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source: orxonox.OLD/trunk/src/lib/shell/shell_command.cc @ 7344

Last change on this file since 7344 was 7340, checked in by bensch, 18 years ago

orxonox/trunk: fixed a ShellCommand-bug

File size: 10.9 KB
RevLine 
[4744]1/*
[1853]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
[1855]10
11   ### File Specific:
[5068]12   main-programmer: Benjamin Grauer
[1855]13   co-programmer: ...
[1853]14*/
15
[3955]16//#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_
[1853]17
[5129]18#include "shell_command.h"
[5639]19#include "shell_command_class.h"
[1853]20
[6222]21#include "compiler.h"
[5129]22#include "debug.h"
[5113]23#include "class_list.h"
24
25#include "key_names.h"
[5075]26#include <stdarg.h>
27#include <stdio.h>
[5174]28#include <string.h>
[5075]29
[1856]30using namespace std;
[1853]31
[5166]32/**
33 * constructs and registers a new Command
34 * @param commandName the name of the Command
35 * @param className the name of the class to apply this command to
36 * @param paramCount the count of parameters this command takes
37 */
[7225]38ShellCommand::ShellCommand(const std::string& commandName, const std::string& className, const Executor& executor)
[3365]39{
[5141]40  this->setClassID(CL_SHELL_COMMAND, "ShellCommand");
[7199]41  PRINTF(5)("create shellcommand %s %s\n", commandName, className);
[5141]42  this->setName(commandName);
[5642]43  this->executor = executor.clone();
[7201]44  this->executor->setName(commandName);
[5141]45
[7340]46  //  this->classID = classID;
[5198]47  this->shellClass = ShellCommandClass::getCommandClass(className); //ClassList::IDToString(classID);
48  if (this->shellClass != NULL)
[5779]49    this->shellClass->commandList.push_back(this);
[5068]50}
[4320]51
[5166]52/**
53 * deconstructs a ShellCommand
54 */
[5636]55ShellCommand::~ShellCommand()
[5130]56{
[5196]57  if (this->alias != NULL && ShellCommandClass::aliasList != NULL)
58  {
59    ShellCommandClass::aliasList->remove(this->alias);
60    delete this->alias;
61  }
[5641]62  delete this->executor;
[5130]63}
[1853]64
[5166]65/**
[5636]66 * registers a new ShellCommand
67 */
[7225]68ShellCommand* ShellCommand::registerCommand(const std::string& commandName, const std::string& className, const Executor& executor)
[5636]69{
[7201]70  if (ShellCommand::isRegistered(commandName, className))
[5637]71    return NULL;
72  else
73    return new ShellCommand(commandName, className, executor);
[5636]74
75}
76
77/**
[5166]78 * unregister an existing commandName
79 * @param className the name of the Class the command belongs to.
80 * @param commandName the name of the command itself
81 */
[7225]82void ShellCommand::unregisterCommand(const std::string& commandName, const std::string& className)
[5165]83{
[5779]84  /// FIXME
[7340]85  /*  if (ShellCommandClass::commandClassList == NULL)
86      ShellCommandClass::initCommandClassList();
[5171]87
[7340]88   const ShellCommandClass* checkClass = ShellCommandClass::isRegistered(className);
[5171]89
[7340]90   if (checkClass != NULL)
[5171]91    {
[7340]92      std::list<ShellCommand*>::iterator elem;
93      for (elem = checkClass->commandList.begin(); elem != checkClass->commandList.end(); elem++)
[5171]94      {
[7340]95        if (!strcmp(commandName, (*elem)->getName()))
96        {
97          delete (*elem);
98          checkClass->commandList.remove(*elem);
99          break;
100        }
[5171]101      }
102
[7340]103      if (checkClass->commandList->size() == 0)
104      {
105        ShellCommandClass::commandClassList->remove(checkClass);
106        delete checkClass;
107      }
108    }*/
[5165]109}
110
[5166]111/**
112 * checks if a command has already been registered.
113 * @param commandName the name of the Command
114 * @param className the name of the Class the command should apply to.
115 * @returns true, if the command is registered/false otherwise
116 *
117 * This is used internally, to see, if we have multiple command subscriptions.
118 * This is checked in the registerCommand-function.
119 */
[7225]120bool ShellCommand::isRegistered(const std::string& commandName, const std::string& className)
[5113]121{
[5170]122  if (ShellCommandClass::commandClassList == NULL)
[5072]123  {
[5170]124    ShellCommandClass::initCommandClassList();
[5113]125    return false;
126  }
[5105]127
[5170]128  const ShellCommandClass* checkClass = ShellCommandClass::isRegistered(className);
129  if (checkClass != NULL)
[5113]130  {
[5779]131    std::list<ShellCommand*>::const_iterator elem;
132    for (elem = checkClass->commandList.begin(); elem != checkClass->commandList.end(); elem++)
133    {
[7225]134      if (commandName == (*elem)->getName())
[5779]135      {
[7225]136        PRINTF(2)("Command '%s::%s' already registered\n", className.c_str(), commandName.c_str());
[5779]137        return true;
[5170]138      }
[5779]139    }
[7340]140    return false;
[5113]141  }
[5170]142  else
143    return false;
[5113]144}
145
[5140]146
[5145]147/**
148 * executes commands
149 * @param executionString the string containing the following input
[5148]150 * ClassName [ObjectName] functionName [parameter1[,parameter2[,...]]]
[5145]151 * @return true on success, false otherwise.
152 */
[7221]153bool ShellCommand::execute(const std::string& executionString)
[5135]154{
[5198]155  if (ShellCommandClass::commandClassList == NULL)
156    return false;
157
[5779]158  long classID = CL_NULL;                      //< the classID retrieved from the Class.
159  ShellCommandClass* commandClass = NULL;      //< the command class this command applies to.
[5885]160  const std::list<BaseObject*>* objectList = NULL;   //< the list of Objects stored in classID
[5779]161  BaseObject* objectPointer = NULL;            //< a pointer to th Object to Execute the command on
162  bool emptyComplete = false;                  //< if the completion input is empty string. e.g ""
[7340]163  //  long completeType = SHELLC_NONE;           //< the Type we'd like to complete.
164  SubString inputSplits(executionString, SubString::WhiteSpacesWithComma);
[5198]165
[7340]166
167  // if we do not have any input return
168  if (inputSplits.empty())
[5198]169    return false;
[7340]170
171  // if we only have one input (!MUST BE AN ALIAS)
[7319]172  if (inputSplits.size() >= 1)
[5198]173  {
[5200]174    // CHECK FOR ALIAS
[5198]175    if (ShellCommandClass::aliasList != NULL)
176    {
[5779]177      list<ShellCommandAlias*>::iterator alias;
178      for (alias = ShellCommandClass::aliasList->begin(); alias != ShellCommandClass::aliasList->end(); alias++ )
[5198]179      {
[7221]180        if (inputSplits.getString(0) == (*alias)->getName() && (*alias)->getCommand() != NULL &&
[5779]181            (*alias)->getCommand()->shellClass != NULL )
[5198]182        {
[5779]183          objectList = ClassList::getList((*alias)->getCommand()->shellClass->getName());
[5199]184          if (objectList != NULL)
185          {
[7340]186            (*(*alias)->getCommand()->executor)(objectList->front(), inputSplits.getSubSet(1).join()); /// TODO CHECK IF OK
187            return true;
[5199]188          }
[7340]189          /// TODO CHECK FOR STATIC functions.
[5198]190        }
191      }
192    }
[7340]193
[5203]194    // looking for a Matching Class
195    if (likely(ShellCommandClass::commandClassList != NULL))
196    {
[5779]197      list<ShellCommandClass*>::iterator commandClassIT;
198      for (commandClassIT = ShellCommandClass::commandClassList->begin(); commandClassIT != ShellCommandClass::commandClassList->end(); commandClassIT++)
[5203]199      {
[7340]200        if ((*commandClassIT)->getName() && inputSplits[0] == (*commandClassIT)->getName())
[5203]201        {
202          //elemCL->getName();
[5779]203          classID = ClassList::StringToID((*commandClassIT)->getName());
204          commandClass = (*commandClassIT);
[5791]205          objectList = ClassList::getList((ClassID)classID);
[5203]206          break;
207        }
208      }
209    }
[5200]210
[7340]211    // Second Agument. (either Object, or Function)
[7319]212    if (commandClass != NULL && inputSplits.size() >= 2)
[5203]213    {
[7340]214      int fktPos = 1; // The position of the Function (either at pos 1, or 2)
215      // If we have an ObjectList.
[5329]216      if (objectList != NULL)
[5203]217      {
[5329]218        // Checking for a Match in the Objects of classID (else take the first)
[5779]219        list<BaseObject*>::const_iterator object;
220        for (object = objectList->begin(); object != objectList->end(); object++)
[5203]221        {
[7340]222          if ((*object)->getName() != NULL && inputSplits[1] == (*object)->getName())
[5329]223          {
[5779]224            objectPointer = (*object);
[5329]225            fktPos = 2;
226            break;
227          }
[7340]228        }
[5203]229
[7340]230        // if we did not find an Object with matching name, take the first.
[5329]231        if (objectPointer == NULL)
[5779]232          objectPointer = objectList->front();
[5329]233      }
[7340]234
[5203]235      // match a function.
[7319]236      if (commandClass != NULL && (fktPos == 1 || (fktPos == 2 && inputSplits.size() >= 3)))
[5203]237      {
[5779]238        list<ShellCommand*>::iterator cmdIT;
239        for (cmdIT = commandClass->commandList.begin(); cmdIT != commandClass->commandList.end(); cmdIT++)
[5203]240        {
[7340]241          if (inputSplits[fktPos] == (*cmdIT)->getName())
[5203]242          {
[5779]243            if (objectPointer == NULL && (*cmdIT)->executor->getType() & Executor_Objective)
[5329]244              return false;
[5203]245            else
[7340]246            {
247              (*(*cmdIT)->executor)(objectPointer, inputSplits.getSubSet(fktPos+1).join()); /// TODO CHECK IF OK
248              return true;
249            }
[5203]250          }
251        }
252      }
253    }
[5198]254  }
[7340]255  return false;
[5135]256}
[5148]257
[5166]258/**
259 * lets a command be described
260 * @param description the description of the Given command
261 */
[7221]262ShellCommand* ShellCommand::describe(const std::string& description)
[5164]263{
264  if (this == NULL)
265    return NULL;
[7340]266  else
267  {
268    this->description = description;
269    return this;
270  }
[5164]271}
272
[5197]273/**
274 * adds an Alias to this Command
275 * @param alias the name of the Alias to set
276 * @returns itself
277 */
[7225]278ShellCommand* ShellCommand::setAlias(const std::string& alias)
[5195]279{
[5196]280  if (this == NULL)
281    return NULL;
282
283  if (this->alias != NULL)
284  {
285    PRINTF(2)("not more than one Alias allowed for functions (%s::%s)\n", this->getName(), this->shellClass->getName());
286  }
287  else
288  {
289    if (ShellCommandClass::aliasList == NULL)
[5779]290      ShellCommandClass::aliasList = new std::list<ShellCommandAlias*>;
[5196]291
292    ShellCommandAlias* aliasCMD = new ShellCommandAlias(alias, this);
[5779]293    ShellCommandClass::aliasList->push_back(aliasCMD);
[5196]294    this->alias = aliasCMD;
295  }
296  return this;
[5195]297}
298
[5166]299/**
[7198]300 * @brief set the default values of the executor
301 * @param value0 the first default value
302 * @param value1 the second default value
303 * @param value2 the third default value
304 * @param value3 the fourth default value
305 * @param value4 the fifth default value
[5207]306 */
[7198]307ShellCommand* ShellCommand::defaultValues(const MultiType& value0, const MultiType& value1,
[7340]308    const MultiType& value2, const MultiType& value3,
309    const MultiType& value4)
[5207]310{
[7201]311  if (this == NULL || this->executor == NULL)
[5207]312    return NULL;
313
[7198]314  this->executor->defaultValues(value0, value1, value2, value3, value4);
[5207]315
316  return this;
317}
318
319/**
[5166]320 * prints out nice information about the Shells Commands
321 */
[5636]322void ShellCommand::debug()
[5148]323{
[5170]324  if (ShellCommandClass::commandClassList == NULL)
[5148]325  {
[5171]326    PRINT(0)("No Command registered.\n");
[5148]327    return;
328  }
329
[5779]330  list<ShellCommandClass*>::iterator classIT;
331  for (classIT = ShellCommandClass::commandClassList->begin(); classIT != ShellCommandClass::commandClassList->end(); classIT++)
[5148]332  {
[7221]333    PRINT(0)("Class:'%s' registered %d commands: \n", (*classIT)->className.c_str(), (*classIT)->commandList.size());
[5779]334
335    list<ShellCommand*>::iterator cmdIT;
336    for (cmdIT = (*classIT)->commandList.begin(); cmdIT != (*classIT)->commandList.end(); cmdIT++)
[5170]337    {
[5779]338      PRINT(0)("  command:'%s' : params:%d: ", (*cmdIT)->getName(), (*cmdIT)->executor->getParamCount());
[5642]339      /// FIXME
340      /*      for (unsigned int i = 0; i< elem->paramCount; i++)
341       printf("%s ", ShellCommand::paramToString(elem->parameters[i]));*/
[7221]342      if (!(*cmdIT)->description.empty())
343        printf("- %s", (*cmdIT)->description.c_str());
[5170]344      printf("\n");
[5148]345
[5170]346    }
[5148]347  }
348}
349
[5166]350/**
351 * converts a Parameter to a String
352 * @param parameter the Parameter we have.
353 * @returns the Name of the Parameter at Hand
354 */
[5636]355const char* ShellCommand::paramToString(long parameter)
[5148]356{
[5634]357  return MultiType::MultiTypeToString((MT_Type)parameter);
[5148]358}
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