| [4615] | 1 | /*! | 
|---|
| [5039] | 2 |  * @file cd_engine.h | 
|---|
| [4836] | 3 |   *  Definition of the collision detection engine | 
|---|
| [4615] | 4 |  | 
|---|
| [4510] | 5 | */ | 
|---|
 | 6 |  | 
|---|
| [4511] | 7 | #ifndef _CD_ENGINE_H | 
|---|
 | 8 | #define _CD_ENGINE_H | 
|---|
| [4510] | 9 |  | 
|---|
 | 10 | #include "base_object.h" | 
|---|
| [4522] | 11 | #include "collision_defs.h" | 
|---|
| [6022] | 12 | #include "model.h" | 
|---|
| [4510] | 13 |  | 
|---|
| [6142] | 14 | #include <list> | 
|---|
| [5026] | 15 |  | 
|---|
| [4523] | 16 | class WorldEntity; | 
|---|
| [4551] | 17 | class OBBTree; | 
|---|
| [4918] | 18 | class Terrain; | 
|---|
| [8186] | 19 | class BspManager; | 
|---|
| [5915] | 20 | //class Player; | 
|---|
| [4510] | 21 |  | 
|---|
| [4526] | 22 |  | 
|---|
| [4523] | 23 | //! featured state options, they are all additive | 
|---|
| [4522] | 24 | typedef enum cdState | 
|---|
 | 25 |   { | 
|---|
 | 26 |     CD_DEBUG_DRAW_ALL = 1, | 
|---|
 | 27 |     CD_DEBUG_DRAW_POLYGONS = 1<<1, | 
|---|
 | 28 |     CD_DEBUG_DRAW_BLENDED = 1<<2, | 
|---|
 | 29 |     CD_DEBUG_DRAW_HIT_BV = 1<<3, | 
|---|
| [4541] | 30 |     CD_DEBUG_VERBOSE = 1<<4, | 
|---|
 | 31 |  | 
|---|
 | 32 |     CD_STORE_VERTICES = 1<<5 | 
|---|
| [4522] | 33 |   }; | 
|---|
 | 34 |  | 
|---|
 | 35 |  | 
|---|
| [4511] | 36 | //! The class representing the collision detection system of orxonox | 
|---|
 | 37 | class CDEngine : public BaseObject { | 
|---|
| [4510] | 38 |  | 
|---|
| [5026] | 39 |   friend class WorldEntity; | 
|---|
 | 40 |  | 
|---|
| [4510] | 41 |  public: | 
|---|
| [4746] | 42 |   virtual ~CDEngine(); | 
|---|
| [4836] | 43 |   /** @returns a Pointer to the only object of this Class */ | 
|---|
| [4746] | 44 |   static CDEngine* getInstance() { if (!singletonRef) singletonRef = new CDEngine(); return singletonRef; } | 
|---|
| [4522] | 45 |   void init(); | 
|---|
| [4510] | 46 |  | 
|---|
| [4688] | 47 |   inline void setState(const int newState) { this->state = newState; } | 
|---|
 | 48 |   inline const int getState() const { return this->state; } | 
|---|
 | 49 |   inline void enable(const int options) { this->state |= options; } | 
|---|
 | 50 |   inline void disable(const int options) { int temp = this->state & options; this->state ^= temp; } | 
|---|
| [4522] | 51 |  | 
|---|
| [4918] | 52 |   inline void setTerrain(Terrain* terrain) { this->terrain = terrain; } | 
|---|
| [8186] | 53 |   inline void setBSPModel(BspManager* bspManager) { this->bspManager = bspManager; } | 
|---|
| [4688] | 54 |  | 
|---|
| [6142] | 55 |   void checkCollisions(std::list<WorldEntity*>& list1, std::list<WorldEntity*>& list2); | 
|---|
| [8186] | 56 |   void checkCollisionGround(std::list<WorldEntity*>& list1); | 
|---|
| [4522] | 57 |  | 
|---|
| [7739] | 58 |   void drawBV(const std::list<WorldEntity*>& drawList, int level) const; | 
|---|
| [4546] | 59 |   void debug(); | 
|---|
 | 60 |  | 
|---|
| [7713] | 61 |   /** @returns true if cd alg returns after detecting first error (default behavour) */ | 
|---|
 | 62 |   inline bool isAbordOnFirstCollision() const { return this->bAbordOnFirstCollision; } | 
|---|
 | 63 |   /** sets @param flag true if the alg should return after detection of the first error */ | 
|---|
 | 64 |   inline void setAbordOnFirstCollision(bool flag) { this->bAbordOnFirstCollision = flag; } | 
|---|
| [4924] | 65 |  | 
|---|
| [7713] | 66 |  | 
|---|
| [4510] | 67 |  private: | 
|---|
| [4746] | 68 |   CDEngine(); | 
|---|
| [4511] | 69 |   static CDEngine* singletonRef; | 
|---|
| [4522] | 70 |  | 
|---|
| [4523] | 71 |   void spawnBVTree(int depth = MAX_BV_TREE_DEPTH); | 
|---|
| [4522] | 72 |  | 
|---|
| [4523] | 73 |   void checkCollisionObjects(); | 
|---|
| [4522] | 74 |  | 
|---|
| [8186] | 75 |  | 
|---|
| [4924] | 76 |   void debugSpawnTree(int depth, sVec3D* vertices, int numVertices); | 
|---|
 | 77 |   void debugDraw(int depth, int drawMode); | 
|---|
| [4523] | 78 |  | 
|---|
| [4924] | 79 |  | 
|---|
| [4522] | 80 |  private: | 
|---|
| [4523] | 81 |   int                     state;                            //!< the current state of the cd engine | 
|---|
| [7711] | 82 |   bool                    bAbordOnFirstCollision;           //!< abords the collision detection on first collision event => more speed but less accurate infomations | 
|---|
| [4551] | 83 |   OBBTree*                rootTree;                         //!< for testing purposes a root tree | 
|---|
| [4918] | 84 |  | 
|---|
 | 85 |   Terrain*                terrain;                          //!< this it a ref to the terrain, serving as a ground for all WE | 
|---|
| [8186] | 86 |   BspManager*             bspManager; | 
|---|
| [4510] | 87 | }; | 
|---|
 | 88 |  | 
|---|
| [4511] | 89 | #endif /* _CD_ENGINE_H */ | 
|---|