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source: orxonox.OLD/trunk/src/lib/network/synchronizeable.cc @ 9494

Last change on this file since 9494 was 9494, checked in by bensch, 18 years ago

merged the proxy back

File size: 18.3 KB
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1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11
12### File Specific:
13   main-programmer: Christoph Renner (rennerc@ee.ethz.ch)
14   co-programmer: Patrick Boenzli (patrick@orxonox.ethz.ch)
15*/
16
17#define DEBUG_MODULE_NETWORK
18
19#include "shared_network_data.h"
20#include "network_stream.h"
21#include "netdefs.h"
22#include "network_log.h"
23#include "network_game_manager.h"
24
25#include "state.h"
26
27#include <cassert>
28
29#include "synchronizeable.h"
30
31#include "converter.h"
32
33
34
35/**
36 *  default constructor
37 */
38Synchronizeable::Synchronizeable()
39{
40  this->setClassID(CL_SYNCHRONIZEABLE, "Synchronizeable");
41  this->owner = 0;
42//   this->setIsServer(SharedNetworkData::getInstance()->getHostID() == 0);
43  this->uniqueID = NET_UID_UNASSIGNED;
44  this->networkStream = NULL;
45  this->bSynchronize = false;
46
47  if( State::isOnline())
48  {
49    NetworkStream* nd = SharedNetworkData::getInstance()->getDefaultSyncStream();
50    assert(nd != NULL);
51    nd->connectSynchronizeable(*this);
52    this->setUniqueID(SharedNetworkData::getInstance()->getNewUniqueID());
53  }
54
55  /* make sure loadClassId is first synced var because this is read by networkStream */
56  assert( syncVarList.size() == 0 );
57  mLeafClassId = this->registerVarId( new SynchronizeableInt( (int*)&this->getLeafClassID(), (int*)&this->getLeafClassID(), "leafClassId" ) );
58
59  this->registerVar( new SynchronizeableInt( &this->owner, &this->owner, "owner" ) );
60  this->registerVar( new SynchronizeableString( &this->objectName, &this->objectName, "objectName" ) );
61}
62
63
64
65/**
66 *  default destructor deletes all unneded stuff
67 */
68Synchronizeable::~Synchronizeable()
69{
70  if ( this->networkStream )
71  {
72    this->networkStream->disconnectSynchronizeable(*this);
73
74    // remove the message manager only by the server
75    if ( (SharedNetworkData::getInstance()->isMasterServer() )
76           && this->beSynchronized() && this->getUniqueID() > 0 && !this->isA( CL_MESSAGE_MANAGER ) )
77      NetworkGameManager::getInstance()->removeSynchronizeable( this->getUniqueID() );
78  }
79
80  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
81  {
82    delete *it;
83  }
84  syncVarList.clear();
85
86  for ( UserStateHistory::iterator it = recvStates.begin(); it != recvStates.end(); it++ )
87  {
88    for ( StateHistory::iterator it2 = it->begin(); it2 != it->end(); it2++ )
89    {
90      if ( (*it2)->data )
91      {
92        delete [] (*it2)->data;
93        (*it2)->data = NULL;
94      }
95      delete *it2;
96    }
97
98  }
99
100  for ( UserStateHistory::iterator it = sentStates.begin(); it != sentStates.end(); it++ )
101  {
102    for ( StateHistory::iterator it2 = it->begin(); it2 != it->end(); it2++ )
103    {
104      if ( (*it2)->data )
105      {
106        delete [] (*it2)->data;
107        (*it2)->data = NULL;
108      }
109      delete *it2;
110    }
111  }
112}
113
114
115
116/**
117 * creates a diff image from two states
118 * @param userId: the userid of the user where the image will be sent to
119 * @param data: the binary data array to write to
120 * @param maxLength: maximal length of the data written (length of available space in the array)
121 * @param stateId: the state id that this diff will represent
122 * @param priorityTH: the priority threshold: all syncs below this threshold won't be synchronized
123 *
124 * @todo check for permissions
125 */
126int Synchronizeable::getStateDiff( int userId, byte* data, int maxLength, int stateId, int fromStateId, int priorityTH )
127{
128  //make sure this user has his history
129  if ( sentStates.size() <= userId )
130    sentStates.resize( userId+1 );
131
132  //calculate needed memory
133  int neededSize = 0;
134
135  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
136  {
137    //PRINTF(0)("SIZE = %d %s\n", (*it)->getSize(), (*it)->getName().c_str());
138    neededSize += (*it)->getSize();
139  }
140
141  if ( !( neededSize <= maxLength ) )
142  {
143    PRINTF(0)( "%d > %d\n", neededSize, maxLength );
144    assert(false);
145  }
146
147  //remove older states from history than fromStateId
148  StateHistory::iterator it = sentStates[userId].begin();
149
150  while ( it != sentStates[userId].end() && (*it)->stateId < fromStateId )
151    it++;
152
153  if ( it != sentStates[userId].begin() )
154  {
155    for ( StateHistory::iterator it2 = sentStates[userId].begin(); it2 != it; it2++ )
156    {
157      if ( (*it2)->data != NULL )
158      {
159        delete [] (*it2)->data;
160        (*it2)->data = NULL;
161      }
162
163      delete *it2;
164    }
165    sentStates[userId].erase( sentStates[userId].begin(), it );
166  }
167
168  //find state to create diff from
169  StateHistoryEntry * stateFrom = NULL;
170
171  it = sentStates[userId].begin();
172  while ( it != sentStates[userId].end() && (*it)->stateId != fromStateId )
173    it++;
174
175  if ( it == sentStates[userId].end() )
176  {
177    StateHistoryEntry * initialEntry = new StateHistoryEntry();
178
179    initialEntry->stateId = fromStateId;
180    initialEntry->dataLength = 0;
181    initialEntry->data = NULL;
182
183    stateFrom = initialEntry;
184
185    sentStates[userId].push_back( stateFrom );
186  }
187  else
188    stateFrom = (*it);
189
190  StateHistoryEntry * stateTo = new StateHistoryEntry;
191
192  sentStates[userId].push_back( stateTo );
193
194  stateTo->stateId = stateId;
195  stateTo->dataLength = neededSize;
196  stateTo->data = new byte[ neededSize ];
197
198  std::list<int>::iterator sizeIter = stateFrom->sizeList.begin();
199
200  int i = 0;
201  int n;
202
203  bool hasPermission = false;
204  bool sizeChanged = false;
205
206  // now do the actual synchronization: kick all variables to write into a common buffer
207  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
208  {
209    // DATA PERMISSIONS
210    // check if this synchronizeable has the permissions to write the data
211
212    // first check MASTER_SERVER permissions
213    if( SharedNetworkData::getInstance()->isMasterServer() && (*it)->checkPermission( PERMISSION_MASTER_SERVER ))
214      hasPermission = true;
215    // now check PROXY_SERVER permissions
216    else if( SharedNetworkData::getInstance()->isProxyServerActive() && (*it)->checkPermission( PERMISSION_PROXY_SERVER ))
217      hasPermission = true;
218    // now check OWNER permissions
219    else if( this->owner == SharedNetworkData::getInstance()->getHostID() && (*it)->checkPermission( PERMISSION_OWNER ))
220      hasPermission = true;
221    // now check ALL permissions
222    else if( (*it)->checkPermission( PERMISSION_ALL ))
223      hasPermission = true;
224    // SPECIAL: get write permissions if i am master server and i am able to overwrite the client stuff
225#warning this could probably override also clients that are connected to another proxy: the master server overwrites it
226    else if( SharedNetworkData::getInstance()->isMasterServer() && this->owner != userId && (*it)->checkPermission( PERMISSION_OWNER ))
227      hasPermission = true;
228    // SPECIAL: get write permissions if i am proxy server and i am able to overwrite the client stuff
229    else if( SharedNetworkData::getInstance()->isProxyServerActive() && this->networkStream->isUserClient(userId)
230             && this->owner != userId && (*it)->checkPermission( PERMISSION_OWNER ) )
231      hasPermission = true;
232    else
233      hasPermission = false;
234
235
236    if ( sizeIter == stateFrom->sizeList.end() || *sizeIter != (*it)->getSize() )
237      sizeChanged = true;
238
239    if ( ( hasPermission && (*it)->getPriority() >= priorityTH ) || sizeChanged )
240    {
241      n = (*it)->writeToBuf( stateTo->data+i, stateTo->dataLength - i );
242      //NETPRINTF(0)("getvar %s %d\n", (*it)->getName().c_str(), n);
243      //PRINTF(0)("getvar %s %d\n", (*it)->getName().c_str(), n);
244      stateTo->sizeList.push_back( n );
245      // this is only for very hardcore debug sessions
246      // (*it)->debug();
247      i += n;
248    }
249    else
250    {
251      for ( int j = 0; j<(*sizeIter); j++ )
252      {
253        assert( i < stateFrom->dataLength );
254        stateTo->data[i] = stateFrom->data[i];
255        i++;
256      }
257      //NETPRINTF(0)("getvar %s %d\n", (*it)->getName().c_str(), *sizeIter);
258      stateTo->sizeList.push_back( (*sizeIter) );
259    }
260
261    if ( sizeIter != stateFrom->sizeList.end() )
262      sizeIter++;
263  }
264
265  if ( i != neededSize )
266  {
267    PRINTF(0)("strange error: (%s) %d != %d\n", this->getClassCName(), i, neededSize);
268    assert(false);
269  }
270
271  //write diff to data
272  for ( i = 0; i<neededSize; i++ )
273  {
274    if ( i < stateFrom->dataLength )
275      data[i] = stateTo->data[i] - stateFrom->data[i];
276    else
277      data[i] = stateTo->data[i];
278  }
279
280  return neededSize;
281}
282
283/**
284 * sets a new state out of a diff created on another host
285 * @param userId hostId of user who send me that diff
286 * @param data pointer to diff
287 * @param length length of diff
288 * @param stateId id of current state
289 * @param fromStateId id of the base state id
290 * @return number bytes read
291 *
292 * @todo check for permissions
293 */
294int Synchronizeable::setStateDiff( int userId, byte* data, int length, int stateId, int fromStateId )
295{
296  //make sure this user has his history
297  if ( recvStates.size() <= userId )
298    recvStates.resize( userId+1 );
299
300  //create new state
301  StateHistoryEntry * stateTo = new StateHistoryEntry();
302  stateTo->stateId = stateId;
303  stateTo->dataLength = length;
304  stateTo->data = new byte[ length ];
305
306
307  //find state to apply diff to
308  StateHistoryEntry * stateFrom = NULL;
309
310  // search the state from wich the diff is made of
311  StateHistory::iterator it = recvStates[userId].begin();
312  while ( it != recvStates[userId].end() && (*it)->stateId != fromStateId )
313    it++;
314
315  // if this is the first state to receive
316  if ( it == recvStates[userId].end() )
317  {
318    StateHistoryEntry * initialEntry = new StateHistoryEntry();
319
320    initialEntry->stateId = fromStateId;
321    initialEntry->dataLength = 0;
322    initialEntry->data = NULL;
323
324    stateFrom = initialEntry;
325
326    recvStates[userId].push_back( stateFrom );
327  }
328  else
329    stateFrom = (*it);
330
331
332  // apply diff
333  for ( int i = 0; i<length; i++ )
334  {
335    if ( i < stateFrom->dataLength )
336      stateTo->data[i] = stateFrom->data[i] + data[i];
337    else
338      stateTo->data[i] = data[i];
339  }
340
341  //add state to state history
342  recvStates[userId].push_back( stateTo );
343
344  int i = 0;
345  int n = 0;
346  std::list<int> changes;
347  bool hasPermission = false;
348
349  // extract the new state for every client
350  for ( SyncVarList::iterator it = syncVarList.begin(); it != syncVarList.end(); it++ )
351  {
352    // DATA PERMISSIONS
353    // check if this synchronizeable has the permissions to write the data
354
355    // first check MASTER_SERVER permissions
356    if(  this->networkStream->isUserMasterServer( userId ) && (*it)->checkPermission( PERMISSION_MASTER_SERVER ))
357      hasPermission = true;
358    // now check PROXY_SERVER permissions
359    else if( this->networkStream->isUserProxyServerActive( userId )  && (*it)->checkPermission( PERMISSION_MASTER_SERVER )
360             && SharedNetworkData::getInstance()->isClient())
361      hasPermission = true;
362    // now check OWNER permissions
363    else if( this->owner == userId && (*it)->checkPermission( PERMISSION_OWNER ))
364      hasPermission = true;
365    // now check ALL permissions
366    else if( (*it)->checkPermission( PERMISSION_ALL ))
367      hasPermission = true;
368    // SPECIAL: get write permissions if im sending to a master server that does not own this sync
369    else if( this->networkStream->isUserMasterServer( userId ) && this->owner != SharedNetworkData::getInstance()->getHostID() && (*it)->checkPermission( PERMISSION_OWNER ))
370      hasPermission = true;
371    // SPECIAL: get write permissions if im sending to a proxy server that does not own this sync
372    else if( this->networkStream->isUserProxyServerActive( userId ) && SharedNetworkData::getInstance()->isClient()
373              && this->owner != SharedNetworkData::getInstance()->getHostID() && (*it)->checkPermission( PERMISSION_OWNER ))
374      hasPermission = true;
375    else
376      hasPermission = false;
377
378
379
380    // if it has the permission to write do it
381    if( hasPermission)
382    {
383      n = (*it)->readFromBuf( stateTo->data + i, stateTo->dataLength - i );
384      i += n;
385      //NETPRINTF(0)("%s::setvar %s %d\n", getClassCName(), (*it)->getName().c_str(), n);
386      //PRINTF(0)("%s::setvar %s %d\n", getClassCName(), (*it)->getName().c_str(), n);
387      //(*it)->debug();
388      if ( (*it)->getHasChanged() )
389      {
390        changes.push_back( (*it)->getVarId() );
391      }
392    }
393    else
394    {
395//       PRINTF(0)("DONT SET VAR BECAUSE OF PERMISSION: %s perm: %d %d %d - %d %d %d\n", (*it)->getName().c_str(), (*it)->checkPermission( PERMISSION_MASTER_SERVER ), (*it)->checkPermission( PERMISSION_OWNER ), (*it)->checkPermission( PERMISSION_ALL ), networkStream->isUserMasterServer( userId ), this->owner, userId );
396      n = (*it)->getSizeFromBuf( stateTo->data + i, stateTo->dataLength - i );
397      //NETPRINTF(0)("%s::setvar %s %d\n", getClassCName(), (*it)->getName().c_str(), n);
398      //(*it)->debug();
399      i += n;
400    }
401  }
402
403  this->varChangeHandler( changes );
404
405  return i;
406}
407
408 /**
409 * override this function to be notified on change
410 * of your registred variables.
411 * @param id id's which have changed
412 */
413void Synchronizeable::varChangeHandler( std::list<int> & id )
414{
415}
416
417/**
418 * registers a varable to be synchronized over network
419 * @param var see src/lib/network/synchronizeable_var/ for available classes
420 */
421void Synchronizeable::registerVar( SynchronizeableVar * var )
422{
423  syncVarList.push_back( var );
424}
425
426/**
427 * registers a varable to be synchronized over network
428 * return value is passed to varChangeHandler on change
429 * @param var see src/lib/network/synchronizeable_var/ for available classes
430 * @return handle passed to varChangeHandler on changes
431 */
432int Synchronizeable::registerVarId( SynchronizeableVar * var )
433{
434  syncVarList.push_back( var );
435  var->setWatched( true );
436  var->setVarId( syncVarList.size()-1 );
437  return syncVarList.size()-1;
438}
439
440/**
441 * removed user's states from memory
442 * @param userId user to clean
443 */
444void Synchronizeable::cleanUpUser( int userId )
445{
446  if ( recvStates.size() > userId )
447  {
448    for ( std::list<StateHistoryEntry*>::iterator it = recvStates[userId].begin(); it != recvStates[userId].end(); it++ )
449    {
450      if ( (*it)->data )
451      {
452        delete [] (*it)->data;
453        (*it)->data = NULL;
454      }
455
456      delete *it;
457    }
458    recvStates[userId].clear();
459  }
460
461  if ( sentStates.size() > userId )
462  {
463
464    for ( std::list<StateHistoryEntry*>::iterator it = sentStates[userId].begin(); it != sentStates[userId].end(); it++ )
465    {
466      if ( (*it)->data )
467      {
468        delete [] (*it)->data;
469        (*it)->data = NULL;
470      }
471
472      delete *it;
473    }
474    sentStates[userId].clear();
475  }
476}
477
478/**
479 * this function is called after recieving a state.
480 * @param userId
481 * @param stateId
482 * @param fromStateId
483 */
484void Synchronizeable::handleRecvState( int userId, int stateId, int fromStateId )
485{
486   //make sure this user has his history
487  if ( recvStates.size() <= userId )
488    recvStates.resize( userId+1 );
489
490  //remove old states
491  StateHistory::iterator it = recvStates[userId].begin();
492
493#if 0
494  while ( it != recvStates[userId].end() && (*it)->stateId < fromStateId )
495    it++;
496
497  if ( it != recvStates[userId].begin() )
498  {
499    for ( StateHistory::iterator it2 = recvStates[userId].begin(); it2 != it; it2++ )
500    {
501      if ( (*it2)->data != NULL )
502      {
503        delete [] (*it2)->data;
504        (*it2)->data = NULL;
505      }
506    }
507    recvStates[userId].erase( recvStates[userId].begin(), it );
508  }
509#endif
510
511  for ( it = recvStates[userId].begin(); it != recvStates[userId].end();  )
512  {
513    if ( (*it)->stateId < fromStateId )
514    {
515      StateHistory::iterator delIt = it;
516      it ++;
517
518      if ( (*delIt)->data )
519      {
520        delete [] (*delIt)->data;
521        (*delIt)->data = NULL;
522      }
523      delete *delIt;
524      recvStates[userId].erase( delIt );
525
526      continue;
527    }
528    it++;
529  }
530
531  StateHistory::iterator fromState = recvStates[userId].end();
532  StateHistory::iterator toState = recvStates[userId].end();
533
534  for ( it = recvStates[userId].begin(); it != recvStates[userId].end(); it++ )
535  {
536    if ( (*it)->stateId == stateId )
537      toState = it;
538    if ( (*it)->stateId == fromStateId )
539      fromState = it;
540
541    if ( fromState != recvStates[userId].end() && toState != recvStates[userId].end() )
542      break;
543  }
544
545  // setStateDiff was not called and i know fromStateId
546  if ( fromState != recvStates[userId].end() && toState == recvStates[userId].end() )
547  {
548    StateHistoryEntry * entry = new StateHistoryEntry;
549
550    entry->dataLength = (*fromState)->dataLength;
551    if ( entry->dataLength > 0 )
552    {
553      entry->data = new byte[entry->dataLength];
554
555      assert( (*fromState)->data );
556      memcpy( entry->data, (*fromState)->data, entry->dataLength );
557    }
558    else
559      entry->data = NULL;
560
561    entry->sizeList = (*fromState)->sizeList;
562    entry->stateId = stateId;
563
564    recvStates[userId].push_back(entry);
565  }
566}
567
568/**
569 * this function is called after sending a state
570 * @param userId
571 * @param stateId
572 * @param fromStateId
573 */
574void Synchronizeable::handleSentState( int userId, int stateId, int fromStateId )
575{
576   //make sure this user has his history
577  if ( sentStates.size() <= userId )
578    sentStates.resize( userId+1 );
579
580   //remove old states
581  StateHistory::iterator it = sentStates[userId].begin();
582
583  for ( it = sentStates[userId].begin(); it != sentStates[userId].end();  )
584  {
585    if ( (*it)->stateId < fromStateId )
586    {
587      StateHistory::iterator delIt = it;
588      it ++;
589
590      if ( (*delIt)->data )
591      {
592        delete [] (*delIt)->data;
593        (*delIt)->data = NULL;
594      }
595      delete *delIt;
596      sentStates[userId].erase( delIt );
597
598      continue;
599    }
600    it++;
601  }
602
603
604  StateHistory::iterator fromState = sentStates[userId].end();
605  StateHistory::iterator toState = sentStates[userId].end();
606
607  for ( it = sentStates[userId].begin(); it != sentStates[userId].end(); it++ )
608  {
609    if ( (*it)->stateId == stateId )
610      toState = it;
611    if ( (*it)->stateId == fromStateId )
612      fromState = it;
613
614    if ( fromState != sentStates[userId].end() && toState != sentStates[userId].end() )
615      break;
616  }
617
618
619  // getStateDiff was not called and i know fromStateId
620  if ( fromState != sentStates[userId].end() && toState == sentStates[userId].end() )
621  {
622    StateHistoryEntry * entry = new StateHistoryEntry;
623
624    entry->dataLength = (*fromState)->dataLength;
625    if ( entry->dataLength > 0 )
626    {
627      entry->data = new byte[entry->dataLength];
628
629      assert( (*fromState)->data );
630      memcpy( entry->data, (*fromState)->data, entry->dataLength );
631    }
632    else
633      entry->data = NULL;
634
635    entry->sizeList = (*fromState)->sizeList;
636    entry->stateId = stateId;
637
638    sentStates[userId].push_back(entry);
639  }
640
641}
642
643
644
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