| 1 | /* | 
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| 2 |    orxonox - the future of 3D-vertical-scrollers | 
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| 3 |  | 
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| 4 |    Copyright (C) 2004 orx | 
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| 5 |  | 
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| 6 |    This program is free software; you can redistribute it and/or modify | 
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| 7 |    it under the terms of the GNU General Public License as published by | 
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| 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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| 9 |    any later version. | 
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| 10 |  | 
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| 11 | ### File Specific: | 
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| 12 |    main-programmer: Filip Gospodinov | 
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| 13 |    co-programmer: Silvan Nellen | 
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| 14 | */ | 
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| 15 |  | 
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| 16 | #include "shell_command.h" | 
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| 17 | #include "cameraman.h" | 
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| 18 | #include "game_world_data.h" | 
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| 19 | #include "state.h" | 
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| 20 | #include "sound_engine.h" | 
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| 21 | #include <string> | 
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| 22 | #include "script_class.h" | 
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| 23 | #include "loading/load_param_xml.h" | 
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| 24 | #include "blackscreen.h" | 
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| 25 | #include "p_node.h" | 
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| 26 | #include "camera.h" | 
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| 27 |  | 
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| 28 | ObjectListDefinition(CameraMan); | 
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| 29 |  | 
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| 30 | SHELL_COMMAND(camerainfo, CameraMan, cameraInfo); | 
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| 31 |  | 
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| 32 |  | 
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| 33 | CREATE_SCRIPTABLE_CLASS(CameraMan, | 
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| 34 |                         addMethod("changeCurrTarget", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::changeCurrTarget)) | 
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| 35 |                         ->addMethod("atachCurrCameraToWorldEntity", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::atachCurrCameraToWorldEntity)) | 
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| 36 |                         ->addMethod("changeTarget", Executor3<CameraMan, lua_State*, const std::string&, const std::string&,const std::string&>(&CameraMan::changeTarget)) | 
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| 37 |                         ->addMethod("atachCameraToWorldEntity", Executor3<CameraMan, lua_State*,const std::string&,const std::string&,const std::string&>(&CameraMan::atachCameraToWorldEntity)) | 
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| 38 |                         ->addMethod("detachCurrCamera", Executor0<CameraMan, lua_State*>(&CameraMan::detachCurrCamera)) | 
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| 39 |                         ->addMethod("setCam", Executor1<CameraMan, lua_State*, const std::string&>(&CameraMan::setCam)) | 
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| 40 |                         ->addMethod("toggleFade", Executor0<CameraMan, lua_State*>(&CameraMan::togglFade)) | 
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| 41 |                         ->addMethod("initFadeBlack", Executor0<CameraMan, lua_State*>(&CameraMan::initFadeBlack)) | 
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| 42 |                         ->addMethod("getCurrCameraCoorX", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorX)) | 
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| 43 |                         ->addMethod("getCurrCameraCoorY", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorY)) | 
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| 44 |                         ->addMethod("getCurrCameraCoorZ", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorZ)) | 
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| 45 |                         ->addMethod("jumpCurrCam", Executor3<CameraMan, lua_State*,float,float,float>(&CameraMan::jumpCurrCam)) | 
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| 46 |                        ); | 
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| 47 |  | 
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| 48 |  | 
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| 49 | CameraMan::CameraMan(const TiXmlElement* root) | 
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| 50 | { | 
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| 51 |   this->registerObject(this, CameraMan::_objectList); | 
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| 52 |  | 
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| 53 |   this->nearClip = 1.0; | 
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| 54 |   this->farClip = 1000.0; | 
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| 55 |  | 
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| 56 |   this->fadeToBlack=new BlackScreen(); | 
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| 57 |  | 
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| 58 |   this->setCam( State::getCamera()); | 
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| 59 |  | 
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| 60 |   if (root != NULL) | 
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| 61 |     this->loadParams(root); | 
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| 62 | } | 
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| 63 |  | 
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| 64 |  | 
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| 65 | void CameraMan::loadParams(const TiXmlElement* root) | 
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| 66 | { | 
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| 67 |   BaseObject::loadParams(root); | 
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| 68 |   LoadParamXML(root, "Cameras", this, CameraMan, createCameras); | 
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| 69 | } | 
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| 70 |  | 
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| 71 |  | 
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| 72 | void CameraMan::createCameras(const TiXmlElement* camerasTag) | 
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| 73 | { | 
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| 74 |  | 
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| 75 |     LOAD_PARAM_START_CYCLE(camerasTag, object); | 
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| 76 |     { | 
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| 77 |       this->createCam(object); | 
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| 78 |     } | 
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| 79 |     LOAD_PARAM_END_CYCLE(object); | 
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| 80 |  | 
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| 81 | } | 
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| 82 |  | 
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| 83 |  | 
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| 84 |  | 
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| 85 | void CameraMan::createCam(const TiXmlElement* root) | 
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| 86 | { | 
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| 87 |   //Camera* newCamera=new Camera(root); | 
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| 88 |   this->cameras.push_back(new Camera(root)); | 
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| 89 |  // cameras[cameras.size()-1]->target->detach(); | 
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| 90 |   cameras[cameras.size()-1]->setClipRegion(nearClip, farClip); | 
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| 91 |  | 
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| 92 | } | 
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| 93 |  | 
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| 94 | void CameraMan::setCam(int cameraNo) | 
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| 95 | { | 
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| 96 |   if (cameraNo<cameras.size()) | 
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| 97 |   { | 
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| 98 |     this->setCam( cameras[cameraNo]); | 
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| 99 |   } | 
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| 100 | } | 
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| 101 |  | 
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| 102 | void CameraMan::setCam(const std::string& camName) | 
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| 103 | { | 
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| 104 |   BaseObject* object = ObjectListBase::getBaseObject("Camera", camName); | 
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| 105 |  | 
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| 106 |   if(object != NULL) | 
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| 107 |   { | 
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| 108 |     Camera* currentCam = dynamic_cast<Camera*>(object) ; | 
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| 109 |  | 
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| 110 |     this->setCam(currentCam); | 
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| 111 |     return; | 
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| 112 |   } | 
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| 113 |   printf("ERROR CAMERAMANAGER: Couldn't set camera : %s \n", camName.c_str()); | 
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| 114 | } | 
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| 115 |  | 
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| 116 |  | 
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| 117 | void CameraMan::setCam(Camera* camera) | 
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| 118 | { | 
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| 119 |   if( camera == NULL) | 
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| 120 |   { | 
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| 121 |     PRINTF(0)("trying to add a zero camera! uiuiui!\n"); | 
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| 122 |   } | 
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| 123 |   this->currentCam = camera; | 
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| 124 |  | 
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| 125 |   State::setCamera(currentCam, currentCam->getTarget()); | 
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| 126 |   OrxSound::SoundEngine::getInstance()->setListener(currentCam); | 
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| 127 |  | 
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| 128 |   // check if it is already added | 
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| 129 |   if( ! this->cameraIsInVector(currentCam) ) | 
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| 130 |     this->cameras.push_back(currentCam); | 
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| 131 |  | 
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| 132 |   this->fadeToBlack->setRelCoor(0., 0., 0.); | 
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| 133 |   this->fadeToBlack->setParent(this->currentCam); | 
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| 134 | } | 
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| 135 |  | 
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| 136 |  | 
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| 137 | void CameraMan::moveCurrCam(int x, int y, int z) | 
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| 138 | { | 
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| 139 |   currentCam->target->trans(x,y,z); | 
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| 140 | } | 
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| 141 |  | 
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| 142 |  | 
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| 143 | void CameraMan::moveCam(int x, int y, int z, int camNo) | 
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| 144 | { | 
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| 145 |   cameras[camNo]->target->trans(x,y,z); | 
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| 146 | } | 
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| 147 |  | 
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| 148 |  | 
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| 149 | void CameraMan::changeTarget(int camNo,const std::string& className, const std::string& objectName) | 
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| 150 | { | 
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| 151 |   BaseObject* object = ObjectListBase::getBaseObject(className, objectName); | 
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| 152 |   if( object != NULL && object->isA(PNode::staticClassID())) | 
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| 153 |   { | 
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| 154 |     cameras[camNo]->lookAt(dynamic_cast<PNode*>(object)); | 
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| 155 |   } | 
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| 156 | } | 
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| 157 |  | 
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| 158 |  | 
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| 159 | void CameraMan::changeTarget(const std::string& camName,const std::string& className, const std::string& objectName) | 
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| 160 | { | 
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| 161 |   BaseObject* object = ObjectListBase::getBaseObject(className, objectName); | 
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| 162 |   BaseObject* newCam = ObjectListBase::getBaseObject("Camera", camName); | 
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| 163 |   if( object != NULL && newCam != NULL && object->isA(PNode::staticClassID())) | 
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| 164 |   { | 
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| 165 |     dynamic_cast<Camera*>(newCam)->lookAt(dynamic_cast<PNode*>(object)); | 
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| 166 |     this->setCam( dynamic_cast<Camera*>(newCam)); | 
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| 167 |     State::setCamera( dynamic_cast<Camera*>(newCam),  dynamic_cast<CameraTarget*>(object)); | 
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| 168 |   } | 
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| 169 | } | 
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| 170 |  | 
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| 171 | void CameraMan::changeCurrTarget(const std::string& className, const std::string& objectName) | 
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| 172 | { | 
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| 173 |   BaseObject* object = ObjectListBase::getBaseObject(className, objectName); | 
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| 174 |   if( object != NULL && object->isA(PNode::staticClassID())) | 
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| 175 |   { | 
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| 176 |     currentCam->lookAt(dynamic_cast<PNode*>(object)); | 
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| 177 |     State::setCamera(this->currentCam,  dynamic_cast<CameraTarget*>(object)); | 
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| 178 |   } | 
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| 179 | } | 
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| 180 |  | 
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| 181 | void CameraMan::atachCurrTarget(PNode* target) | 
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| 182 | { | 
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| 183 |   currentCam->target->atach(target); | 
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| 184 |   State::setCamera(this->currentCam,  dynamic_cast<CameraTarget*>(target)); | 
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| 185 |  | 
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| 186 | } | 
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| 187 |  | 
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| 188 | void CameraMan::atachCurrCameraToWorldEntity(const std::string& className, const std::string& targetEntity) | 
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| 189 | { | 
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| 190 |   BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity); | 
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| 191 |  | 
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| 192 |   if(object != NULL) | 
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| 193 |   { | 
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| 194 |    this->atachCurrTarget(dynamic_cast<PNode*>(object)); | 
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| 195 |    State::setCamera(this->currentCam,  dynamic_cast<CameraTarget*>(object)); | 
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| 196 |    return; | 
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| 197 |   } | 
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| 198 |  | 
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| 199 | printf("ERROR CAMERAMANAGER: Couldn't set camera to: %s %s \n", className.c_str(),targetEntity.c_str() ); | 
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| 200 | } | 
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| 201 |  | 
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| 202 |  | 
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| 203 | void CameraMan::atachCameraToWorldEntity(const std::string& cameraName, const std::string& className, const std::string& targetEntity) | 
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| 204 | { | 
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| 205 |   BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity); | 
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| 206 |   BaseObject* targetCam = ObjectListBase::getBaseObject("Camera", cameraName); | 
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| 207 |  | 
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| 208 |   if(object != NULL && targetCam != NULL) | 
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| 209 |   { | 
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| 210 |    dynamic_cast<Camera*>(targetCam)->target->atach(dynamic_cast<PNode*>(object)); | 
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| 211 |    State::setCamera(this->currentCam,  dynamic_cast<CameraTarget*>(object)); | 
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| 212 |    return; | 
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| 213 |   } | 
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| 214 |  | 
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| 215 | printf("ERROR CAMERAMANAGER: Couldn't set camera %s to: %s %s \n", cameraName.c_str(), className.c_str(),targetEntity.c_str() ); | 
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| 216 | } | 
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| 217 |  | 
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| 218 |  | 
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| 219 | void CameraMan::detachCurrCamera() | 
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| 220 | { | 
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| 221 |   currentCam->target->detach(); | 
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| 222 | } | 
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| 223 |  | 
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| 224 | void CameraMan::jumpCam(int x, int y, int z, int camNo) | 
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| 225 | { | 
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| 226 |   cameras[camNo]->target->jump(x, y, z); | 
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| 227 | } | 
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| 228 |  | 
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| 229 |  | 
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| 230 |  | 
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| 231 | void CameraMan::setClipRegion(float nearCli, float farCli) | 
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| 232 | { | 
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| 233 |   this->nearClip=nearCli; | 
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| 234 |   this->farClip=farCli; | 
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| 235 |  | 
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| 236 |   for(int i = 0; i < this->cameras.size(); i++) | 
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| 237 |     cameras[i]->setClipRegion(nearCli, farCli); | 
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| 238 | } | 
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| 239 |  | 
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| 240 |  | 
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| 241 | void CameraMan::jumpCurrCam(float x, float y, float z) | 
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| 242 | { | 
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| 243 |   currentCam->target->jump(x, y, z); | 
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| 244 | } | 
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| 245 |  | 
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| 246 |  | 
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| 247 |  | 
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| 248 |  | 
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| 249 | void CameraMan::togglFade() | 
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| 250 | { | 
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| 251 |   if( this->fadeToBlack) | 
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| 252 |     fadeToBlack->toggleFade(); | 
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| 253 | } | 
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| 254 |  | 
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| 255 | void CameraMan::initFadeBlack() | 
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| 256 | { | 
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| 257 |   if( this->fadeToBlack) | 
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| 258 |     fadeToBlack->initFadeBlack(); | 
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| 259 | } | 
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| 260 |  | 
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| 261 |  | 
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| 262 | bool CameraMan::cameraIsInVector(Camera* camera) | 
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| 263 | { | 
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| 264 |  | 
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| 265 |   for(std::vector<Camera*>::const_iterator it = cameras.begin(); it != cameras.end(); it++ ) | 
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| 266 |   { | 
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| 267 |     if( (*it) == camera) | 
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| 268 |     { | 
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| 269 |       return true; | 
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| 270 |     } | 
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| 271 |   } | 
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| 272 |   return false; | 
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| 273 |  | 
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| 274 |  | 
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| 275 | } | 
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| 276 |  | 
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| 277 |  | 
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| 278 | void CameraMan::cameraInfo() | 
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| 279 | { | 
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| 280 |   bool sameCam = (this->currentCam == State::getCamera()); | 
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| 281 |  | 
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| 282 |  | 
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| 283 |   PRINT(0)("==== CameraMan::cameraInfo ===\n"); | 
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| 284 |   PRINT(0)("=  Camera Name: %s\n", this->currentCam->getName().c_str()); | 
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| 285 |   PRINT(0)("=  Tests:\n"); | 
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| 286 |   PRINT(0)("==  State::Cam == this::Cam  %i\n", sameCam); | 
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| 287 |   PRINT(0)("==  Parenting Informations:\n"); | 
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| 288 |   this->currentCam->debugNode(10); | 
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| 289 |   PRINT(0)("==============================\n"); | 
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| 290 | } | 
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| 291 |  | 
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| 292 |  | 
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| 293 | float CameraMan::getCurrCameraCoorX() | 
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| 294 | { return this->currentCam->getAbsCoorX(); } | 
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| 295 |  | 
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| 296 | float CameraMan::getCurrCameraCoorY() | 
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| 297 | { return this->currentCam->getAbsCoorY(); } | 
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| 298 |  | 
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| 299 | float CameraMan::getCurrCameraCoorZ() | 
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| 300 | { return this->currentCam->getAbsCoorZ(); } | 
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| 301 |  | 
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| 302 |  | 
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| 303 |  | 
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| 304 | //how to get a class fkt pointer | 
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| 305 |  | 
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| 306 | //BaseObject* object = ObjectListBase::getBaseObject(className, objectName); | 
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| 307 |  | 
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| 308 |  | 
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| 309 |  | 
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| 310 |  | 
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| 311 |  | 
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| 318 |  | 
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| 319 |  | 
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| 320 |  | 
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