[4744] | 1 | /* |
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[1853] | 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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[1855] | 10 | |
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| 11 | ### File Specific: |
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[6437] | 12 | main-programmer: Benjamin Grauer |
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[1855] | 13 | co-programmer: ... |
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[1853] | 14 | */ |
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| 15 | |
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[3955] | 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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[1853] | 17 | |
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[6437] | 18 | #include "hud.h" |
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[1853] | 19 | |
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[1856] | 20 | using namespace std; |
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[1853] | 21 | |
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[1856] | 22 | |
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[3245] | 23 | /** |
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[4838] | 24 | * standard constructor |
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| 25 | * @todo this constructor is not jet implemented - do it |
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[3245] | 26 | */ |
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[6437] | 27 | Hud::Hud () |
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[3365] | 28 | { |
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[6438] | 29 | this->setClassID(CL_HUD, "Hud"); |
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[4320] | 30 | |
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[6440] | 31 | |
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| 32 | this->energyWidget = NULL; |
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| 33 | this->shieldWidget = NULL; |
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| 34 | this->armorWidget = NULL; |
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[3365] | 35 | } |
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[1853] | 36 | |
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| 37 | |
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[3245] | 38 | /** |
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[4838] | 39 | * standard deconstructor |
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[3245] | 40 | */ |
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[6437] | 41 | Hud::~Hud () |
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[3543] | 42 | { |
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| 43 | // delete what has to be deleted here |
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| 44 | } |
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[6438] | 45 | |
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| 46 | |
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| 47 | void Hud::loadParams(const TiXmlElement* root) |
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| 48 | { |
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| 49 | |
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| 50 | } |
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| 51 | |
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| 52 | void Hud::setBackGround() |
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| 53 | { |
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| 54 | |
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| 55 | } |
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| 56 | |
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| 57 | void Hud::setEnergyWidget(GLGuiWidget* widget) |
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| 58 | { |
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[6440] | 59 | // decopple old widget |
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| 60 | if (this->energyWidget != NULL) |
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| 61 | { |
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| 62 | this->energyWidget->hide(); |
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| 63 | } |
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[6438] | 64 | |
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[6440] | 65 | this->energyWidget = widget; |
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| 66 | if (this->energyWidget != NULL) |
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| 67 | { |
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| 68 | this->energyWidget->show(); |
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| 69 | this->energyWidget->setAbsCoor2D(10,80); |
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| 70 | this->energyWidget->setSize2D(20,300); |
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| 71 | } |
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| 72 | |
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| 73 | |
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[6438] | 74 | } |
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| 75 | |
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| 76 | void Hud::setShiledWidget(GLGuiWidget* widget) |
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| 77 | { |
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| 78 | |
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| 79 | } |
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| 80 | |
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| 81 | void Hud::setArmorWidget(GLGuiWidget* widget) |
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| 82 | { |
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| 83 | |
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| 84 | } |
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| 85 | |
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| 86 | void Hud::addWeaponWidget(GLGuiWidget* widget) |
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| 87 | { |
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| 88 | |
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| 89 | } |
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| 90 | |
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| 91 | void Hud::removeWeaponWidget(GLGuiWidget* widget) |
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| 92 | { |
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| 93 | |
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| 94 | } |
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| 95 | |
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| 96 | void setResolution(unsigned int resX, unsigned int resY); |
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