| [4597] | 1 | /* | 
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| [1853] | 2 | orxonox - the future of 3D-vertical-scrollers | 
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|  | 3 |  | 
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|  | 4 | Copyright (C) 2004 orx | 
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|  | 5 |  | 
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|  | 6 | This program is free software; you can redistribute it and/or modify | 
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|  | 7 | it under the terms of the GNU General Public License as published by | 
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|  | 8 | the Free Software Foundation; either version 2, or (at your option) | 
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|  | 9 | any later version. | 
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| [1855] | 10 |  | 
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|  | 11 | ### File Specific: | 
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| [3925] | 12 | main-programmer: Benjamin Grauer | 
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| [1855] | 13 | co-programmer: ... | 
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| [1853] | 14 | */ | 
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|  | 15 |  | 
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| [5357] | 16 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS | 
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| [1853] | 17 |  | 
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| [6652] | 18 | #include "dot_particles.h" | 
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| [1853] | 19 |  | 
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| [7193] | 20 | #include "util/loading/load_param.h" | 
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|  | 21 | #include "util/loading/factory.h" | 
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| [3942] | 22 | #include "material.h" | 
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| [4338] | 23 | #include "state.h" | 
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| [5446] | 24 | #include "shell_command.h" | 
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| [3930] | 25 |  | 
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| [5944] | 26 | #include "parser/tinyxml/tinyxml.h" | 
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| [6612] | 27 | #include <algorithm> | 
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| [4338] | 28 |  | 
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| [6612] | 29 |  | 
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| [6653] | 30 | CREATE_FACTORY(DotParticles, CL_DOT_PARTICLES); | 
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| [6621] | 31 |  | 
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| [6652] | 32 | SHELL_COMMAND(texture, DotParticles, setMaterialTexture) | 
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| [7198] | 33 | ->defaultValues("maps/evil-flower.png"); | 
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| [4725] | 34 |  | 
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| [1856] | 35 | using namespace std; | 
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| [1853] | 36 |  | 
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| [3245] | 37 | /** | 
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| [4836] | 38 | *  standard constructor | 
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|  | 39 | * @param maxCount the Count of particles in the System | 
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| [6652] | 40 | * @param type The Type of the DotParticles | 
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| [3245] | 41 | */ | 
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| [6652] | 42 | DotParticles::DotParticles (unsigned int maxCount) | 
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| [6621] | 43 | : ParticleSystem(maxCount) | 
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| [3365] | 44 | { | 
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| [4602] | 45 | this->init(); | 
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| [3365] | 46 | } | 
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| [1853] | 47 |  | 
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| [4677] | 48 | /** | 
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| [5445] | 49 | * @brief creates a Particle System out of a XML-element | 
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|  | 50 | * @param root: the XML-element to load from | 
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| [4677] | 51 | */ | 
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| [6652] | 52 | DotParticles::DotParticles(const TiXmlElement* root) | 
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| [4602] | 53 | { | 
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|  | 54 | this->init(); | 
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| [6623] | 55 | if (root != NULL) | 
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|  | 56 | this->loadParams(root); | 
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| [4602] | 57 | } | 
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| [1853] | 58 |  | 
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| [3245] | 59 | /** | 
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| [4836] | 60 | *  standard deconstructor | 
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| [3245] | 61 | */ | 
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| [6652] | 62 | DotParticles::~DotParticles() | 
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| [6653] | 63 | { } | 
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| [4123] | 64 |  | 
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| [3945] | 65 | /** | 
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| [6652] | 66 | * @brief initializes the DotParticles with default values | 
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| [4602] | 67 | */ | 
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| [6652] | 68 | void DotParticles::init() | 
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| [4602] | 69 | { | 
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| [6653] | 70 | this->setClassID(CL_DOT_PARTICLES, "DotParticles"); | 
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| [4602] | 71 |  | 
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| [6626] | 72 | this->material.setDiffuseMap("maps/radial-trans-noise.png"); | 
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| [4602] | 73 | } | 
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|  | 74 |  | 
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|  | 75 |  | 
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|  | 76 | /** | 
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|  | 77 | * loads Parameters from a TiXmlElement | 
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|  | 78 | * @param root the XML-element to load from. | 
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|  | 79 | */ | 
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| [6652] | 80 | void DotParticles::loadParams(const TiXmlElement* root) | 
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| [4602] | 81 | { | 
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| [6623] | 82 | ParticleSystem::loadParams(root); | 
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| [4602] | 83 |  | 
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| [6652] | 84 | LoadParam(root, "texture", this, DotParticles, setMaterialTexture); | 
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| [4602] | 85 | } | 
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| [4727] | 86 |  | 
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| [4478] | 87 | /** | 
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| [6621] | 88 | * @brief draws all the Particles of this System | 
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|  | 89 | * | 
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|  | 90 | * The Cases in this Function all do the same: | 
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|  | 91 | * Drawing all the particles with the appropriate Type. | 
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|  | 92 | * This is just the fastest Way to do this, but will most likely be changed in the future. | 
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| [4338] | 93 | */ | 
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| [6652] | 94 | void DotParticles::draw() const | 
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| [4338] | 95 | { | 
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| [4176] | 96 | glPushAttrib(GL_ENABLE_BIT); | 
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| [4338] | 97 |  | 
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| [6628] | 98 | GLboolean checkLight = false; | 
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|  | 99 | glGetBooleanv(GL_LIGHTING, &checkLight); | 
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| [6653] | 100 | if (checkLight == GL_TRUE) | 
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|  | 101 | glDisable(GL_LIGHTING); | 
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|  | 102 |  | 
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| [6621] | 103 | glMatrixMode(GL_MODELVIEW); | 
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|  | 104 | glBlendFunc(GL_SRC_ALPHA, GL_DST_ALPHA); | 
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| [4863] | 105 |  | 
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| [6652] | 106 | Particle* drawPart = particles; | 
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| [6621] | 107 | //glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_ENV_MODE, GL_MODULATE); | 
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| [4338] | 108 |  | 
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| [6652] | 109 | glBegin(GL_POINTS); | 
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| [6621] | 110 | while (likely(drawPart != NULL)) | 
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|  | 111 | { | 
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|  | 112 | glColor4fv(drawPart->color); | 
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| [6652] | 113 | glVertex3f(drawPart->position.x, drawPart->position.y, drawPart->position.z); | 
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| [4338] | 114 |  | 
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| [6621] | 115 | drawPart = drawPart->next; | 
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| [4663] | 116 | } | 
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| [6652] | 117 | glEnd(); | 
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| [4176] | 118 | glPopAttrib(); | 
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| [3932] | 119 | } | 
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