = .3; |
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[5764] | 40 | this->loadModel("models/projectiles/orx-rocket.obj", .3); |
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[4948] | 41 | |
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[6431] | 42 | this->setMinEnergy(1); |
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| 43 | this->setMaxEnergy(10); |
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[6162] | 44 | this->lifeSpan = 10.0; |
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[6637] | 45 | this->agility = 5; |
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[6162] | 46 | this->maxVelocity = 75; |
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[5443] | 47 | |
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[5447] | 48 | this->emitter = new ParticleEmitter(Vector(0,1,0), M_2_PI, 100, 5); |
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[5443] | 49 | this->emitter->setParent(this); |
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[5449] | 50 | this->emitter->setSpread(M_PI, M_PI); |
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[3755] | 51 | } |
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[3708] | 52 | |
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| 53 | |
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| 54 | /** |
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[4836] | 55 | * standard deconstructor |
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[3708] | 56 | */ |
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[5759] | 57 | GuidedMissile::~GuidedMissile () |
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[3708] | 58 | { |
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[5446] | 59 | // delete this->emitter; |
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[5444] | 60 | |
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[5445] | 61 | /* this is normaly done by World.cc by deleting the ParticleEngine */ |
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[6627] | 62 | if (GuidedMissile::trailParticles != NULL && ClassList::getList(CL_GUIDED_MISSILE)->size() <= 1) |
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[5447] | 63 | { |
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[5759] | 64 | if (ClassList::exists(GuidedMissile::trailParticles, CL_PARTICLE_SYSTEM)) |
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| 65 | delete GuidedMissile::trailParticles; |
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| 66 | GuidedMissile::trailParticles = NULL; |
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[5447] | 67 | } |
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[6627] | 68 | if (GuidedMissile::explosionParticles != NULL && ClassList::getList(CL_GUIDED_MISSILE)->size() <= 1) |
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[5444] | 69 | { |
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[5759] | 70 | if (ClassList::exists(GuidedMissile::explosionParticles, CL_PARTICLE_SYSTEM)) |
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| 71 | delete GuidedMissile::explosionParticles; |
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| 72 | GuidedMissile::explosionParticles = NULL; |
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[5444] | 73 | } |
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[5445] | 74 | |
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[3708] | 75 | } |
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| 76 | |
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[6622] | 77 | SpriteParticles* GuidedMissile::trailParticles = NULL; |
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| 78 | SpriteParticles* GuidedMissile::explosionParticles = NULL; |
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[5443] | 79 | |
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[5760] | 80 | |
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| 81 | |
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[5759] | 82 | void GuidedMissile::activate() |
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[5443] | 83 | { |
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[5759] | 84 | if (unlikely(GuidedMissile::trailParticles == NULL)) |
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[5447] | 85 | { |
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[6621] | 86 | GuidedMissile::trailParticles = new SpriteParticles(2000); |
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[5759] | 87 | GuidedMissile::trailParticles->setName("GuidedMissileTrailParticles"); |
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| 88 | GuidedMissile::trailParticles->setMaterialTexture("maps/radial-trans-noise.png"); |
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| 89 | GuidedMissile::trailParticles->setLifeSpan(1.0, .3); |
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| 90 | GuidedMissile::trailParticles->setRadius(0.0, .5); |
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| 91 | GuidedMissile::trailParticles->setRadius(0.2, 2.0); |
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| 92 | GuidedMissile::trailParticles->setRadius(.5, .8); |
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| 93 | GuidedMissile::trailParticles->setRadius(1.0, .8); |
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| 94 | GuidedMissile::trailParticles->setColor(0.0, 1,0,0,.7); |
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| 95 | GuidedMissile::trailParticles->setColor(0.2, .8,.8,0,.5); |
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| 96 | GuidedMissile::trailParticles->setColor(0.5, .8,.8,.8,.8); |
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| 97 | GuidedMissile::trailParticles->setColor(1.0, .8,.8,.8,.0); |
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[5447] | 98 | } |
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[5759] | 99 | if (unlikely(GuidedMissile::explosionParticles == NULL)) |
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[5443] | 100 | { |
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[6621] | 101 | GuidedMissile::explosionParticles = new SpriteParticles(200); |
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[5759] | 102 | GuidedMissile::explosionParticles->setName("GuidedMissileExplosionParticles"); |
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| 103 | GuidedMissile::explosionParticles->setMaterialTexture("maps/radial-trans-noise.png"); |
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| 104 | GuidedMissile::explosionParticles->setLifeSpan(.5, .3); |
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| 105 | GuidedMissile::explosionParticles->setRadius(0.0, 10); |
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| 106 | GuidedMissile::explosionParticles->setRadius(.5, 15.0); |
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| 107 | GuidedMissile::explosionParticles->setRadius(1.0, 10.0); |
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| 108 | GuidedMissile::explosionParticles->setColor(0.0, 0,1,0,1); |
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| 109 | GuidedMissile::explosionParticles->setColor(0.5, .8,.8,0,.8); |
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| 110 | GuidedMissile::explosionParticles->setColor(0.8, .8,.8,.3,.8); |
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| 111 | GuidedMissile::explosionParticles->setColor(1.0, 1,1,1,.0); |
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[5443] | 112 | } |
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| 113 | |
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[6619] | 114 | this->emitter->setSystem(GuidedMissile::trailParticles); |
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[5447] | 115 | |
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[5772] | 116 | this->updateNode(0); |
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[5472] | 117 | this->emitter->setEmissionRate(45.0); |
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[5471] | 118 | this->emitter->setEmissionVelocity(0.0); |
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[5443] | 119 | } |
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| 120 | |
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| 121 | |
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[5759] | 122 | void GuidedMissile::deactivate() |
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[5443] | 123 | { |
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[6619] | 124 | this->emitter->setSystem(NULL); |
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[5447] | 125 | this->lifeCycle = 0.0; |
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[5443] | 126 | |
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[6142] | 127 | this->toList(OM_DEAD); |
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[6056] | 128 | this->removeNode(); |
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[5759] | 129 | GuidedMissile::fastFactory->kill(this); |
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[5443] | 130 | } |
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| 131 | |
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| 132 | |
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[5759] | 133 | void GuidedMissile::collidesWith(WorldEntity* entity, const Vector& location) |
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[5257] | 134 | { |
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[6433] | 135 | if (this->hitEntity != entity) |
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[5447] | 136 | this->destroy(); |
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| 137 | this->hitEntity = entity; |
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[5257] | 138 | } |
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[3708] | 139 | |
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| 140 | /** |
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[4836] | 141 | * signal tick, time dependent things will be handled here |
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| 142 | * @param time since last tick |
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[3708] | 143 | */ |
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[5759] | 144 | void GuidedMissile::tick (float time) |
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[3708] | 145 | { |
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[6162] | 146 | |
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[6431] | 147 | |
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[6241] | 148 | if (this->target != NULL && this->target->getParent() != PNode::getNullParent()) |
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[5764] | 149 | { |
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[6162] | 150 | speed = velocity.len(); |
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| 151 | diffVector = ((target->getAbsCoor() - this->getAbsCoor()).getNormalized()); |
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[5765] | 152 | |
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[6162] | 153 | if(velocity.dot(diffVector) != 0) |
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[6241] | 154 | { |
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[6162] | 155 | correctionVector = (( ( diffVector * (speed * speed/( velocity.dot(diffVector ) ) )) - velocity).getNormalized()) * agility; |
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| 156 | |
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[6426] | 157 | if( (diffVector * (speed * speed/( velocity.dot(diffVector ) ) ) -velocity).len() < agility ) |
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| 158 | velocity = ((diffVector * (speed * speed/( velocity.dot(diffVector ) ) )).getNormalized())*agility; |
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| 159 | else if(velocity.dot(diffVector) > 0) |
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[6162] | 160 | velocity += correctionVector; |
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| 161 | else if (velocity.dot(diffVector) < 0) |
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| 162 | velocity -= correctionVector; |
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[6241] | 163 | } |
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[6162] | 164 | else |
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| 165 | velocity += diffVector * agility; |
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| 166 | |
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[5765] | 167 | this->setAbsDir(Quaternion(velocity, Vector(0,1,0)) * Quaternion ( -M_PI_2, Vector(0,1,0))); |
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[5764] | 168 | } |
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[6162] | 169 | |
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| 170 | velocity *= maxVelocity/velocity.len(); |
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[4464] | 171 | Vector v = this->velocity * (time); |
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[3708] | 172 | this->shiftCoor(v); |
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| 173 | |
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[6056] | 174 | if(this->tickLifeCycle(time)) |
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| 175 | this->deactivate(); |
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[3708] | 176 | } |
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| 177 | |
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| 178 | /** |
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[4836] | 179 | * the function gets called, when the projectile is destroyed |
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[5765] | 180 | */ |
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[5759] | 181 | void GuidedMissile::destroy () |
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[5257] | 182 | { |
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[5759] | 183 | PRINTF(5)("DESTROY GuidedMissile\n"); |
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[5448] | 184 | this->lifeCycle = .95; //!< @todo calculate this usefully. |
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[6619] | 185 | this->emitter->setSystem(GuidedMissile::explosionParticles); |
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[3708] | 186 | |
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[5465] | 187 | this->emitter->setEmissionRate(1000.0); |
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[5447] | 188 | this->emitter->setEmissionVelocity(50.0); |
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| 189 | // this->deactivate(); |
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[3708] | 190 | |
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[5257] | 191 | } |
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| 192 | |
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| 193 | |
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[5759] | 194 | void GuidedMissile::draw () const |
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[3708] | 195 | { |
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| 196 | glMatrixMode(GL_MODELVIEW); |
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| 197 | glPushMatrix(); |
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| 198 | |
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[4593] | 199 | float matrix[4][4]; |
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[3708] | 200 | glTranslatef (this->getAbsCoor ().x, this->getAbsCoor ().y, this->getAbsCoor ().z); |
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| 201 | this->getAbsDir().matrix (matrix); |
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[4593] | 202 | glMultMatrixf((float*)matrix); |
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[3755] | 203 | glScalef(2.0, 2.0, 2.0); |
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[5994] | 204 | this->getModel()->draw(); |
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[3708] | 205 | |
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| 206 | glPopMatrix(); |
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[5765] | 207 | |
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[3708] | 208 | } |
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| 209 | |
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