| [9869] | 1 | 2006-09-22      Benjamin Grauer <bensch@orxonox.net> | 
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 | 2 |         Complete reimplementation of the ResourceManager. | 
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 | 3 |         Now all resourceable Classes have a SubClass, that handles via Resources. | 
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| [9872] | 4 |         The approach is scaleable and modular, and conforms with shared libraries. | 
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| [9869] | 5 |  | 
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 | 6 | 2006-09-16      Benjamin Grauer <bensch@orxonox.net> | 
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 | 7 |         Total templated and typesafe approach to the Executor paradigm. | 
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| [9872] | 8 |         Now there is only one implementation of the Executor-construct, | 
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| [9869] | 9 |         and all special types of executors (e.g SubString, lua_State*) | 
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 | 10 |         are created via Explicit Specialization and an Evaluater. | 
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 | 11 |  | 
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 | 12 | 2006-09-01      Benjamin Grauer <bensch@orxonox.net> | 
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 | 13 |         Reimplementation of the ObjectList Class | 
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 | 14 |         Removed old constructs | 
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 | 15 |         Waiting for adaptions in Network and CollisionReaction | 
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 | 16 |  | 
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 | 17 | 2006-07-21      Benjamin Grauer <bensch@orxonox.net> | 
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| [9406] | 18 |         New implementation of the signal/slot paradigm | 
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 | 19 |         For this the nice implementation sigslot from Sarah Thompson was adapted. | 
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 | 20 |         Also adopted the GL-Gui callback. | 
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 | 21 |         One other thing done was the switch from const char* to const std::string& | 
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 | 22 |          in the return value from BaseObject::getName and BaseObject::getClassName. | 
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 | 23 |         Also removed GTK completely (man i am happy about this one :) ) | 
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 | 24 |  | 
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| [9872] | 25 | 2006-08-04      Patrick Boenzli <patrick@orxonox.net> | 
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 | 26 |         Proxy Server topology for the Multi-player game. | 
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 | 27 |         Now it is possible to play with millions of Players in one World. | 
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 | 28 |  | 
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| [9406] | 29 | 2006-07-21      orxonox <info@orxonox.net> | 
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 | 30 |         All implementations from the PPS-team in the Summer-semester integrated: | 
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 | 31 |          Network (update) [Christoph Renner] | 
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 | 32 |          Weather engine [David Hasenfratz, Andreas Maechler] | 
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 | 33 |          Water with a very nice shader implementation. [Stefan Lienhard] | 
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 | 34 |          Scripting Engine (LUA-interface) [Silvan Nellen] | 
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 | 35 |          Story book (mostly within of the WIKI) [Benjamin Knecht] | 
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 | 36 |          Binary Space Partitioning [Claudio Botta] | 
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 | 37 |  | 
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| [9869] | 38 | 2006-06-10      Benjamin Grauer <bensch@orxonox.net> | 
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| [9406] | 39 |         Introduced new GL-style Gui | 
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 | 40 |  | 
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| [9869] | 41 | 2006-05-19      Benjamin Grauer <bensch@orxonox.net> | 
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| [7725] | 42 |         New Design of the Executor (constant instead of linear time) | 
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 | 43 |  | 
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 | 44 | 2006-05-18      Patrick Boenzli <patrick@orxonox.net> | 
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 | 45 |         Total redesign of the Collision-Detection Engine. | 
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 | 46 |  | 
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 | 47 | 2006-05-17      Benjamin Grauer <bensch@orxonox.net> | 
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 | 48 |         Introduced new QT-style Gui. | 
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 | 49 |  | 
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| [7223] | 50 | 2006-03-12      orxonox <info@orxonox.net> | 
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 | 51 |         Mayor switch to std::string (almost complete) | 
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 | 52 |         All implementations from the PPS-team integrated: | 
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 | 53 |          Network | 
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 | 54 |          MoviePlayer | 
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 | 55 |          HeightMap | 
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| [7725] | 56 |          New SpaceShip Helicopter and Hover | 
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| [7223] | 57 |          PowerUps | 
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 | 58 |          Water | 
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 | 59 |          many many more... | 
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 | 60 |  | 
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| [6006] | 61 | 2005-12-10      Benjamin Grauer <bensch@orxonox.net> | 
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 | 62 |         Implemented LOD (level of detail) | 
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 | 63 |         Implemented it through loading of Objects | 
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 | 64 |  | 
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 | 65 |  | 
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| [5658] | 66 | 2005-11-20      Benjamin Grauer <bensch@orxonox.net> | 
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 | 67 |         Implemented a new Class: Executor | 
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 | 68 |         This is an abstract Superclass, that is able to execute any function with parameters. | 
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 | 69 |         Used it in LoadParam and ShellCommand so far. | 
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 | 70 |  | 
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 | 71 | 2005-09-24      Benjamin Grauer <bensch@orxonox.net> | 
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| [5250] | 72 |         Finished implementing the Shell. | 
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 | 73 |  | 
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| [5658] | 74 | 2005-09-20      orxonox <info@orxonox.net> | 
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| [5250] | 75 |         Begin of Valgrind cleanup. | 
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 | 76 |  | 
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| [5658] | 77 | 2005-08-16      orxonox <info@orxonox.net> | 
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| [5066] | 78 |         Realesed 0.3.1_alpha, on the grounds of collision detection | 
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 | 79 |         Working on a Windows-Realease... | 
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 | 80 |  | 
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| [5658] | 81 | 2005-08-16      Patrick Boenzli <boenzli@orxonox.net> | 
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| [5065] | 82 |         Integrated the collision detection into the orxonox framework. It | 
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| [5066] | 83 |         bases on object-oriented-bounding boxes. The tree is spawned out of | 
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 | 84 |         any polygon soup. | 
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| [5065] | 85 |  | 
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| [5658] | 86 | 2005-08-15      Benjamin Grauer <bensch@orxonox.net> | 
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| [5023] | 87 |         Reimplemented the IniParser. | 
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 | 88 |         Now it is possible, to read and write with it, in an easy c++ style. | 
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 | 89 |         Performance update due to preparsing. | 
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 | 90 |  | 
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| [5658] | 91 | 2005-08-14      Benjamin Grauer <bensch@orxonox.net> | 
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| [5025] | 92 |         Enhanced PNode, SmoothPNode, softReparenting, better display. | 
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 | 93 |         Major Speed-update to Vector and Quaternion. | 
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 | 94 |  | 
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| [5658] | 95 | 2005-07-23      Benjamin Grauer <bensch@orxonox.net> | 
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| [4943] | 96 |         Reimplemeted the ObjectManager, and the GarbageCollector. | 
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 | 97 |         Features: | 
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 | 98 |         modularity: easily adding new Creatable Classes through | 
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 | 99 |         the Factory-style. | 
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 | 100 |         Faster algorithm in the GarbageCollector, that only checks collectables. | 
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 | 101 |  | 
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| [5658] | 102 | 2005-07-23      Patrick Boenzli <boenzli@orxonox.net> | 
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| [5065] | 103 |         Implemented a spatial separation algorithm that separates any polygon | 
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| [5066] | 104 |         soup into a quadtree. The tree leafs are hold in a hash table for | 
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 | 105 |         fast lookup. | 
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| [5065] | 106 |  | 
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| [5658] | 107 | 2005-07-14      Benjamin Grauer <bensch@orxonox.net> | 
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| [4865] | 108 |         Implementd Render2D and Element2D, that handles 2D-shapes overlay | 
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 | 109 |         This is a new Engine, enabling us to render to layers. | 
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 | 110 |  | 
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| [5658] | 111 | 2005-07-01      Benjamin Grauer <bensch@orxonox.net> | 
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| [4755] | 112 |         Implemented ClassList.h: | 
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| [4822] | 113 |         an interface to BaseObject saving all instances in Lists. | 
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 | 114 |         It also enables loadability-identifiers. | 
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 | 115 |         To decide is, if this approach is fast enough. | 
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| [4755] | 116 |  | 
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| [5658] | 117 | 2005-06-20      Patrick Boenzli <patrick@orxonox.net> | 
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| [4811] | 118 |         Implemented an OBB collision detection system, injected into the | 
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| [4822] | 119 |         WorldEntity framework. Object - Object Collision Detection works | 
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 | 120 |         fine. Still work on the Object - Ground CD. | 
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| [4811] | 121 |  | 
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| [5658] | 122 | 2005-06-10      Benjamin Grauer <bensch@orxonox.net> | 
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| [4602] | 123 |         Established a try on class-derivation and isA function. | 
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 | 124 |  | 
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| [5658] | 125 | 2005-06-09      orxonox <info@orxonox.net> | 
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| [4561] | 126 |         created new Tag 0.3.0-pre-alpha | 
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| [4507] | 127 |  | 
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| [5658] | 128 | 2005-06-04      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 129 |         Merged the SoundEngine (openAL-version) into the trunk | 
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 | 130 |         this is one of the major steps up to version 0.3-pre-alpha | 
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| [4503] | 131 |  | 
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| [5658] | 132 | 2005-06-03      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 133 |         Implemented cycling loading procedures used for | 
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 | 134 |         the TrackManager and Animations | 
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| [4473] | 135 |  | 
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| [5658] | 136 | 2005-06-01      orxonox <info@orxonox.net> | 
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| [4561] | 137 |         serious cleanup of most files | 
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 | 138 |         design and doxygen tags | 
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 | 139 |         deleted old unused fucntions | 
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| [4473] | 140 |  | 
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| [4561] | 141 | 2005-05-30      Patrick Boenzli <patrick@oroxnox.ethz.ch> | 
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 | 142 |         Implemented new EventSystem for orxonox | 
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 | 143 |         Highly advanced, and much faster. | 
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| [4344] | 144 |  | 
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| [5658] | 145 | 2005-05-27      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 146 |         Intorducing new Subprojects with a new modular framework. | 
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 | 147 |         Introducing ParticlesFun | 
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 | 148 |         Introducing new Importer (this was easy :)) | 
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| [4144] | 149 |  | 
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| [5658] | 150 | 2005-05-10      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 151 |         Merged the gui into the executable | 
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 | 152 |         Windows compiles again. | 
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| [3995] | 153 |  | 
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| [5658] | 154 | 2005-04-27      orxonox <info@orxonox.net> | 
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| [4561] | 155 |         Tagged Version 0.2.3-pre-alpha | 
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| [3995] | 156 |  | 
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| [5658] | 157 | 2005-04-23      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 158 |         Finished most work on Animation-classes | 
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| [3969] | 159 |  | 
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| [5658] | 160 | 2005-04-21      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 161 |         Material Class update: possibility for transparency. | 
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| [3969] | 162 |  | 
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| [5658] | 163 | 2005-04-15      Patrick Boenzli <partick@orxonox.net> | 
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| [4561] | 164 |         Added AnimationPlayer and two animation classes. | 
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| [3969] | 165 |  | 
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| [5658] | 166 | 2005-04-07      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 167 |         Reimplemeted the Weapon and shoot-functions | 
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| [3790] | 168 |  | 
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| [5658] | 169 | 2005-03-31      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 170 |         Added Text Engine | 
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| [3790] | 171 |  | 
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| [5658] | 172 | 2005-03-26      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 173 |         Added ResourceManager | 
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| [3790] | 174 |  | 
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| [5658] | 175 | 2005-03-24      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 176 |         Reimplemented shooting. | 
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| [3601] | 177 |  | 
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| [5658] | 178 | 2005-03-16      orxonox <info@orxonox.net> | 
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| [4561] | 179 |         Finished work on version 0.2.1-pre-alpha released 0.2.2-pre-alpha | 
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| [3555] | 180 |  | 
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| [5658] | 181 | 2005-03-15      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 182 |         parenting finished | 
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| [3555] | 183 |  | 
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| [5658] | 184 | 2005-03-09      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 185 |         Big Cleanup again | 
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| [3555] | 186 |  | 
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| [5658] | 187 | 2005-03-01      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 188 |         Added Light Class | 
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| [3555] | 189 |  | 
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| [5658] | 190 | 2005-02-27      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 191 |         Big Configure.ac-cleanup | 
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| [3555] | 192 |  | 
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| [4561] | 193 | 2005-02-22      David Gruetter <davgr@gmx.ch> | 
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 | 194 |         Added Skysphere | 
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| [3555] | 195 |  | 
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| [5658] | 196 | 2005-01-07      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 197 |         LoadScreen implemented | 
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| [3555] | 198 |  | 
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| [5658] | 199 | 2004-12-20      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 200 |         New Version out 0.2.1-pre-alpha | 
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| [3555] | 201 |  | 
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| [5658] | 202 | 2004-12-20      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 203 |         HEAVY cleanup of the framework | 
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| [3555] | 204 |  | 
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| [5658] | 205 | 2004-12-18      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 206 |         enhanced the Command Node | 
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| [3555] | 207 |  | 
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| [4561] | 208 | 2004-12-15      Nico Benold <bernoldn@ee.ethz.ch> | 
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 | 209 |         OS X support | 
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| [3555] | 210 |  | 
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| [5658] | 211 | 2004-12-15      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 212 |         Defined standard coding rules | 
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| [3555] | 213 |  | 
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| [5658] | 214 | 2004-12-15      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 215 |         Added Importer for showing 3D Object. | 
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 | 216 |  | 
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 | 217 | 2004-11-07      David Gruetter <davgr@gmx.ch> | 
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 | 218 |         Shaded Terrain | 
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 | 219 |  | 
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 | 220 | 2004-10-23      Adrian Buerli <buerlia@ee.ethz.ch> | 
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 | 221 |         Dynamic Mountains, dynamic movement. | 
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 | 222 |  | 
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| [5658] | 223 | 2004-10-18      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 224 |         Release 0.1-pre-alpha | 
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 | 225 |  | 
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 | 226 | 2004-07-17      Christian Meyer <cmeyer@ee.ethz.ch> | 
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 | 227 |         SDL-Framework | 
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 | 228 |  | 
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 | 229 | 2004-06-09      Tom of ethz | 
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 | 230 |         Added endless Mountains | 
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 | 231 |  | 
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| [5658] | 232 | 2004-06-02      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 233 |         Added Console | 
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 | 234 |  | 
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| [5658] | 235 | 2004-05-20      Patrick Boenzli <patrick@orxonox.net> | 
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| [4561] | 236 |         Added the ability to shoot | 
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 | 237 |  | 
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| [5658] | 238 | 2004-05-05      Benjamin Grauer <bensch@orxonox.net> | 
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| [4561] | 239 |         Added the GUI. | 
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 | 240 |  | 
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| [5658] | 241 | 2004-04-21      Patrik Boenzli <patrick@orxonox.net> | 
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| [4561] | 242 |         Added Makefile to orxonox | 
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 | 243 |  | 
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 | 244 | 2004-04-25      Amir Guindehi <amir@guindehi.ch> | 
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| [4756] | 245 |         Created Project orxonox. | 
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| [9869] | 246 |         Thanks a lot. (from all the Orxonox-dev-team) | 
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