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source: orxonox.OLD/trunk/src/story_entities/single_player_world.h @ 9869

Last change on this file since 9869 was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 689 bytes
RevLine 
[4558]1/*!
[6355]2 * @file single_player_world.h
3 *  Holds and manages all single player game data
[6352]4 */
[1853]5
[6355]6#ifndef _SINGLE_PLAYER_WORLD_H
7#define _SINGLE_PLAYER_WORLD_H
[1853]8
[6407]9
[6352]10#include "game_world.h"
[2190]11
[6359]12
[4261]13class TiXmlElement;
[6404]14class SinglePlayerWorldData;
[3790]15
[3620]16
[3449]17//! The game world
18/**
[6352]19 *  this class initializes everything that should be displayed inside of the current level.
20 *  it is the main driving factor during gameplay.
21 */
[6355]22class SinglePlayerWorld : public GameWorld
[6352]23{
[9869]24  ObjectListDeclaration(SinglePlayerWorld);
[1853]25
[6352]26  public:
[6355]27    SinglePlayerWorld (const TiXmlElement* root = NULL);
28    virtual ~SinglePlayerWorld ();
[3459]29
[6512]30    virtual void loadParams(const TiXmlElement* root);
[2190]31};
[1883]32
[6355]33#endif /* _SINGLE_PLAYER_WORLD_H */
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