| Last change
                  on this file since 8089 was
                  8061,
                  checked in by bensch, 19 years ago | 
        
          | 
merged the scriptengine back to the trunk
 | 
        | File size:
            1.0 KB | 
      
      
        
  | Rev | Line |  | 
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| [7645] | 1 | #ifndef __LUA_VIRTUAL_MACHINE_H__ | 
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|  | 2 | #define __LUA_VIRTUAL_MACHINE_H__ | 
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|  | 3 |  | 
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|  | 4 | #include <string> | 
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|  | 5 |  | 
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| [7655] | 6 | struct lua_State; | 
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| [7653] | 7 | namespace OrxScript | 
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| [7645] | 8 | { | 
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| [7653] | 9 | class LuaVirtualMachine | 
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|  | 10 | { | 
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| [7645] | 11 | public: | 
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|  | 12 | LuaVirtualMachine (void); | 
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|  | 13 | virtual ~LuaVirtualMachine (void); | 
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|  | 14 |  | 
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|  | 15 | bool init(void); | 
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|  | 16 | bool destroy (void); | 
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|  | 17 |  | 
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| [7653] | 18 | // Load and run script elements | 
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| [7645] | 19 | bool runFile (const std::string& strFilename); | 
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|  | 20 | bool runBuffer (const unsigned char *pbBuffer, size_t szLen, const char *strName = NULL); | 
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|  | 21 |  | 
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| [7653] | 22 | // C-Api into script | 
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| [7645] | 23 | bool callFunction (int nArgs, int nReturns = 0); | 
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|  | 24 |  | 
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| [7653] | 25 | // Get the state of the lua stack (use the cast operator) | 
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| [7654] | 26 | lua_State* getState (void) const{ return luaState; } | 
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|  | 27 | operator lua_State* (void) const { return luaState; } | 
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| [7645] | 28 |  | 
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|  | 29 | static void panic (lua_State *lua); | 
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|  | 30 |  | 
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| [7653] | 31 | // Check if the VM is OK and can be used still | 
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| [7645] | 32 | virtual bool isOk (void) { return machineIsOk; } | 
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|  | 33 |  | 
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| [7653] | 34 | // For debugging | 
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| [7645] | 35 | //void AttachDebugger (CLuaDebugger *dbg) { m_pDbg = dbg; } | 
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|  | 36 |  | 
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|  | 37 | protected: | 
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|  | 38 | lua_State* luaState; | 
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|  | 39 | bool machineIsOk; | 
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| [7653] | 40 | // CLuaDebugger *m_pDbg; | 
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|  | 41 | }; | 
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|  | 42 | } | 
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| [7645] | 43 | #endif | 
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