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source: orxonox.OLD/orxonox/trunk/src/world_entities/weapons/turret.h @ 4964

Last change on this file since 4964 was 4964, checked in by bensch, 19 years ago

orxonox/trunk: Turret now turns into the dirrection of the Target, projectiles are aligned into this direction too.

File size: 409 bytes
Line 
1/*!
2 * @file turret.h
3*/
4
5
6#ifndef _TURRET_H
7#define _TURRET_H
8
9#include "weapon.h"
10
11class Turret : public Weapon
12  {
13  public:
14    Turret (WeaponManager* weaponManager);
15    virtual ~Turret ();
16
17    virtual void activate();
18    virtual void deactivate();
19
20    virtual void tick(float dt);
21    virtual void fire();
22    virtual void destroy();
23
24    virtual void draw();
25
26  private:
27  };
28#endif /* _TURRET_H */
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