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source: orxonox.OLD/trunk/src/story_entities/story_def.h @ 6988

Last change on this file since 6988 was 6874, checked in by patrick, 18 years ago

trunk: the menu control better implemented

File size: 498 bytes
RevLine 
[2636]1
[3224]2#ifndef _STORY_DEF_H
3#define _STORY_DEF_H
[2636]4
5
[3220]6#define DEBUG_CAMPAIGN_0 1000
7#define DEBUG_CAMPAIGN_1 1001
8#define DEBUG_CAMPAIGN_2 1002
[2636]9
[3220]10#define DEBUG_WORLD_0 100
11#define DEBUG_WORLD_1 101
12#define DEBUG_WORLD_2 102
[2636]13
[6874]14
[2636]15#define WORLD_ID_0 0
16#define WORLD_ID_1 1
17#define WORLD_ID_2 2
18#define WORLD_ID_3 3
19#define WORLD_ID_4 4
20#define WORLD_ID_5 5
[6874]21
22#define WORLD_ID_MENU    0
[2636]23#define WORLD_ID_GAMEEND 999
24
[4597]25#define MAX_STORY_ENTITIES 99 //!< maximal StoryEntities in a Campaign
[2636]26
[3224]27#endif /* _STORY_DEF_H */
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