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source: orxonox.OLD/orxonox/trunk/src/world_entities/weapons @ 4927

Name Size Rev Age Author Last Change
../
crosshair.cc 5.0 KB 4865   19 years bensch orxonox/trunk: some segfault should not occure anymore
crosshair.h 1.3 KB 4849   19 years bensch orxonox/trunk: the crosshair now renders as element2d
projectile.cc 2.5 KB 4927   19 years bensch orxonox/trunk: some smaller fixes, to make Weapon more local
projectile.h 2.0 KB 4927   19 years bensch orxonox/trunk: some smaller fixes, to make Weapon more local
test_bullet.cc 1.9 KB 4892   19 years bensch orxonox/trunk: brought logic to the execution-cycle. There are now …
test_bullet.h 404 bytes 4892   19 years bensch orxonox/trunk: brought logic to the execution-cycle. There are now …
test_gun.cc 6.4 KB 4927   19 years bensch orxonox/trunk: some smaller fixes, to make Weapon more local
test_gun.h 1.7 KB 4927   19 years bensch orxonox/trunk: some smaller fixes, to make Weapon more local
weapon.cc 13.9 KB 4927   19 years bensch orxonox/trunk: some smaller fixes, to make Weapon more local
weapon.h 9.2 KB 4927   19 years bensch orxonox/trunk: some smaller fixes, to make Weapon more local
weapon_manager.cc 7.0 KB 4926   19 years bensch orxonox/trunk: the activation and deactivation-phase of the Weapon …
weapon_manager.h 3.4 KB 4926   19 years bensch orxonox/trunk: the activation and deactivation-phase of the Weapon …
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