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source: orxonox.OLD/trunk/src/lib/network/synchronizeable.cc @ 9656

Last change on this file since 9656 was 9656, checked in by bensch, 18 years ago

orxonox/trunk: merged the proxy bache back with no conflicts

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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11
12### File Specific:
13   main-programmer: Christoph Renner (rennerc@ee.ethz.ch)
14   co-programmer: Patrick Boenzli (patrick@orxonox.ethz.ch)
15*/
16
17#define DEBUG_MODULE_NETWORK
18
19#include "shared_network_data.h"
20#include "network_stream.h"
21#include "netdefs.h"
22#include "network_log.h"
23#include "network_game_manager.h"
24
25#include "state.h"
26
27#include <cassert>
28
29#include "synchronizeable.h"
30
31#include "converter.h"
32
33
34
35/**
36 *  default constructor
37 */
38Synchronizeable::Synchronizeable()
39{
40  this->setClassID(CL_SYNCHRONIZEABLE, "Synchronizeable");
41  this->owner = 0;
42//   this->setIsServer(SharedNetworkData::getInstance()->getHostID() == 0);
43  this->uniqueID = NET_UID_UNASSIGNED;
44  this->networkStream = NULL;
45  this->bSynchronize = false;
46
47  if( State::isOnline())
48  {
49    NetworkStream* nd = SharedNetworkData::getInstance()->getDefaultSyncStream();
50    assert(nd != NULL);
51    nd->connectSynchronizeable(*this);
52    this->setUniqueID(SharedNetworkData::getInstance()->getNewUniqueID());
53  }
54
55  /* make sure loadClassId is first synced var because this is read by networkStream */
56  assert( syncVarList.size() == 0 );
57  mLeafClassId = this->registerVarId( new SynchronizeableInt( (int*)&this->getLeafClassID(), (int*)&this->getLeafClassID(), "leafClassId", PERMISSION_MASTER_SERVER) );
58
59  this->registerVar( new SynchronizeableInt( &this->owner, &this->owner, "owner", PERMISSION_MASTER_SERVER ) );
60  this->registerVar( new SynchronizeableString( &this->objectName, &this->objectName, "objectName", PERMISSION_MASTER_SERVER ) );
61}
62
63
64
65/**
66 *  default destructor deletes all unneded stuff
67 */
68Synchronizeable::~Synchronizeable()
69{
70  if ( this->networkStream )
71  {
72    this->networkStream->disconnectSynchronizeable(*this);
73
74    // remove the message manager only by the server
75    if ( (SharedNetworkData::getInstance()->isMasterServer() )
76           && this->beSynchronized() && this->getUniqueID() > 0 && !this->isA( CL_MESSAGE_MANAGER ) )
77      NetworkGameManager::getInstance()->removeSynchronizeable( this->getUniqueID() );
78  }
79
80  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
81  {
82    delete *it;
83  }
84  syncVarList.clear();
85
86  for ( UserStateHistory::iterator it = recvStates.begin(); it != recvStates.end(); it++ )
87  {
88    for ( StateHistory::iterator it2 = it->begin(); it2 != it->end(); it2++ )
89    {
90      if ( (*it2)->data )
91      {
92        delete [] (*it2)->data;
93        (*it2)->data = NULL;
94      }
95      delete *it2;
96    }
97
98  }
99
100  for ( UserStateHistory::iterator it = sentStates.begin(); it != sentStates.end(); it++ )
101  {
102    for ( StateHistory::iterator it2 = it->begin(); it2 != it->end(); it2++ )
103    {
104      if ( (*it2)->data )
105      {
106        delete [] (*it2)->data;
107        (*it2)->data = NULL;
108      }
109      delete *it2;
110    }
111  }
112}
113
114
115
116/**
117 * creates a diff image from two states
118 * @param userId: the userid of the user where the image will be sent to
119 * @param data: the binary data array to write to
120 * @param maxLength: maximal length of the data written (length of available space in the array)
121 * @param stateId: the state id that this diff will represent
122 * @param priorityTH: the priority threshold: all syncs below this threshold won't be synchronized
123 *
124 * @todo check for permissions
125 */
126int Synchronizeable::getStateDiff( int userId, byte* data, int maxLength, int stateId, int fromStateId, int priorityTH )
127{
128  // make sure this user has his history or resize for new clients
129  if ( (int)sentStates.size() <= userId )
130    sentStates.resize( userId+1 );
131
132  //calculate needed memory
133  int neededSize = 0;
134
135  // calculate the needed space for network packet by summing up
136  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
137  {
138    //PRINTF(0)("SIZE = %d %s\n", (*it)->getSize(), (*it)->getName().c_str());
139    neededSize += (*it)->getSize();
140  }
141
142  if ( !( neededSize <= maxLength ) )
143  {
144    PRINTF(0)( "%d > %d\n", neededSize, maxLength );
145    assert(false);
146  }
147
148  //remove older states from history than fromStateId
149  StateHistory::iterator it = sentStates[userId].begin();
150
151  while ( it != sentStates[userId].end() && (*it)->stateId < fromStateId )
152    it++;
153
154  if ( it != sentStates[userId].begin() )
155  {
156    for ( StateHistory::iterator it2 = sentStates[userId].begin(); it2 != it; it2++ )
157    {
158      if ( (*it2)->data != NULL )
159      {
160        delete [] (*it2)->data;
161        (*it2)->data = NULL;
162      }
163
164      delete *it2;
165    }
166    sentStates[userId].erase( sentStates[userId].begin(), it );
167  }
168
169  //find state to create diff from
170  StateHistoryEntry * stateFrom = NULL;
171
172  it = sentStates[userId].begin();
173  while ( it != sentStates[userId].end() && (*it)->stateId != fromStateId )
174    it++;
175
176  if ( it == sentStates[userId].end() )
177  {
178    StateHistoryEntry * initialEntry = new StateHistoryEntry();
179
180    initialEntry->stateId = fromStateId;
181    initialEntry->dataLength = 0;
182    initialEntry->data = NULL;
183
184    stateFrom = initialEntry;
185
186    sentStates[userId].push_back( stateFrom );
187  }
188  else
189    stateFrom = (*it);
190
191  StateHistoryEntry * stateTo = new StateHistoryEntry;
192
193  sentStates[userId].push_back( stateTo );
194
195  stateTo->stateId = stateId;
196  stateTo->dataLength = neededSize;
197  stateTo->data = new byte[ neededSize ];
198
199  std::list<int>::iterator sizeIter = stateFrom->sizeList.begin();
200
201  int i = 0;
202  int n;
203
204  bool sizeChanged = false;
205
206  // now do the actual synchronization: kick all variables to write into a common buffer
207  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
208  {
209
210    ////////////////////////////////
211    // Data SENDING Permissions
212    ////////////////////////////////
213    bool hasPermission = false;
214    bool b1, b2, b3, b4, b5, b6, b7, b8, b9;
215    b1 = b2 = b3 = b4 = b5 = b6 = b7 = b8 = b9 = false;
216
217
218    // Permission   OWNER accept if:
219    // I am the owner
220    if(       (*it)->checkPermission( PERMISSION_OWNER ) && this->owner == SharedNetworkData::getInstance()->getHostID()) {
221      hasPermission = true; b1 = true; }
222    // reciever != owner && owner is local
223    else if(  (*it)->checkPermission( PERMISSION_OWNER ) && userId != this->owner &&
224                (SharedNetworkData::getInstance()->isUserLocal(this->owner) || this->owner == SharedNetworkData::getInstance()->getHostID())) {
225      hasPermission = true; b2 = true; }
226
227
228    // Permission   MASTER_SERVER accept if:
229    // im MASTER_SERVER
230    else if( (*it)->checkPermission( PERMISSION_MASTER_SERVER ) && SharedNetworkData::getInstance()->isMasterServer()) {
231      hasPermission = true; b3 = true; }
232    // im PROXY_SERVER && reciever == CLIENT
233    else if( (*it)->checkPermission( PERMISSION_MASTER_SERVER ) && SharedNetworkData::getInstance()->isProxyServerActive() &&
234               SharedNetworkData::getInstance()->isUserClient( userId)) {
235      hasPermission = true;  b4 = true; }
236
237
238    // Pemission    SERVER accept if:
239    // i am server && reciever == CLIENT
240    else if( (*it)->checkPermission( PERMISSION_SERVER ) && !SharedNetworkData::getInstance()->isClient() &&
241               SharedNetworkData::getInstance()->isUserClient( userId)) {
242      hasPermission = true; b5 = true; }
243    // i am SERVER && reciever == SERVER && reciever != owner && ( owner is local || i am owner)
244    else if( (*it)->checkPermission( PERMISSION_SERVER ) && !SharedNetworkData::getInstance()->isClient() &&
245               userId != this->owner &&
246               ( SharedNetworkData::getInstance()->isUserLocal( this->owner) || this->owner ==  SharedNetworkData::getInstance()->getHostID())) {
247      hasPermission = true; b6 = true; }
248
249
250    // Permission   ALL accept if:
251    else if( (*it)->checkPermission( PERMISSION_ALL )) {
252      hasPermission = true; b7 = true; }
253    // or else refuse sending data
254    else
255      hasPermission = false;
256
257
258
259    if ( sizeIter == stateFrom->sizeList.end() || *sizeIter != (*it)->getSize() )
260      sizeChanged = true;
261
262    if ( ( hasPermission && (*it)->getPriority() >= priorityTH ) || sizeChanged )
263    {
264      n = (*it)->writeToBuf( stateTo->data+i, stateTo->dataLength - i );
265      //NETPRINTF(0)("getvar %s %d\n", (*it)->getName().c_str(), n);
266//       PRINTF(0)("sending %s %d\n", (*it)->getName().c_str(), n);
267
268//       if( this->isA(CL_PLAYABLE))
269//       {
270//         PRINTF(0)("ms: %i, ps: %i, c: %i, sender: %i, reciever: %i, owner: %i, perm: (ow %i, ms %i, s %i, a %i)\n",
271//         SharedNetworkData::getInstance()->isMasterServer(), SharedNetworkData::getInstance()->isProxyServerActive(), SharedNetworkData::getInstance()->isClient(),
272//         SharedNetworkData::getInstance()->getHostID(), userId, this->owner,
273//         (*it)->checkPermission( PERMISSION_OWNER ), (*it)->checkPermission( PERMISSION_MASTER_SERVER ),
274//         (*it)->checkPermission( PERMISSION_SERVER ), (*it)->checkPermission( PERMISSION_ALL ));
275//         PRINTF(0)("hasPermission: %i, sizeChanged: %i, eval: %i, %i, %i, %i, %i, %i, %i\n", hasPermission, sizeChanged, b1, b2, b3, b4, b5, b6, b7);
276//         PRINTF(0)("sending %s %s %d\n", this->getClassCName(), (*it)->getName().c_str(), n);
277//       }
278
279
280      stateTo->sizeList.push_back( n );
281      // this is only for very hardcore debug sessions
282      // (*it)->debug();
283      i += n;
284    }
285    else
286    {
287      for ( int j = 0; j<(*sizeIter); j++ )
288      {
289        assert( i < stateFrom->dataLength );
290        stateTo->data[i] = stateFrom->data[i];
291        i++;
292      }
293      //NETPRINTF(0)("getvar %s %d\n", (*it)->getName().c_str(), *sizeIter);
294      stateTo->sizeList.push_back( (*sizeIter) );
295    }
296
297    if ( sizeIter != stateFrom->sizeList.end() )
298      sizeIter++;
299  }
300
301  if ( i != neededSize )
302  {
303    PRINTF(0)("strange error: (%s) %d != %d\n", this->getClassCName(), i, neededSize);
304    assert(false);
305  }
306
307  //write diff to data
308  for ( i = 0; i<neededSize; i++ )
309  {
310    if ( i < stateFrom->dataLength )
311      data[i] = stateTo->data[i] - stateFrom->data[i];
312    else
313      data[i] = stateTo->data[i];
314  }
315
316  return neededSize;
317}
318
319/**
320 * sets a new state out of a diff created on another host (recieving data)
321 * @param userId hostId of user who send me that diff
322 * @param data pointer to diff
323 * @param length length of diff
324 * @param stateId id of current state
325 * @param fromStateId id of the base state id
326 * @return number bytes read
327 *
328 * @todo check for permissions
329 */
330int Synchronizeable::setStateDiff( int userId, byte* data, int length, int stateId, int fromStateId )
331{
332  //make sure this user has his history
333  if ( (int)recvStates.size() <= userId )
334    recvStates.resize( userId+1 );
335
336  //create new state
337  StateHistoryEntry * stateTo = new StateHistoryEntry();
338  stateTo->stateId = stateId;
339  stateTo->dataLength = length;
340  stateTo->data = new byte[ length ];
341
342
343  //find state to apply diff to
344  StateHistoryEntry * stateFrom = NULL;
345
346  // search the state from wich the diff is made of
347  StateHistory::iterator it = recvStates[userId].begin();
348  while ( it != recvStates[userId].end() && (*it)->stateId != fromStateId )
349    it++;
350
351  // if this is the first state to receive
352  if ( it == recvStates[userId].end() )
353  {
354    StateHistoryEntry * initialEntry = new StateHistoryEntry();
355
356    initialEntry->stateId = fromStateId;
357    initialEntry->dataLength = 0;
358    initialEntry->data = NULL;
359
360    stateFrom = initialEntry;
361
362    recvStates[userId].push_back( stateFrom );
363  }
364  else
365    stateFrom = (*it);
366
367
368  // apply diff
369  for ( int i = 0; i<length; i++ )
370  {
371    if ( i < stateFrom->dataLength )
372      stateTo->data[i] = stateFrom->data[i] + data[i];
373    else
374      stateTo->data[i] = data[i];
375  }
376
377  //add state to state history
378  recvStates[userId].push_back( stateTo );
379
380  int i = 0;
381  int n = 0;
382  std::list<int> changes;
383
384  // extract the new state for every client
385  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
386  {
387    // DATA PERMISSIONS
388    // check if this synchronizeable has the permissions to write the data
389
390    bool hasPermission = false;
391    bool b1, b2, b3, b4, b5, b6, b7, b8, b9;
392    b1 = b2 = b3 = b4 = b5 = b6 = b7 = b8 = b9 = false;
393
394    ////////////////////////////////
395    // Data RECIEVING Permissions
396    ////////////////////////////////
397
398    // i should never ever receive a state update from a synchronizeable, that belongs to me! If it does somethings wrong with the send rules
399//     assert(   !((*it)->checkPermission( PERMISSION_OWNER ) && this->owner == SharedNetworkData::getInstance()->getHostID()));
400
401
402    // Permission   OWNER accept if:
403    // sender == owner
404    if(      (*it)->checkPermission( PERMISSION_OWNER ) && this->owner == userId) {
405      hasPermission = true; b1 = true; }
406    // sender == MASTER_SERVER
407    else if( (*it)->checkPermission( PERMISSION_OWNER ) && SharedNetworkData::getInstance()->isUserMasterServer( userId)
408               && this->owner != SharedNetworkData::getInstance()->getHostID()) {
409      hasPermission = true; b2 = true; }
410    // sender == PROXY_SERVER
411      else if( (*it)->checkPermission( PERMISSION_OWNER ) && SharedNetworkData::getInstance()->isUserProxyServerActive( userId) &&
412                 this->owner != SharedNetworkData::getInstance()->getHostID()) {
413        hasPermission = true; b3 = true; }
414
415
416
417    // Permission   MASTER_SERVER accept if:
418    // sender == MASTER_SERVER
419    else if( (*it)->checkPermission( PERMISSION_MASTER_SERVER) && SharedNetworkData::getInstance()->isUserMasterServer( userId)) {
420      hasPermission = true; b4 = true; }
421    // sender == PROXY_SERVER && im not MASTER_SERVER && im not PROXY_SERVER
422    else if( (*it)->checkPermission( PERMISSION_MASTER_SERVER) && SharedNetworkData::getInstance()->isClient() &&
423               SharedNetworkData::getInstance()->isUserProxyServerActive( userId)) {
424      hasPermission = true; b5 = true; }
425
426    // Permission   SERVER accept if:
427    // sender == SERVER
428    else if( (*it)->checkPermission( PERMISSION_SERVER ) && !SharedNetworkData::getInstance()->isUserClient( userId) /*&&
429               SharedNetworkData::getInstance()->isClient()*/) {
430      hasPermission = true; b6 = true; }
431
432
433
434    // Pemission    ALL accept if:
435    else if(  (*it)->checkPermission( PERMISSION_ALL )) {
436      hasPermission = true; b8 = true; }
437
438
439   // no rights to over-write local data
440    else
441      hasPermission = false;
442
443
444
445    // if it has the permission to write do it
446    if( hasPermission)
447    {
448      n = (*it)->readFromBuf( stateTo->data + i, stateTo->dataLength - i );
449      i += n;
450      //NETPRINTF(0)("%s::setvar %s %d\n", getClassCName(), (*it)->getName().c_str(), n);
451//       PRINTF(0)("recieving: %s %d\n",  (*it)->getName().c_str(), n);
452      //(*it)->debug();
453
454//       if( this->isA(CL_PLAYABLE))
455//       {
456//         PRINTF(0)("ms: %i, ps: %i, c: %i, sender: %i, reciever: %i, owner: %i, perm: (ow %i, ms %i, s %i, a %i)\n",
457//         SharedNetworkData::getInstance()->isMasterServer(), SharedNetworkData::getInstance()->isProxyServerActive(), SharedNetworkData::getInstance()->isClient(),
458//         userId, SharedNetworkData::getInstance()->getHostID(), this->owner,
459//         (*it)->checkPermission( PERMISSION_OWNER ), (*it)->checkPermission( PERMISSION_MASTER_SERVER ),
460//         (*it)->checkPermission( PERMISSION_SERVER ), (*it)->checkPermission( PERMISSION_ALL ));
461//         PRINTF(0)("hasPermission: %i, eval: %i, %i, %i, %i, %i, %i, %i, %i\n", hasPermission, b1, b2, b3, b4, b5, b6, b7, b8);
462//         PRINTF(0)("rec %s %s %d\n", this->getClassCName(), (*it)->getName().c_str(), n);
463//       }
464
465
466      if ( (*it)->getHasChanged() )
467      {
468        changes.push_back( (*it)->getVarId() );
469      }
470    }
471    else
472    {
473//       PRINTF(0)("DONT SET VAR BECAUSE OF PERMISSION: %s perm: %d %d %d - %d %d %d\n", (*it)->getName().c_str(), (*it)->checkPermission( PERMISSION_MASTER_SERVER ), (*it)->checkPermission( PERMISSION_OWNER ), (*it)->checkPermission( PERMISSION_ALL ), networkStream->isUserMasterServer( userId ), this->owner, userId );
474      n = (*it)->getSizeFromBuf( stateTo->data + i, stateTo->dataLength - i );
475      //NETPRINTF(0)("%s::setvar %s %d\n", getClassCName(), (*it)->getName().c_str(), n);
476      //(*it)->debug();
477      i += n;
478    }
479  }
480
481  this->varChangeHandler( changes );
482
483  return i;
484}
485
486 /**
487 * override this function to be notified on change
488 * of your registred variables.
489 * @param id id's which have changed
490 */
491void Synchronizeable::varChangeHandler( std::list<int> & id )
492{
493}
494
495/**
496 * registers a varable to be synchronized over network
497 * @param var see src/lib/network/synchronizeable_var/ for available classes
498 */
499void Synchronizeable::registerVar( SynchronizeableVar * var )
500{
501  syncVarList.push_back( var );
502}
503
504/**
505 * registers a varable to be synchronized over network
506 * return value is passed to varChangeHandler on change
507 * @param var see src/lib/network/synchronizeable_var/ for available classes
508 * @return handle passed to varChangeHandler on changes
509 */
510int Synchronizeable::registerVarId( SynchronizeableVar * var )
511{
512  syncVarList.push_back( var );
513  var->setWatched( true );
514  var->setVarId( syncVarList.size()-1 );
515  return syncVarList.size()-1;
516}
517
518/**
519 * removed user's states from memory
520 * @param userId user to clean
521 */
522void Synchronizeable::cleanUpUser( int userId )
523{
524  if ( (int)recvStates.size() > userId )
525  {
526    for ( std::list<StateHistoryEntry*>::iterator it = recvStates[userId].begin(); it != recvStates[userId].end(); it++ )
527    {
528      if ( (*it)->data )
529      {
530        delete [] (*it)->data;
531        (*it)->data = NULL;
532      }
533
534      delete *it;
535    }
536    recvStates[userId].clear();
537  }
538
539  if ( (int)sentStates.size() > userId )
540  {
541
542    for ( std::list<StateHistoryEntry*>::iterator it = sentStates[userId].begin(); it != sentStates[userId].end(); it++ )
543    {
544      if ( (*it)->data )
545      {
546        delete [] (*it)->data;
547        (*it)->data = NULL;
548      }
549
550      delete *it;
551    }
552    sentStates[userId].clear();
553  }
554}
555
556/**
557 * this function is called after recieving a state.
558 * @param userId
559 * @param stateId
560 * @param fromStateId
561 */
562void Synchronizeable::handleRecvState( int userId, int stateId, int fromStateId )
563{
564   //make sure this user has his history
565  if ( (int)recvStates.size() <= userId )
566    recvStates.resize( userId+1 );
567
568  //remove old states
569  StateHistory::iterator it = recvStates[userId].begin();
570
571#if 0
572  while ( it != recvStates[userId].end() && (*it)->stateId < fromStateId )
573    it++;
574
575  if ( it != recvStates[userId].begin() )
576  {
577    for ( StateHistory::iterator it2 = recvStates[userId].begin(); it2 != it; it2++ )
578    {
579      if ( (*it2)->data != NULL )
580      {
581        delete [] (*it2)->data;
582        (*it2)->data = NULL;
583      }
584    }
585    recvStates[userId].erase( recvStates[userId].begin(), it );
586  }
587#endif
588
589  for ( it = recvStates[userId].begin(); it != recvStates[userId].end();  )
590  {
591    if ( (*it)->stateId < fromStateId )
592    {
593      StateHistory::iterator delIt = it;
594      it ++;
595
596      if ( (*delIt)->data )
597      {
598        delete [] (*delIt)->data;
599        (*delIt)->data = NULL;
600      }
601      delete *delIt;
602      recvStates[userId].erase( delIt );
603
604      continue;
605    }
606    it++;
607  }
608
609  StateHistory::iterator fromState = recvStates[userId].end();
610  StateHistory::iterator toState = recvStates[userId].end();
611
612  for ( it = recvStates[userId].begin(); it != recvStates[userId].end(); it++ )
613  {
614    if ( (*it)->stateId == stateId )
615      toState = it;
616    if ( (*it)->stateId == fromStateId )
617      fromState = it;
618
619    if ( fromState != recvStates[userId].end() && toState != recvStates[userId].end() )
620      break;
621  }
622
623  // setStateDiff was not called and i know fromStateId
624  if ( fromState != recvStates[userId].end() && toState == recvStates[userId].end() )
625  {
626    StateHistoryEntry * entry = new StateHistoryEntry;
627
628    entry->dataLength = (*fromState)->dataLength;
629    if ( entry->dataLength > 0 )
630    {
631      entry->data = new byte[entry->dataLength];
632
633      assert( (*fromState)->data );
634      memcpy( entry->data, (*fromState)->data, entry->dataLength );
635    }
636    else
637      entry->data = NULL;
638
639    entry->sizeList = (*fromState)->sizeList;
640    entry->stateId = stateId;
641
642    recvStates[userId].push_back(entry);
643  }
644}
645
646/**
647 * this function is called after sending a state
648 * @param userId
649 * @param stateId
650 * @param fromStateId
651 */
652void Synchronizeable::handleSentState( int userId, int stateId, int fromStateId )
653{
654   //make sure this user has his history
655  if ( (int)sentStates.size() <= userId )
656    sentStates.resize( userId+1 );
657
658   //remove old states
659  StateHistory::iterator it = sentStates[userId].begin();
660
661  for ( it = sentStates[userId].begin(); it != sentStates[userId].end();  )
662  {
663    if ( (*it)->stateId < fromStateId )
664    {
665      StateHistory::iterator delIt = it;
666      it ++;
667
668      if ( (*delIt)->data )
669      {
670        delete [] (*delIt)->data;
671        (*delIt)->data = NULL;
672      }
673      delete *delIt;
674      sentStates[userId].erase( delIt );
675
676      continue;
677    }
678    it++;
679  }
680
681
682  StateHistory::iterator fromState = sentStates[userId].end();
683  StateHistory::iterator toState = sentStates[userId].end();
684
685  for ( it = sentStates[userId].begin(); it != sentStates[userId].end(); it++ )
686  {
687    if ( (*it)->stateId == stateId )
688      toState = it;
689    if ( (*it)->stateId == fromStateId )
690      fromState = it;
691
692    if ( fromState != sentStates[userId].end() && toState != sentStates[userId].end() )
693      break;
694  }
695
696
697  // getStateDiff was not called and i know fromStateId
698  if ( fromState != sentStates[userId].end() && toState == sentStates[userId].end() )
699  {
700    StateHistoryEntry * entry = new StateHistoryEntry;
701
702    entry->dataLength = (*fromState)->dataLength;
703    if ( entry->dataLength > 0 )
704    {
705      entry->data = new byte[entry->dataLength];
706
707      assert( (*fromState)->data );
708      memcpy( entry->data, (*fromState)->data, entry->dataLength );
709    }
710    else
711      entry->data = NULL;
712
713    entry->sizeList = (*fromState)->sizeList;
714    entry->stateId = stateId;
715
716    sentStates[userId].push_back(entry);
717  }
718
719}
720
721
722
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