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source: orxonox.OLD/trunk/src/world_entities/cameraman.cc @ 10461

Last change on this file since 10461 was 10461, checked in by patrick, 17 years ago

small change in camera.

File size: 8.5 KB
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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11### File Specific:
12   main-programmer: Filip Gospodinov
13   co-programmer: Silvan Nellen
14*/
15
16#include "shell_command.h"
17#include "cameraman.h"
18#include "game_world_data.h"
19#include "state.h"
20#include "sound_engine.h"
21#include <string>
22#include "script_class.h"
23#include "loading/load_param_xml.h"
24#include "blackscreen.h"
25#include "p_node.h"
26#include "camera.h"
27
28ObjectListDefinition(CameraMan);
29
30SHELL_COMMAND(camerainfo, CameraMan, cameraInfo);
31
32
33CREATE_SCRIPTABLE_CLASS(CameraMan,
34                        addMethod("changeCurrTarget", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::changeCurrTarget))
35                        ->addMethod("atachCurrCameraToWorldEntity", Executor2<CameraMan, lua_State*,const std::string&,const std::string&>(&CameraMan::atachCurrCameraToWorldEntity))
36                        ->addMethod("changeTarget", Executor3<CameraMan, lua_State*, const std::string&, const std::string&,const std::string&>(&CameraMan::changeTarget))
37                        ->addMethod("atachCameraToWorldEntity", Executor3<CameraMan, lua_State*,const std::string&,const std::string&,const std::string&>(&CameraMan::atachCameraToWorldEntity))
38                        ->addMethod("detachCurrCamera", Executor0<CameraMan, lua_State*>(&CameraMan::detachCurrCamera))
39                        ->addMethod("setCam", Executor1<CameraMan, lua_State*, const std::string&>(&CameraMan::setCam))
40                        ->addMethod("toggleFade", Executor0<CameraMan, lua_State*>(&CameraMan::togglFade))
41                        ->addMethod("initFadeBlack", Executor0<CameraMan, lua_State*>(&CameraMan::initFadeBlack))
42                        ->addMethod("getCurrCameraCoorX", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorX))
43                        ->addMethod("getCurrCameraCoorY", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorY))
44                        ->addMethod("getCurrCameraCoorZ", Executor0ret<CameraMan, lua_State*,float>(&CameraMan::getCurrCameraCoorZ))
45                        ->addMethod("jumpCurrCam", Executor3<CameraMan, lua_State*,float,float,float>(&CameraMan::jumpCurrCam))
46                       );
47
48
49CameraMan::CameraMan(const TiXmlElement* root)
50{
51  this->registerObject(this, CameraMan::_objectList);
52
53  this->nearClip = 1.0;
54  this->farClip = 1000.0;
55
56  this->fadeToBlack=new BlackScreen();
57
58  this->setCam( State::getCamera());
59
60  if (root != NULL)
61    this->loadParams(root);
62}
63
64
65void CameraMan::loadParams(const TiXmlElement* root)
66{
67  BaseObject::loadParams(root);
68  LoadParamXML(root, "Cameras", this, CameraMan, createCameras);
69}
70
71
72void CameraMan::createCameras(const TiXmlElement* camerasTag)
73{
74
75    LOAD_PARAM_START_CYCLE(camerasTag, object);
76    {
77      this->createCam(object);
78    }
79    LOAD_PARAM_END_CYCLE(object);
80
81}
82
83
84
85void CameraMan::createCam(const TiXmlElement* root)
86{
87  //Camera* newCamera=new Camera(root);
88  this->cameras.push_back(new Camera(root));
89 // cameras[cameras.size()-1]->target->detach();
90  cameras[cameras.size()-1]->setClipRegion(nearClip, farClip);
91
92}
93
94void CameraMan::setCam(int cameraNo)
95{
96  if (cameraNo<cameras.size())
97  {
98    this->setCam( cameras[cameraNo]);
99  }
100}
101
102void CameraMan::setCam(const std::string& camName)
103{
104  BaseObject* object = ObjectListBase::getBaseObject("Camera", camName);
105
106  if(object != NULL)
107  {
108    Camera* currentCam = dynamic_cast<Camera*>(object) ;
109
110    this->setCam(currentCam);
111    return;
112  }
113  printf("ERROR CAMERAMANAGER: Couldn't set camera : %s \n", camName.c_str());
114}
115
116
117void CameraMan::setCam(Camera* camera)
118{
119  if( camera == NULL)
120  {
121    PRINTF(0)("trying to add a zero camera! uiuiui!\n");
122  }
123  this->currentCam = camera;
124
125  State::setCamera(currentCam, currentCam->getTarget());
126  OrxSound::SoundEngine::getInstance()->setListener(currentCam);
127
128  // check if it is already added
129  if( ! this->cameraIsInVector(currentCam) )
130    this->cameras.push_back(currentCam);
131
132  this->fadeToBlack->setRelCoor(0., 0., 0.);
133  this->fadeToBlack->setParent(this->currentCam);
134}
135
136
137void CameraMan::moveCurrCam(int x, int y, int z)
138{
139  currentCam->target->trans(x,y,z);
140}
141
142
143void CameraMan::moveCam(int x, int y, int z, int camNo)
144{
145  cameras[camNo]->target->trans(x,y,z);
146}
147
148
149void CameraMan::changeTarget(int camNo,const std::string& className, const std::string& objectName)
150{
151  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
152  if( object != NULL && object->isA(PNode::staticClassID()))
153    cameras[camNo]->lookAt(dynamic_cast<PNode*>(object));
154}
155
156
157void CameraMan::changeTarget(const std::string& camName,const std::string& className, const std::string& objectName)
158{
159  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
160  BaseObject* newCam = ObjectListBase::getBaseObject("Camera", camName);
161  if( object != NULL && newCam != NULL && object->isA(PNode::staticClassID()))
162  {
163    dynamic_cast<Camera*>(newCam)->lookAt(dynamic_cast<PNode*>(object));
164    State::setCamera();
165  }
166}
167
168void CameraMan::changeCurrTarget(const std::string& className, const std::string& objectName)
169{
170  BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
171  if( object != NULL && object->isA(PNode::staticClassID()))
172    currentCam->lookAt(dynamic_cast<PNode*>(object));
173}
174
175void CameraMan::atachCurrTarget(PNode* target)
176{
177  currentCam->target->atach(target);
178}
179
180void CameraMan::atachCurrCameraToWorldEntity(const std::string& className, const std::string& targetEntity)
181{
182  BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity);
183
184  if(object != NULL)
185  {
186   this->atachCurrTarget(dynamic_cast<PNode*>(object));
187   return;
188  }
189
190printf("ERROR CAMERAMANAGER: Couldn't set camera to: %s %s \n", className.c_str(),targetEntity.c_str() );
191}
192
193
194void CameraMan::atachCameraToWorldEntity(const std::string& cameraName, const std::string& className, const std::string& targetEntity)
195{
196  BaseObject* object = ObjectListBase::getBaseObject(className, targetEntity);
197  BaseObject* targetCam = ObjectListBase::getBaseObject("Camera", cameraName);
198
199  if(object != NULL && targetCam != NULL)
200  {
201   dynamic_cast<Camera*>(targetCam)->target->atach(dynamic_cast<PNode*>(object));
202   return;
203  }
204
205printf("ERROR CAMERAMANAGER: Couldn't set camera %s to: %s %s \n", cameraName.c_str(), className.c_str(),targetEntity.c_str() );
206}
207
208
209void CameraMan::detachCurrCamera()
210{
211  currentCam->target->detach();
212}
213
214void CameraMan::jumpCam(int x, int y, int z, int camNo)
215{
216  cameras[camNo]->target->jump(x, y, z);
217}
218
219
220
221void CameraMan::setClipRegion(float nearCli, float farCli)
222{
223  this->nearClip=nearCli;
224  this->farClip=farCli;
225
226  for(int i = 0; i < this->cameras.size(); i++)
227    cameras[i]->setClipRegion(nearCli, farCli);
228}
229
230
231void CameraMan::jumpCurrCam(float x, float y, float z)
232{
233  currentCam->target->jump(x, y, z);
234}
235
236
237
238
239void CameraMan::togglFade()
240{
241  if( this->fadeToBlack)
242    fadeToBlack->toggleFade();
243}
244
245void CameraMan::initFadeBlack()
246{
247  if( this->fadeToBlack)
248    fadeToBlack->initFadeBlack();
249}
250
251
252bool CameraMan::cameraIsInVector(Camera* camera)
253{
254
255  for(std::vector<Camera*>::const_iterator it = cameras.begin(); it != cameras.end(); it++ )
256  {
257    if( (*it) == camera)
258    {
259      return true;
260    }
261  }
262  return false;
263
264
265}
266
267
268void CameraMan::cameraInfo()
269{
270  bool sameCam = (this->currentCam == State::getCamera());
271
272
273  PRINT(0)("==== CameraMan::cameraInfo ===\n");
274  PRINT(0)("=  Camera Name: %s\n", this->currentCam->getName().c_str());
275  PRINT(0)("=  Tests:\n");
276  PRINT(0)("==  State::Cam == this::Cam  %i\n", sameCam);
277  PRINT(0)("==  Parenting Informations:\n");
278  this->currentCam->debugNode(10);
279  PRINT(0)("==============================\n");
280}
281
282
283float CameraMan::getCurrCameraCoorX()
284{ return this->currentCam->getAbsCoorX(); }
285
286float CameraMan::getCurrCameraCoorY()
287{ return this->currentCam->getAbsCoorY(); }
288
289float CameraMan::getCurrCameraCoorZ()
290{ return this->currentCam->getAbsCoorZ(); }
291
292
293
294//how to get a class fkt pointer
295
296//BaseObject* object = ObjectListBase::getBaseObject(className, objectName);
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