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source: orxonox.OLD/trunk/src/story_entities/single_player_world.cc @ 10235

Last change on this file since 10235 was 10114, checked in by patrick, 17 years ago

merged network back to trunk

File size: 1.7 KB
RevLine 
[4555]1/*
[1853]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
[1855]10
11   ### File Specific:
12   main-programmer: Patrick Boenzli
[1853]13*/
14
[3590]15#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD
16
[6409]17
[6358]18#include "single_player_world.h"
[6404]19#include "single_player_world_data.h"
[3608]20
[4347]21#include "state.h"
[9869]22#include "debug.h"
[4347]23
[7193]24#include "util/loading/load_param.h"
[9869]25#include "loading/fast_factory.h"
[7193]26#include "util/loading/factory.h"
[4245]27
[6360]28#include "world_entity.h"
29#include "npcs/npc_test1.h"
[4504]30
[4747]31
[10114]32
[6358]33//! This creates a Factory to fabricate a SinglePlayerWorld
[10114]34ObjectListDefinition(SinglePlayerWorld);
[9869]35CREATE_FACTORY(SinglePlayerWorld);
[5915]36
[6358]37SinglePlayerWorld::SinglePlayerWorld(const TiXmlElement* root)
[6989]38  : GameWorld()
[4010]39{
[9869]40  this->registerObject(this, SinglePlayerWorld::_objectList);
[6374]41  this->setName("SinglePlayerWorld uninitialized");
42
[6407]43  this->dataTank = new SinglePlayerWorldData();
44
[4261]45  this->loadParams(root);
[4010]46}
47
[6358]48
[4555]49/**
[6358]50 *  remove the SinglePlayerWorld from memory
[6150]51 *
52 *  delete everything explicitly, that isn't contained in the parenting tree!
53 *  things contained in the tree are deleted automaticaly
[4838]54 */
[6358]55SinglePlayerWorld::~SinglePlayerWorld ()
[1872]56{
[6358]57  PRINTF(3)("SinglePlayerWorld::~SinglePlayerWorld() - deleting current world\n");
[7287]58
59  if( this->dataTank)
60    delete this->dataTank;
[6358]61}
[3677]62
[5115]63
[3526]64/**
[6358]65 * loads the parameters of a SinglePlayerWorld from an XML-element
[4978]66 * @param root the XML-element to load from
67 */
[6358]68void SinglePlayerWorld::loadParams(const TiXmlElement* root)
[4261]69{
[6512]70  GameWorld::loadParams(root);
[4261]71
[6376]72  PRINTF(4)("Loaded SinglePlayerWorld specific stuff\n");
[6358]73}
[4834]74
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