| [4597] | 1 | /* | 
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| [1853] | 2 |    orxonox - the future of 3D-vertical-scrollers | 
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 | 3 |  | 
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 | 4 |    Copyright (C) 2004 orx | 
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 | 5 |  | 
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 | 6 |    This program is free software; you can redistribute it and/or modify | 
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 | 7 |    it under the terms of the GNU General Public License as published by | 
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 | 8 |    the Free Software Foundation; either version 2, or (at your option) | 
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 | 9 |    any later version. | 
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| [1855] | 10 |  | 
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 | 11 |    ### File Specific: | 
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| [3925] | 12 |    main-programmer: Benjamin Grauer | 
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| [1855] | 13 |    co-programmer: ... | 
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| [1853] | 14 | */ | 
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 | 15 |  | 
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| [5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| [1853] | 17 |  | 
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| [6623] | 18 | #include "spark_particles.h" | 
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| [1853] | 19 |  | 
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| [5155] | 20 | #include "load_param.h" | 
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| [5652] | 21 | #include "factory.h" | 
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| [3942] | 22 | #include "material.h" | 
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| [4338] | 23 | #include "state.h" | 
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| [5446] | 24 | #include "shell_command.h" | 
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| [3930] | 25 |  | 
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| [5944] | 26 | #include "parser/tinyxml/tinyxml.h" | 
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| [6612] | 27 | #include <algorithm> | 
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| [4338] | 28 |  | 
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| [6612] | 29 |  | 
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| [6621] | 30 |  | 
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| [1856] | 31 | using namespace std; | 
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| [1853] | 32 |  | 
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| [6626] | 33 | CREATE_FACTORY(SparkParticles, CL_SPARK_PARTICLES); | 
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 | 34 |  | 
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| [3245] | 35 | /** | 
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| [4836] | 36 |  *  standard constructor | 
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 | 37 |  * @param maxCount the Count of particles in the System | 
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| [6623] | 38 |  * @param type The Type of the SparkParticles | 
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| [3245] | 39 | */ | 
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| [6623] | 40 | SparkParticles::SparkParticles (unsigned int maxCount) | 
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 | 41 |     : ParticleSystem(maxCount) | 
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| [3365] | 42 | { | 
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| [4602] | 43 |   this->init(); | 
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| [3365] | 44 | } | 
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| [1853] | 45 |  | 
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| [4677] | 46 | /** | 
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| [5445] | 47 |  * @brief creates a Particle System out of a XML-element | 
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 | 48 |  * @param root: the XML-element to load from | 
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| [4677] | 49 |  */ | 
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| [6623] | 50 | SparkParticles::SparkParticles(const TiXmlElement* root) | 
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| [4602] | 51 | { | 
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 | 52 |   this->init(); | 
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| [4725] | 53 |  | 
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| [6623] | 54 |   if (root != NULL) | 
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 | 55 |     this->loadParams(root); | 
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| [4602] | 56 | } | 
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| [1853] | 57 |  | 
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| [3245] | 58 | /** | 
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| [4836] | 59 |  *  standard deconstructor | 
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| [3245] | 60 | */ | 
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| [6623] | 61 | SparkParticles::~SparkParticles() | 
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| [6653] | 62 | { } | 
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| [4123] | 63 |  | 
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| [3945] | 64 | /** | 
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| [6623] | 65 |  * @brief initializes the SparkParticles with default values | 
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| [4602] | 66 | */ | 
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| [6623] | 67 | void SparkParticles::init() | 
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| [4602] | 68 | { | 
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| [6623] | 69 |   this->setClassID(CL_SPARK_PARTICLES, "SparkParticles"); | 
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| [4602] | 70 |  | 
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 | 71 |   this->material = NULL; | 
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 | 72 | } | 
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 | 73 |  | 
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 | 74 |  | 
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 | 75 | /** | 
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 | 76 |  * loads Parameters from a TiXmlElement | 
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 | 77 |  * @param root the XML-element to load from. | 
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 | 78 |  */ | 
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| [6623] | 79 | void SparkParticles::loadParams(const TiXmlElement* root) | 
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| [4602] | 80 | { | 
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| [6623] | 81 |   ParticleSystem::loadParams(root); | 
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| [4602] | 82 | } | 
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| [4727] | 83 |  | 
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| [4478] | 84 | /** | 
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| [6621] | 85 |  * @brief draws all the Particles of this System | 
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 | 86 |  * | 
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 | 87 |  * The Cases in this Function all do the same: | 
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 | 88 |  * Drawing all the particles with the appropriate Type. | 
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 | 89 |  * This is just the fastest Way to do this, but will most likely be changed in the future. | 
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| [4338] | 90 |  */ | 
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| [6623] | 91 | void SparkParticles::draw() const | 
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| [4338] | 92 | { | 
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| [4176] | 93 |   glPushAttrib(GL_ENABLE_BIT); | 
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| [4338] | 94 |  | 
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| [4176] | 95 |   Particle* drawPart = particles; | 
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| [4597] | 96 |  | 
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| [6621] | 97 |   glDepthMask(GL_FALSE); | 
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| [4338] | 98 |  | 
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| [6623] | 99 |   glDisable(GL_LIGHTING); | 
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 | 100 |   glEnable(GL_LINE_SMOOTH); | 
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 | 101 |   glEnable(GL_BLEND); | 
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| [6626] | 102 |   glBlendFunc(GL_SRC_ALPHA, GL_DST_ALPHA); | 
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| [4863] | 103 |  | 
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| [6623] | 104 |   glBegin(GL_LINES); | 
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| [6621] | 105 |   while (likely(drawPart != NULL)) | 
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 | 106 |   { | 
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 | 107 |     glColor4fv(drawPart->color); | 
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| [6623] | 108 |     glVertex3f(drawPart->position.x, drawPart->position.y, drawPart->position.z); | 
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 | 109 |     glVertex3f(drawPart->position.x - drawPart->velocity.x * drawPart->radius, | 
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 | 110 |                drawPart->position.y - drawPart->velocity.y * drawPart->radius, | 
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 | 111 |                drawPart->position.z - drawPart->velocity.z * drawPart->radius); | 
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| [6621] | 112 |     drawPart = drawPart->next; | 
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| [4663] | 113 |   } | 
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| [6623] | 114 |   glEnd(); | 
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 | 115 |  | 
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| [6621] | 116 |   glDepthMask(GL_TRUE); | 
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| [4176] | 117 |   glPopAttrib(); | 
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| [3932] | 118 | } | 
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