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source: orxonox.OLD/trunk/src/util/resource_manager.cc @ 5209

Last change on this file since 5209 was 5208, checked in by bensch, 20 years ago

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[4597]1/*
[1853]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
[1855]10
11   ### File Specific:
[3655]12   main-programmer: Benjamin Grauer
[3672]13   co-programmer: Patrick Boenzli
[1853]14*/
15
[3655]16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_LOAD
[1853]17
[3655]18#include "resource_manager.h"
[1853]19
[4642]20#include "debug.h"
21
[3655]22// different resource Types
[4534]23#ifndef NO_MODEL
[3655]24#include "objModel.h"
[3657]25#include "primitive_model.h"
[4462]26#include "md2Model.h"
[4534]27#endif /* NO_MODEL */
28#ifndef NO_TEXTURES
[3655]29#include "texture.h"
[4534]30#endif /* NO_TEXTURES */
31#ifndef NO_TEXT
[3790]32#include "text_engine.h"
[4534]33#endif /* NO_TEXT */
34#ifndef NO_AUDIO
[4504]35#include "sound_engine.h"
[4961]36#include "ogg_player.h"
[4534]37#endif /* NO_AUDIO */
[1853]38
[3658]39#include "list.h"
[4381]40#include "sdlincl.h"
[3658]41
[3655]42// File Handling Includes
43#include <sys/types.h>
44#include <sys/stat.h>
45#include <unistd.h>
46
[1856]47using namespace std;
[1853]48
[3245]49/**
[4836]50 *  standard constructor
[3245]51*/
[4597]52ResourceManager::ResourceManager ()
[3365]53{
[4597]54  this->setClassID(CL_RESOURCE_MANAGER, "ResourceManager");
55  this->setName("ResourceManager");
56
57  this->dataDir = NULL;
58  this->setDataDir("./");
59  this->imageDirs = new tList<char>();
60  this->resourceList = new tList<Resource>();
[3365]61}
[1853]62
[3658]63//! Singleton Reference to the ResourceManager
[3655]64ResourceManager* ResourceManager::singletonRef = NULL;
65
[3245]66/**
[4836]67 *  standard destructor
[3655]68*/
[4746]69ResourceManager::~ResourceManager ()
[3655]70{
[3660]71  // deleting the Resources-List
[3672]72  this->unloadAllByPriority(RP_GAME);
73  delete this->resourceList;
[3660]74  // deleting the Directorie Lists
[3672]75  tIterator<char>* tmpIt = imageDirs->getIterator();
[5115]76  char* tmpDir = tmpIt->firstElement();
[3660]77  while(tmpDir)
78    {
79      delete []tmpDir;
[3672]80      tmpDir = tmpIt->nextElement();
[3660]81    }
[3672]82  delete tmpIt;
[3660]83
[3672]84  delete this->imageDirs;
85
[3655]86  ResourceManager::singletonRef = NULL;
87}
[1853]88
[3655]89/**
[4836]90 *  sets the data main directory
91 * @param dataDir the DataDirectory.
[3245]92*/
[3883]93bool ResourceManager::setDataDir(const char* dataDir)
[3543]94{
[4341]95  char* realDir = ResourceManager::homeDirCheck(dataDir);
96  if (isDir(realDir))
[3655]97    {
[5208]98      delete[] this->dataDir;
[4341]99      this->dataDir = new char[strlen(realDir)+1];
100      strcpy(this->dataDir, realDir);
[5113]101      delete[] realDir;
[3983]102      return true;
[3655]103    }
104  else
105    {
[5113]106      PRINTF(1)("%s is not a Directory, and can not be the Data Directory, leaving as %s \n", realDir, this->dataDir);
107      delete[] realDir;
[3983]108      return false;
[3655]109    }
[3543]110}
[1853]111
[3660]112/**
[4836]113 *  checks for the DataDirectory, by looking if
114 * @param fileInside is inisde??
[4091]115*/
116bool ResourceManager::checkDataDir(const char* fileInside)
117{
118  bool retVal;
119  if (!isDir(this->dataDir))
120    {
121      PRINTF(1)("%s is not a directory\n", this->dataDir);
122      return false;
123    }
[4597]124
[4091]125  char* testFile = new char[strlen(this->dataDir)+strlen(fileInside)+1];
126  sprintf(testFile, "%s%s", this->dataDir, fileInside);
127  retVal = isFile(testFile);
[5208]128  delete[] testFile;
[4091]129  return retVal;
130}
131
[4653]132#ifndef NO_TEXTURES
[4091]133/**
[4836]134 *  adds a new Path for Images
135 * @param imageDir The path to insert
136 * @returns true, if the Path was well and injected (or already existent within the list)
[3660]137   false otherwise
138*/
[4370]139bool ResourceManager::addImageDir(const char* imageDir)
[3658]140{
[3660]141  // check if the param is a Directory
[3658]142  if (isDir(imageDir))
143    {
[3660]144      // check if the Directory has been added before
[3672]145      tIterator<char>* tmpImageDirs = imageDirs->getIterator();
[5115]146      char* tmpDir = tmpImageDirs->firstElement();
[3660]147      while(tmpDir)
[4597]148        {
149          if (!strcmp(tmpDir, imageDir))
150            {
151              PRINTF(4)("Path %s already loaded\n", imageDir);
152              delete tmpImageDirs;
153              return true;
154            }
155          tmpDir = tmpImageDirs->nextElement();
156        }
[3672]157      delete tmpImageDirs;
158
[3660]159      // adding the directory to the List
160      tmpDir  = new char[strlen(imageDir)+1];
[3658]161      strcpy(tmpDir, imageDir);
[3672]162      this->imageDirs->add(tmpDir);
[3660]163      return true;
[3658]164    }
165  else
166    {
167      PRINTF(1)("%s is not a Directory, and can not be added to the Paths of Images\n", dataDir);
[3660]168      return false;
[3658]169    }
170}
[4534]171#endif /* NO_TEXTURES */
[3658]172
[3245]173/**
[4836]174 *  loads resources
175 * @param fileName: The fileName of the resource to load
176 * @param prio: The ResourcePriority of this resource (will only be increased)
177 * @param param1: an additional option to parse (see the constuctors for more help)
178 * @param param2: an additional option to parse (see the constuctors for more help)
179 * @param param3: an additional option to parse (see the constuctors for more help)
180 * @returns a pointer to a desired Resource.
[3655]181*/
[3790]182void* ResourceManager::load(const char* fileName, ResourcePriority prio, void* param1, void* param2, void* param3)
[3655]183{
184  ResourceType tmpType;
[4534]185#ifndef NO_MODEL
[4637]186#define __IF_OK
[3655]187  if (!strncmp(fileName+(strlen(fileName)-4), ".obj", 4))
188    tmpType = OBJ;
[4534]189  else if (!strncmp(fileName+(strlen(fileName)-4), ".md2", 4))
[4462]190    tmpType = MD2;
[4534]191  else if (!strcmp(fileName, "cube") ||
192           !strcmp(fileName, "sphere") ||
[4597]193           !strcmp(fileName, "plane") ||
[4534]194           !strcmp(fileName, "cylinder") ||
195           !strcmp(fileName, "cone"))
196    tmpType = PRIM;
197#endif /* NO_MODEL */
198#ifndef NO_AUDIO
[4637]199#ifdef __IF_OK
200  else
201#endif
202#define __IF_OK
203  if (!strncmp(fileName+(strlen(fileName)-4), ".wav", 4))
[3658]204    tmpType = WAV;
205  else if (!strncmp(fileName+(strlen(fileName)-4), ".mp3", 4))
206    tmpType = MP3;
207  else if (!strncmp(fileName+(strlen(fileName)-4), ".ogg", 4))
208    tmpType = OGG;
[4534]209#endif /* NO_AUDIO */
210#ifndef NO_TEXT
[4637]211#ifdef __IF_OK
212  else
213#endif
214#define __IF_OK
215 if (!strncmp(fileName+(strlen(fileName)-4), ".ttf", 4))
[3790]216    tmpType = TTF;
[4534]217#endif /* NO_TEXT */
218#ifndef NO_TEXTURES
[4637]219#ifdef __IF_OK
[4597]220  else
[4637]221#else
222  if
223#endif
224   tmpType = IMAGE;
[4534]225#endif /* NO_TEXTURES */
[4653]226#undef __IF_OK
[3790]227  return this->load(fileName, tmpType, prio, param1, param2, param3);
[3655]228}
229
230/**
[4961]231 * loads resources
[4836]232 * @param fileName: The fileName of the resource to load
233 * @param type: The Type of Resource to load (\see ResourceType)
234 * @param prio: The ResourcePriority of this resource (will only be increased)
235 * @param param1: an additional option to parse (see the constuctors for more help)
236 * @param param2: an additional option to parse (see the constuctors for more help)
237 * @param param3: an additional option to parse (see the constuctors for more help)
238 * @returns a pointer to a desired Resource.
[3245]239*/
[4465]240void* ResourceManager::load(const char* fileName, ResourceType type, ResourcePriority prio,
[4597]241                            void* param1, void* param2, void* param3)
[3655]242{
[3658]243  // searching if the resource was loaded before.
[3790]244  Resource* tmpResource = this->locateResourceByInfo(fileName, type, param1, param2,param3);
[4115]245  if (tmpResource) // if the resource was loaded before.
[3655]246    {
[3677]247      PRINTF(4)("not loading cached resource %s\n", tmpResource->name);
248      tmpResource->count++;
249      if(tmpResource->prio < prio)
[4597]250        tmpResource->prio = prio;
[3677]251    }
252  else
253    {
[3660]254      char* tmpDir;
[3658]255      // Setting up the new Resource
256      tmpResource = new Resource;
257      tmpResource->count = 1;
258      tmpResource->type = type;
[3660]259      tmpResource->prio = prio;
[4356]260      tmpResource->pointer = NULL;
[3658]261      tmpResource->name = new char[strlen(fileName)+1];
262      strcpy(tmpResource->name, fileName);
263
264      // creating the full name. (directoryName + FileName)
[4462]265      char* fullName = ResourceManager::getFullName(fileName);
[3658]266      // Checking for the type of resource \see ResourceType
267      switch(type)
[4597]268        {
[4534]269#ifndef NO_MODEL
[4597]270        case OBJ:
271          if (param1)
272            tmpResource->modelSize = *(float*)param1;
273          else
274            tmpResource->modelSize = 1.0;
[3790]275
[4597]276          if(ResourceManager::isFile(fullName))
277            tmpResource->pointer = new OBJModel(fullName, tmpResource->modelSize);
278          else
279            {
280              PRINTF(2)("Sorry, %s does not exist. Loading a cube-Model instead\n", fullName);
281              tmpResource->pointer = ResourceManager::load("cube", PRIM, prio, &tmpResource->modelSize);
282            }
283          break;
284        case PRIM:
285          if (param1)
286            tmpResource->modelSize = *(float*)param1;
287          else
288            tmpResource->modelSize = 1.0;
[3790]289
[4597]290          if (!strcmp(tmpResource->name, "cube"))
291            tmpResource->pointer = new PrimitiveModel(PRIM_CUBE, tmpResource->modelSize);
292          else if (!strcmp(tmpResource->name, "sphere"))
293            tmpResource->pointer = new PrimitiveModel(PRIM_SPHERE, tmpResource->modelSize);
294          else if (!strcmp(tmpResource->name, "plane"))
295            tmpResource->pointer = new PrimitiveModel(PRIM_PLANE, tmpResource->modelSize);
296          else if (!strcmp(tmpResource->name, "cylinder"))
297            tmpResource->pointer = new PrimitiveModel(PRIM_CYLINDER, tmpResource->modelSize);
298          else if (!strcmp(tmpResource->name, "cone"))
299            tmpResource->pointer = new PrimitiveModel(PRIM_CONE, tmpResource->modelSize);
300          break;
301        case MD2:
302          if(ResourceManager::isFile(fullName))
303            {
304              if (param1)
305                {
306                  tmpResource->skinFileName = new char[strlen((const char*)param1)+1];
307                  strcpy(tmpResource->skinFileName, (const char*) param1);
308                }
309              else
310                tmpResource->skinFileName = NULL;
311              tmpResource->pointer = new MD2Data(fullName, tmpResource->skinFileName);
312            }
313              break;
[4534]314#endif /* NO_MODEL */
315#ifndef NO_TEXT
[4597]316        case TTF:
317            if (param1)
318              tmpResource->ttfSize = *(int*)param1;
319            else
320              tmpResource->ttfSize = FONT_DEFAULT_SIZE;
321
322          if(isFile(fullName))
323            tmpResource->pointer = new Font(fullName,
[5121]324                                            tmpResource->ttfSize);
[4597]325          else
326            PRINTF(2)("Sorry, %s does not exist. Not loading Font\n", fullName);
327          break;
[4534]328#endif /* NO_TEXT */
329#ifndef NO_AUDIO
[4597]330        case WAV:
331          if(isFile(fullName))
332            tmpResource->pointer = new SoundBuffer(fullName);
333          break;
[4961]334        case OGG:
335          if (isFile(fullName))
336            tmpResource->pointer = new OggPlayer(fullName);
337          break;
[4534]338#endif /* NO_AUDIO */
339#ifndef NO_TEXTURES
[4597]340        case IMAGE:
341          if(isFile(fullName))
342            {
343              PRINTF(4)("Image %s resides to %s\n", fileName, fullName);
344              tmpResource->pointer = new Texture(fullName);
345            }
346          else
347            {
348              tIterator<char>* iterator = imageDirs->getIterator();
[5115]349              tmpDir = iterator->firstElement();
[4597]350              while(tmpDir)
351                {
352                  char* imgName = new char[strlen(tmpDir)+strlen(fileName)+1];
353                  sprintf(imgName, "%s%s", tmpDir, fileName);
354                  if(isFile(imgName))
355                    {
356                      PRINTF(4)("Image %s resides to %s\n", fileName, imgName);
357                      tmpResource->pointer = new Texture(imgName);
358                      delete []imgName;
359                      break;
360                    }
361                  delete []imgName;
362                  tmpDir = iterator->nextElement();
363                }
364              delete iterator;
365            }
366          if(!tmpResource)
367             PRINTF(2)("!!Image %s not Found!!\n", fileName);
368          break;
[4534]369#endif /* NO_TEXTURES */
[4597]370        default:
371          tmpResource->pointer = NULL;
372          PRINTF(1)("No type found for %s.\n   !!This should not happen unless the Type is not supported yet.!!\n", tmpResource->name);
373          break;
374        }
[4356]375      if (tmpResource->pointer)
[4597]376        this->resourceList->add(tmpResource);
[3658]377      delete []fullName;
[3655]378    }
[3790]379  if (tmpResource->pointer)
380    return tmpResource->pointer;
[4597]381  else
[3790]382    {
383      PRINTF(2)("Resource %s could not be loaded\n", fileName);
[5208]384      delete[] tmpResource->name;
[3790]385      delete tmpResource;
386      return NULL;
387    }
[3658]388}
389
390/**
[4961]391 * unloads a Resource
[4836]392 * @param pointer: The pointer to free
393 * @param prio: the PriorityLevel to unload this resource
394 * @returns true if successful (pointer found, and deleted), false otherwise
[3658]395*/
[3660]396bool ResourceManager::unload(void* pointer, ResourcePriority prio)
[3658]397{
398  // if pointer is existent. and only one resource of this type exists.
[3672]399  Resource* tmpResource = this->locateResourceByPointer(pointer);
[3658]400  if (!tmpResource)
[3655]401    {
[3658]402      PRINTF(2)("Resource not Found %p\n", pointer);
403      return false;
[3655]404    }
[3660]405  else
406    unload(tmpResource, prio);
407}
408
[4465]409/**
[4961]410 * unloads a Resource
[4836]411 * @param resource: The resource to unloade
412 * @param prio the PriorityLevel to unload this resource
[4465]413*/
[3660]414bool ResourceManager::unload(Resource* resource, ResourcePriority prio)
415{
[3665]416  if (resource->count > 0)
417    resource->count--;
[3660]418  if (resource->prio <= prio)
[3658]419    {
[3660]420      if (resource->count <= 0)
[4597]421        {
422          // deleting the Resource
423          switch(resource->type)
424            {
[4534]425#ifndef NO_MODEL
[4597]426            case OBJ:
427            case PRIM:
428              delete (Model*)resource->pointer;
429              break;
430            case MD2:
431              delete (MD2Data*)resource->pointer;
432              break;
[4534]433#endif /* NO_MODEL */
434#ifndef NO_AUDIO
[4597]435            case WAV:
436              delete (SoundBuffer*)resource->pointer;
437              break;
[4961]438            case OGG:
439              delete (OggPlayer*)resource->pointer;
440              break;
[4534]441#endif /* NO_AUDIO */
442#ifndef NO_TEXT
[4597]443            case TTF:
444              delete (Font*)resource->pointer;
445              break;
[4534]446#endif /* NO_TEXT */
447#ifndef NO_TEXTURES
[4597]448            case IMAGE:
449              delete (Texture*)resource->pointer;
450              break;
[4534]451#endif /* NO_TEXTURES */
[4597]452            default:
[4653]453              PRINTF(2)("NOT YET IMPLEMENTED !!FIX FIX!!\n");
[4597]454              return false;
455              break;
456            }
457          // deleting the List Entry:
458          PRINTF(4)("Resource %s safely removed.\n", resource->name);
[5208]459          delete[] resource->name;
[4597]460          this->resourceList->remove(resource);
461        }
[3660]462      else
[4597]463        PRINTF(4)("Resource %s not removed, because there are still %d References to it.\n", resource->name, resource->count);
[3658]464    }
465  else
[3660]466    PRINTF(4)("not deleting resource %s because DeleteLevel to high\n", resource->name);
[3658]467  return true;
[3655]468}
469
[3660]470
[3655]471/**
[4836]472 *  unloads all alocated Memory of Resources with a pririty lower than prio
473 * @param prio The priority to delete
[3660]474*/
475bool ResourceManager::unloadAllByPriority(ResourcePriority prio)
476{
[3666]477  tIterator<Resource>* iterator = resourceList->getIterator();
[5115]478  Resource* enumRes = iterator->firstElement();
[3660]479  while (enumRes)
480    {
481      if (enumRes->prio <= prio)
[4597]482        if (enumRes->count == 0)
483          unload(enumRes, prio);
484        else
485          PRINTF(2)("unable to unload %s because there are still %d references to it\n",
486                   enumRes->name, enumRes->count);
[3666]487      //enumRes = resourceList->nextElement();
488      enumRes = iterator->nextElement();
[3660]489    }
[3666]490  delete iterator;
[3660]491}
492
493/**
[4961]494 * Searches for a Resource by some information
[4836]495 * @param fileName: The name to look for
496 * @param type the Type of resource to locate.
497 * @param param1: an additional option to parse (see the constuctors for more help)
498 * @param param2: an additional option to parse (see the constuctors for more help)
499 * @param param3: an additional option to parse (see the constuctors for more help)
500 * @returns a Pointer to the Resource if found, NULL otherwise.
[3658]501*/
[4462]502Resource* ResourceManager::locateResourceByInfo(const char* fileName, ResourceType type,
[4597]503                                                void* param1, void* param2, void* param3)
[3658]504{
[3667]505  //  Resource* enumRes = resourceList->enumerate();
506  tIterator<Resource>* iterator = resourceList->getIterator();
[5115]507  Resource* enumRes = iterator->firstElement();
[3658]508  while (enumRes)
509    {
[3790]510      if (enumRes->type == type && !strcmp(fileName, enumRes->name))
[4597]511        {
512          bool match = false;
513          bool subMatch = false;
[4462]514
[4597]515          switch (type)
516            {
[4534]517#ifndef NO_MODEL
[4597]518            case PRIM:
519            case OBJ:
520              if (!param1)
521                {
522                  if (enumRes->modelSize == 1.0)
523                    match = true;
524                }
525              else if (enumRes->modelSize == *(float*)param1)
526                match = true;
527              break;
528            case MD2:
529              if (!param1)
530                {
531                  if (enumRes->skinFileName == NULL)
532                    match = true;
533                }
534              else if (!strcmp(enumRes->skinFileName, (const char*) param1))
535                match = true;
536              break;
[4534]537#endif /* NO_MODEL */
538#ifndef NO_TEXT
[4597]539            case TTF:
540              if (!param1)
541                {
542                  if (enumRes->ttfSize == FONT_DEFAULT_SIZE)
543                    subMatch = true;
544                }
[5078]545              else if (enumRes->ttfSize == *(int*)param1)
[4597]546                subMatch = true;
547              break;
[4534]548#endif /* NO_TEXT */
[4597]549            default:
550              match = true;
551              break;
552            }
553          if (match)
554            {
555              delete iterator;
556              return enumRes;
557            }
558        }
[3667]559      enumRes = iterator->nextElement();
[3658]560    }
[3667]561  delete iterator;
[3658]562  return NULL;
563}
564
565/**
[4961]566 * Searches for a Resource by Pointer
[4836]567 * @param pointer the Pointer to search for
568 * @returns a Pointer to the Resource if found, NULL otherwise.
[3658]569*/
570Resource* ResourceManager::locateResourceByPointer(const void* pointer)
571{
[3667]572  //  Resource* enumRes = resourceList->enumerate();
573  tIterator<Resource>* iterator = resourceList->getIterator();
[5115]574  Resource* enumRes = iterator->firstElement();
[3658]575  while (enumRes)
576    {
[3665]577      if (pointer == enumRes->pointer)
[4597]578        {
579          delete iterator;
580          return enumRes;
581        }
[3667]582      enumRes = iterator->nextElement();
[3658]583    }
[3667]584  delete iterator;
[3658]585  return NULL;
586}
587
588/**
[4961]589 * Checks if it is a Directory
[4836]590 * @param directoryName the Directory to check for
591 * @returns true if it is a directory/symlink false otherwise
[3655]592*/
593bool ResourceManager::isDir(const char* directoryName)
594{
[4462]595  if (directoryName == NULL)
596    return false;
597
[3883]598  char* tmpDirName = NULL;
[3655]599  struct stat status;
[3883]600
601  // checking for the termination of the string given. If there is a "/" at the end cut it away
[5113]602  if (directoryName[strlen(directoryName)-1] == '/' ||
603      directoryName[strlen(directoryName)-1] == '\\')
[3883]604    {
605      tmpDirName = new char[strlen(directoryName)+1];
606      strncpy(tmpDirName, directoryName, strlen(directoryName)-1);
607      tmpDirName[strlen(directoryName)-1] = '\0';
608    }
609  else
610    {
611      tmpDirName = new char[strlen(directoryName)+1];
612      strcpy(tmpDirName, directoryName);
613    }
614
[4032]615  if(!stat(tmpDirName, &status))
616    {
617      if (status.st_mode & (S_IFDIR
[3790]618#ifndef __WIN32__
[4597]619                            | S_IFLNK
[3790]620#endif
[4597]621                            ))
622        {
[5113]623          delete[] tmpDirName;
[4597]624          return true;
625        }
[4032]626      else
[4597]627        {
[5208]628          delete[] tmpDirName;
[4597]629          return false;
630        }
[3883]631    }
[3658]632  else
[4032]633    return false;
[3655]634}
635
636/**
[4961]637 * Checks if the file is either a Regular file or a Symlink
[4836]638 * @param fileName the File to check for
639 * @returns true if it is a regular file/symlink, false otherwise
[3655]640*/
641bool ResourceManager::isFile(const char* fileName)
642{
[4462]643  if (fileName == NULL)
644    return false;
[4032]645  char* tmpFileName = ResourceManager::homeDirCheck(fileName);
646  // actually checks the File
[3655]647  struct stat status;
[4032]648  if (!stat(tmpFileName, &status))
649    {
[4597]650      if (status.st_mode & (S_IFREG
[3790]651#ifndef __WIN32__
[4597]652                            | S_IFLNK
[3790]653#endif
[4597]654                            ))
655        {
[5208]656          delete[] tmpFileName;
[4597]657          return true;
658        }
[4032]659      else
[4597]660        {
[5208]661          delete[] tmpFileName;
[4597]662          return false;
663        }
[4032]664    }
[4597]665  else
[4032]666    {
[5208]667      delete[] tmpFileName;
[4032]668      return false;
669    }
670}
671
[4166]672/**
[4961]673 * touches a File on the disk (thereby creating it)
[4836]674 * @param fileName The file to touch
[4166]675*/
[4032]676bool ResourceManager::touchFile(const char* fileName)
677{
678  char* tmpName = ResourceManager::homeDirCheck(fileName);
[4462]679  if (tmpName == NULL)
680    return false;
[4032]681  FILE* stream;
682  if( (stream = fopen (tmpName, "w")) == NULL)
683    {
684      PRINTF(1)("could not open %s fro writing\n", fileName);
[5208]685      delete[] tmpName;
[4032]686      return false;
687    }
[4033]688  fclose(stream);
[4597]689
[5208]690  delete[] tmpName;
[4032]691}
692
[4166]693/**
[4961]694 * deletes a File from disk
[4836]695 * @param fileName the File to delete
[4166]696*/
[4032]697bool ResourceManager::deleteFile(const char* fileName)
698{
[4462]699  if (fileName == NULL)
700    return false;
[4032]701  char* tmpName = ResourceManager::homeDirCheck(fileName);
702  unlink(tmpName);
[5208]703  delete[] tmpName;
[4032]704}
705
[4597]706/**
[4961]707 * @param name the Name of the file to check
708 * @returns The name of the file, including the HomeDir
709 * IMPORTANT: this has to be deleted from the outside
710 */
[4032]711char* ResourceManager::homeDirCheck(const char* name)
712{
[4462]713  if (name == NULL)
714    return NULL;
[4032]715  char* retName;
716  if (!strncmp(name, "~/", 2))
717    {
718      char tmpFileName[500];
719#ifdef __WIN32__
720      strcpy(tmpFileName, getenv("USERPROFILE"));
721#else
722      strcpy(tmpFileName, getenv("HOME"));
723#endif
724      retName = new char[strlen(tmpFileName)+strlen(name)];
725      sprintf(retName, "%s%s", tmpFileName, name+1);
726    }
[3655]727  else
[4032]728    {
729      retName = new char[strlen(name)+1];
730      strcpy(retName, name);
731    }
732  return retName;
[3655]733}
[3676]734
[4597]735/**
[4961]736 * @param fileName the Name of the File to check
737 * @returns The full name of the file, including the DataDir, and NULL if the file does not exist
738 *  IMPORTANT: this has to be deleted from the outside
[4166]739*/
740char* ResourceManager::getFullName(const char* fileName)
741{
[4462]742  if (fileName == NULL)
743    return NULL;
744
[4216]745  char* retName = new char[strlen(ResourceManager::getInstance()->getDataDir())
[4597]746                           + strlen(fileName) + 1];
[4166]747  sprintf(retName, "%s%s", ResourceManager::getInstance()->getDataDir(), fileName);
[4462]748  if (ResourceManager::isFile(retName) || ResourceManager::isDir(retName))
[4167]749    return retName;
750  else
751    {
[5208]752      delete[] retName;
[4167]753      return NULL;
754    }
[4166]755}
[4032]756
757
[3676]758/**
[4961]759 * outputs debug information about the ResourceManager
[3676]760*/
[4746]761void ResourceManager::debug() const
[3676]762{
763  PRINT(0)("=RM===================================\n");
764  PRINT(0)("= RESOURCE-MANAGER DEBUG INFORMATION =\n");
765  PRINT(0)("======================================\n");
766  // if it is not initialized
767  PRINT(0)(" Reference is: %p\n", ResourceManager::singletonRef);
768  PRINT(0)(" Data-Directory is: %s\n", this->dataDir);
769  PRINT(0)(" List of Image-Directories: ");
770  tIterator<char>* tmpIt = imageDirs->getIterator();
[5115]771  char* tmpDir = tmpIt->firstElement();
[3676]772  while(tmpDir)
773    {
774      PRINT(0)("%s ",tmpDir);
775      tmpDir = tmpIt->nextElement();
776    }
777  delete tmpIt;
778  PRINT(0)("\n");
779
780  PRINT(0)("List of all stored Resources:\n");
781  tIterator<Resource>* iterator = resourceList->getIterator();
[5115]782  Resource* enumRes = iterator->firstElement();
[3676]783  while (enumRes)
784    {
785      PRINT(0)("-----------------------------------------\n");
786      PRINT(0)("Name: %s; References: %d; Type:", enumRes->name, enumRes->count);
787      switch (enumRes->type)
[4597]788        {
[4637]789#ifndef NO_MODEL
790          case OBJ:
[4597]791          PRINT(0)("ObjectModel\n");
792          break;
793        case PRIM:
794          PRINT(0)("PrimitiveModel\n");
795          break;
[4637]796#endif
797#ifndef NO_TEXTURES
[4597]798        case IMAGE:
799          PRINT(0)("ImageFile (Texture)\n");
800          break;
[4637]801#endif
[4653]802#ifndef NO_AUDIO
803        case WAV:
804          PRINT(0)("SoundFile\n");
[4961]805          break;
806        case OGG:
807          PRINT(0)("MusicFile\n");
808          break;
[4653]809#endif
[4597]810        default:
[4653]811          PRINT(0)("Do not know this format\n");
[4597]812          break;
813        }
[3676]814      PRINT(0)("gets deleted at ");
815      switch(enumRes->prio)
[4597]816        {
817        default:
818        case RP_NO:
819          PRINT(0)("first posibility (0)\n");
820          break;
821        case RP_LEVEL:
822          PRINT(0)("the end of the Level (1)\n");
823          break;
824        case RP_CAMPAIGN:
825          PRINT(0)("the end of the campaign (2)\n");
826          break;
827        case RP_GAME:
828          PRINT(0)("when leaving the game (3)\n");
829          break;
830        }
[3676]831      enumRes = iterator->nextElement();
832    }
833  delete iterator;
834
835
836
837  PRINT(0)("==================================RM==\n");
838}
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