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source: orxonox.OLD/trunk/src/lib/graphics/text_engine/text.cc @ 7450

Last change on this file since 7450 was 7450, checked in by bensch, 20 years ago

orxonox/trunk: added MultiLineText a Text for multiple line-input, that should automatically shilft position

File size: 4.6 KB
RevLine 
[4744]1/*
[1853]2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
[1855]10
11   ### File Specific:
[5343]12   main-programmer: Benjamin Grauer
[1855]13   co-programmer: ...
[1853]14*/
15
[5357]16#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_GRAPHICS
[1853]17
[5343]18#include "text.h"
19#include "font.h"
[1853]20
[7193]21#include "util/loading/resource_manager.h"
[5343]22#include "debug.h"
23
[1856]24using namespace std;
[1853]25
[5343]26/**
[7355]27 * @brief creates a new Text Element
[5343]28 * @param fontFile the Font to render this text in
29 * @param type The renderType to display this font in
30 */
[7221]31Text::Text(const std::string& fontFile, unsigned int textSize)
[5343]32{
[7355]33  this->setClassID(CL_TEXT, "Text");
[1856]34
[7355]35  // initialize this Text
36  this->font = NULL;
37  this->text = "";
38  this->setAlignment(TEXT_DEFAULT_ALIGNMENT);
39  this->blending = TEXT_DEFAULT_BLENDING;
40  this->color = TEXT_DEFAULT_COLOR;
41  this->setSize(TEXT_DEFAULT_SIZE);
42  this->setText("");
43
44
[7221]45  if (!fontFile.empty())
[5369]46    this->setFont(fontFile, FONT_DEFAULT_RENDER_SIZE);
[5768]47  this->setSizeY2D(textSize);
[5343]48}
49
[3245]50/**
[7355]51 * @brief deletes a Text out of memory
[5343]52 */
53Text::~Text()
54{
[5767]55  if (this->font != NULL && this->font != Font::getDefaultFont())
[5343]56    ResourceManager::getInstance()->unload(this->font);
[3365]57}
[1853]58
59
[3245]60/**
[7355]61 * @brief sets the Font of this Text to font from fontFile
[5343]62 * @param fontFile the File to load the Font from.
63 * @param fontSize the Size of the Font
64 */
[7221]65void Text::setFont(const std::string& fontFile, unsigned int fontSize)
[5343]66{
[7426]67  Font* newFont;
68  Font* oldFont = this->font;
[5343]69
[5345]70  // load a new Font
[7221]71  if (!fontFile.empty())
[5344]72  {
[7426]73    newFont = (Font*)ResourceManager::getInstance()->load(fontFile, TTF, RP_GAME, (int)fontSize);
74    if (newFont == NULL)
75    {
76      newFont = Font::getDefaultFont();
[7221]77      PRINTF(2)("Font %s could not be loaded, probably file not found\n", fontFile.c_str());
[7426]78    }
[5343]79  }
[7426]80  else
81    newFont = Font::getDefaultFont();
82
83  // unloading the Font if we alrady have one loaded.
84  this->font = newFont;
85  if (oldFont != NULL && oldFont != Font::getDefaultFont())
86    ResourceManager::getInstance()->unload(oldFont);
[7450]87
88  this->setupTextWidth();
[5343]89}
90
91/**
[7355]92 * @brief Sets a new Text to the font
[5343]93 * @param text the new text to set
94 */
[7221]95void Text::setText(const std::string& text)
[5343]96{
[7221]97  this->text = text;
[5343]98
[7450]99  this->setupTextWidth();
[5343]100}
101
102/**
[7355]103 * @brief draws the Text
[5343]104 */
105void Text::draw() const
106{
[7448]107  if (unlikely(this->text.empty()))
108    return;
[5343]109  glPushMatrix();
110  // transform for alignment.
111  if (this->getAlignment() == TEXT_ALIGN_RIGHT)
[5767]112    glTranslatef(-this->getSizeX2D(), 0, 0);
[5343]113  else if (this->getAlignment() == TEXT_ALIGN_CENTER || this->getAlignment() == TEXT_ALIGN_SCREEN_CENTER)
[5767]114    glTranslatef(-this->getSizeX2D()/2, 0, 0);
[5343]115
116  // drawing this Text.
117  // setting the Blending effects
118  glColor4f(this->color.x, this->color.y, this->color.z, this->blending);
119  glEnable(GL_BLEND);
120  glEnable(GL_TEXTURE_2D);
121  glBlendFunc(GL_SRC_ALPHA, GL_ONE);
122  glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_COLOR, GL_MODULATE );
123
[7448]124  glBindTexture(GL_TEXTURE_2D, font->getTexture());
125  glTranslatef(getAbsCoor2D().x, getAbsCoor2D().y, 0);
126  glRotatef(this->getAbsDir2D(), 0, 0, 1);
127
128  Glyph* tmpGlyph;
129  float posX = 0.0f;
130  glBegin(GL_QUADS);
131  for (unsigned int i = 0; i < this->text.size(); i++)
[5343]132  {
[7450]133    if(likely((tmpGlyph = this->getFont()->getGlyphArray()[this->text[i]]) != NULL))
[5343]134    {
[7448]135      glTexCoord2f(tmpGlyph->texCoord[1], tmpGlyph->texCoord[2]);
[7450]136      glVertex2d(posX+tmpGlyph->maxX*this->getSize(), 0);
[5419]137
[7448]138      glTexCoord2f(tmpGlyph->texCoord[1], tmpGlyph->texCoord[3]);
[7450]139      glVertex2d(posX+tmpGlyph->maxX*this->getSize(), this->getSize());
[5419]140
[7448]141      glTexCoord2f(tmpGlyph->texCoord[0], tmpGlyph->texCoord[3]);
[7450]142      glVertex2d(posX+tmpGlyph->minX*this->getSize(), this->getSize());
[5419]143
[7448]144      glTexCoord2f(tmpGlyph->texCoord[0], tmpGlyph->texCoord[2]);
[7450]145      glVertex2d(posX+tmpGlyph->minX*this->getSize(), 0);
[5419]146
[7450]147      posX += tmpGlyph->advance * this->getSize();
[5343]148    }
149  }
[7448]150  glEnd();
[5343]151  glPopMatrix();
152}
153
[7450]154
[5343]155/**
[7450]156 * @brief setting up the Text-Width.
[5343]157 */
[7450]158void Text::setupTextWidth()
[5343]159{
[7450]160  float width = 0;
161  for (unsigned int i = 0; i < this->text.size(); i++)
162    if(this->font->getGlyphArray()[this->text[i]] != NULL)
163      width += this->font->getGlyphArray()[this->text[i]]->advance;
164  this->setSizeX2D(width *this->getSize());
[5343]165}
166
167
168/**
[7450]169 * @brief prints out some nice debug information about this text
[5343]170 */
[7450]171void Text::debug() const
[5343]172{
[7450]173  PRINT(0)("=== TEXT: %s (with Font:'%s')  displaying %s ===\n", this->getName(), this->font->getName(), this->text.c_str());
174  PRINT(0)("Color: %0.2f %0.2f %0.2f\n", this->color.x, this->color.y, this->color.z);
[5343]175}
176
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